f89044b42ee9804c2607f76e0e5c62dabfe001ab
6 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
| a8fa524263 |
feat(kit): the engagement contract, taught and built (cutover 5 of 7)
The kit was pinned to website 963d734 -- MODULE_API 1.6.0, the Teams cutover --
and the platform is on 1.9.0. Three registrations and two calls arrived in
between, and a reader building against this book would have found no mention of
any of them: a module can now declare what its game can announce, and never who
is told.
Moving `ci/core-ref.json` is the mechanism for exactly this. The pin is now
66bb3b9a (website `main`, the engagement cutover) and `template/module.json`
declares `^1.9.0`.
What chapter 2 gained, under "Telling core something happened":
* a TRIGGER is a payload contract, not a notification stream -- the two share
one id namespace and are constantly confused;
* `ceiling` is required, has no default, and is a CONTAINMENT tree rather than
a size ladder (a `staff` ceiling does not permit `owner`);
* an AUDIENCE resolver returns user ids and nothing else, resolves to NOBODY
on failure, and takes CONSTANT params -- the constraint worth knowing before
you design around it;
* templates re-ensure per seedVersion, rule groups are offered ONCE per group
key, so a rule appended to an existing group reaches fresh installs only;
* `ctx.events.emit` binds the owner and is fire-and-forget; `ctx.inbox.push`
is the direct write, for when there is nothing for an operator to decide.
The template builds all of it: one trigger, one audience over the clan roster it
already had, one seeded body and one seeded rule group, and an emitter in
`boot.js` that fires on the TRANSITION rather than on the poll. Seven new tests,
including the audience that resolves to nobody when its query throws.
Three claims were wrong and are corrected here rather than shipped:
* core validates `subjectKey` against the declared variables and refuses the
module; the draft taught a cooldown keyed on `undefined`, which the check
exists to prevent and a reader will never see.
* `emit` throws OUTSIDE production and only drops-and-logs inside it. Teaching
the second half alone leaves a developer meeting a throw the book says
cannot happen.
* the seeded body itself was malformed -- heading `level: 2` where the block
registry takes 'h2', and no block ids at all.
The third is the one worth keeping: `registerEngagementSeeds` checks that
`blocks` is a non-empty array and stops, so that body would have registered,
seeded, and failed the first time an operator opened it. Found by running the
template's `register()` through core's real registry at the pinned ref -- which
CI does not do, and cannot: the template job checks the version and runs the
template against fakes. A fake accepts what core refuses. The gap is now named
in the chapter, beside the code, and in the pin's own comment, and the rule that
bit has a test that fails on it.
Also: `checkLinks` skipped `.core/`. Bumping this pin means cloning core into
that directory first, and the walk then reported nine broken links in someone
else's README. CI never saw it -- the clone happens in the `template` job and
the check runs in `prose` -- so it was a failure only a person could meet.
Co-Authored-By: Claude <noreply@anthropic.com>
|
|||
| 1c7d6151c7 |
ci(core-ref): pin to the Teams cutover, where 1.6.0 reached main
The two mechanical lines the phase owed. template/module.json already declares ^1.6.0; this is the sha that makes checkCoreApi agree with it, which it could not do until the cutover landed - the check is an equality against a core on main, and 1.6.0 had only ever been on edge. The `why` block records what the check bought this time rather than just what it is for. Writing the chapters against 1.6.0 is what found that core's inverted slot fills named three of module-uo's slots literally, so the direction worked for that one module and silently did nothing for any other game. A book written for an audience outside this org is exactly the instrument that finds that, and it was fixed in core before this pin moved. Also: the pin skipped the Teams `edge` entirely. The kit is written against what shipped, never against what is in flight. Co-Authored-By: Claude <noreply@anthropic.com> |
|||
| 8fa4210477 |
chore(ci): the pinned core is on main now, not edge
The module system cut over on 2026-08-12 and website's `edge` branch was deleted, so `ci/core-ref.json` named a branch that no longer exists. The sha did not move. The pinned commit is an ancestor of `main`, the contract is still MODULE_API_VERSION 1.5.0, and no chapter changed - this is a label correction, not a re-pin, and deliberately not the moment d2 exists to create. Nothing in CI reads the `branch` field: the workflow clones the repo and checks out the sha, which is both why the cutover could not break the build and why a wrong label here would have sat unnoticed indefinitely. The field is for the person deciding whether a newer core is worth re-reading the book for, and a branch that no longer exists tells them nothing. The `why` block now says which half is load-bearing. checkCoreApi.js's not-a-core error also asserted that core `main` "has none until the cutover", which stopped being true at the same merge. A reader hitting that message would have gone looking for a cutover that already happened - the kit's own lesson from the CRLF defect, that a failure message naming a diagnosis has to be right about it, applied to the kit's own scripts. Verified both paths: the check still passes against a real core (^1.5.0 vs 1.5.0), and the rewritten message renders as intended. checkLinks, checkRenameSites and checkChapterPaths all clean. Co-Authored-By: Claude <noreply@anthropic.com> |
|||
| f8f7014d53 |
fix(kit): everything the acceptance run found — Phase 5 slice 3
A cold agent was given this repo and the documents it links to, and nothing else — no core source, no module-uo — and asked to build a module for a second game. It did, in one pass. The record is docs/modules/kit-acceptance.md; this is the repair list, plus the two things it recommended that were not defects. The one it could not find, because it had no core to render against: a module page built exactly as this kit teaches renders OUTSIDE the site. PublicLayout is the chrome, not the body. Core grew an opt-in `shell` prop for it (MODULE_API_VERSION 1.5.0, website#148); the template passes shell="narrow" and chapter 2 explains why you name a width and never a class. Fixed: - **F1, and the worst of them, because it lands in the first twenty minutes.** `npm run check:swagger` failed on a PRISTINE template on Windows: the check compared the committed fragment byte-for-byte and a default Windows clone is CRLF while the generator writes LF. The message blamed "the routes or their annotations". Now `template/.gitattributes` pins `eol=lf` and the comparison normalises line endings anyway — a check may only fail for the reason it names, and this one names a diagnosis. - **F3** — `.gitea/workflows/release.yml` carries `gitea.example.com` and `your-org/your-module` under a literal `# CHANGE THESE`, was not in the rename checklist, and `checkRenameSites.js` could not match it, so CI was silent by construction. Row added, pattern widened. (The agent reported both workflow flavours; only the Gitea one is affected — GitHub supplies its own variables. Corrected in the record.) The near-miss is kept in the check's comments and its suite: the obvious widening is `example\.com`, which fires on a fixture URL in checkImports.test.js. Every alternative has to be a string that cannot occur by accident, which is the same rule that made the id `examplegame`. - **F4** — the release bundle's include list was hardcoded, so adding `server/utils/` would have silently dropped it from every release while the bundle check stayed green. Inverted to an exclusion list, in both flavours, and run by hand because a release workflow never executes in CI. - **F5** — the annotation-quoting warning was wrong in both directions, and the correction is measured rather than reasoned. A backtick is harmless (the template's own description has two spans and they survive). A `"` is not, and it does not throw: `'A "quoted" status'` is silently TRUNCATED to `A "` while swagger-autogen prints Success and the error capture sees nothing. The only signal is check:swagger blaming your routes. - **F6** — `template/.gitignore`, so a copied template that is `git init`ed inherits ignore rules instead of nothing. - **F7** — the UI kit is eight exports across five rows, not seven. The contract said seven and this kit had faithfully carried the miscount out of it. Adopted, not defects: - Chapter 1 now says to run every check on the untouched copy first. That is what found F1; without a baseline the first failure is ambiguous forever. - The template ships the §2.7 self-check the agent wrote for itself. The rule has no CI in general — an outbound socket is not statically detectable — but a module can make a decidable claim about its own tree. Ported from its code with a header explaining how to NARROW it when a sidecar client arrives, since talking to your sidecar is the expected shape and is not what §2.7 forbids. The pin moves to website edge 4ad8b2b, the 1.5.0 bump, and template/module.json declares ^1.5.0 — so checkCoreApi's equality assertion still holds and the template uses a member that exists only at that ref and later. 32 server + 18 client template tests, 21 kit-script tests, all four checks green. Co-Authored-By: Claude <noreply@anthropic.com> |
|||
| 1ed617736e |
feat(template): a module that builds and loads — Phase 5 slice 1
The kit's `template/`: a complete, minimal Runic Gateway module a reader copies,
renames, and runs before reading a chapter. Slice 0 landed the workflow that runs
it; this is the tree that workflow was written against, so the `template` job
arms itself with no edit to the guard.
Installed into a real core it adds one public page at `/examplegame/status`, a nav
row pointing at it, one API route described in an OpenAPI fragment core merges,
one table created by an idempotent schema fragment and dropped by a purge file,
and both lifecycle hooks. That is deliberately less than a real module does; what
it is complete about is the shape — every seam used once, with the reasoning next
to it.
Four decisions, settled with the org lead:
1. **Public tier only, plus the lifecycle hooks.** §2.11.1 d1's "one public route",
plus enough to show the whole vertical seam once. Admin and player tiers become
worked examples quoted from module-uo in chapter 2 rather than two thirds of a
tree the reader deletes on day one.
2. **The release workflow ships as a file, in BOTH flavours** — `.gitea/` and
`.github/`. Neither runs where it sits (a workflow is only read from a
repository root) and each arms itself when the reader's copy is its own repo.
Packaging is the part of a module that cannot be guessed at, and the kit's
audience is outside this org, so assuming Gitea would have been assuming our
own deployment. Core installs from a URL and does not care where the release
lives — only that the host is on the operator's `MODULE_SOURCE_HOSTS`.
3. **A rename checklist that CI verifies**, not a rename script. `template/README.md`
carries the table; `scripts/checkRenameSites.js` holds it against the tree in
both directions — an unlisted file that still carries the placeholder fails, and
so does a listed file that no longer does. The second half is the one usually
left out and the more valuable: a row that has stopped matching reads as
instructions to edit something that is not there. Same rule core's identifier
check follows about its own exemptions. It has its own ten-test suite, run by
CI as `node --test`, because a check that has never been shown to fail is a
check nobody knows the state of.
4. **A neutral invented game.** One deviation from the literal answer, forced by
decision 3: the id is `examplegame`, not `example`. The checklist check is a
text search, and `example` occurs in ordinary English ("for example") all over
prose that is not a rename site — a placeholder that cannot occur by accident is
what makes the check answerable instead of a source of false alarms someone
learns to ignore.
**The pin moves to the 1.4.0 bump** (website `edge` 1b692bf), which is what
`template/module.json` declares as `coreApi`. Slice 0 pinned its parent, before
1.4.0 existed, so `checkCoreApi.js` arms for the first time here — it asserts
EQUALITY, and its failing on the next contract bump is the system working.
Also in CI: the client tests now run AFTER the build (two of them read the built
chunk and skip without one — run first, the job reports green while asking nothing
about the artifact that ships), and `check:swagger` verifies the committed
fragment is current.
## The finding: an UPDATE that changes nothing does not touch ON UPDATE CURRENT_TIMESTAMP
Every suite passed, both guards passed, the chunk built, the module loaded into a
real core and the page rendered correctly. Two hours later the same page said the
world was offline, and it was wrong.
`updated_at` was declared `ON UPDATE CURRENT_TIMESTAMP`, and MariaDB fires that
only when an UPDATE actually CHANGES a value. The boot refresh writes the same
numbers every thirty seconds — which is exactly what a quiet game looks like — so
the timestamp froze at the first write, the row crossed the freshness window, and
the model correctly reported a stale row as offline. Verified against the live
database: two hours of refreshes, `updated_at` still the boot timestamp.
No test in this repo could see it. The model takes its clock as an argument, and
nothing in a suite runs the same UPDATE twice against a real database. It is only
visible as a page that was right when you looked at it and wrong an hour later.
The writer now sets `updated_at = CURRENT_TIMESTAMP` explicitly and the column
drops the clause that was not doing what it looked like it was doing; both carry
the reasoning. Re-verified end to end: the timestamp advances every interval and
the API reports fresh.
Falling out of the fix, the schema fragment gained the rule the reader hits next:
**changing a table is an ALTER, never an edit to its CREATE** — `CREATE TABLE IF
NOT EXISTS` does nothing when the table exists, so an edited column definition
takes effect on a fresh install and on no existing one, which is the worst
possible split because your development database is usually the fresh one.
## Verified
- 29 server tests, 18 client tests, 10 kit-script tests; `check:imports`,
`check:externals`, `check:swagger` and `checkCoreApi` all green, run in CI's own
order from a clean `npm ci`.
- Browser smoke (MODULE_API.md §7.7) against a real core built from the pinned
ref: module `started`, published on `/api/v1/public/modules`, chunk served
`no-cache` with the right MIME from the entry's directory while `module.json`
and the server source 404, script tag injected after core's bundle, the page
rendering inside core's own chrome, the nav row interleaved into the public
header between Wiki and About, SPA navigation into it from another page, the
module's path and schema and tag merged into `/api/docs.json`, and
`[examplegame] registered against core API 1.4.0` in the console with no CSP
report and no React error.
Refs: MODULE_SYSTEM.md §2.11.1 (slice 1), MODULE_API.md §2.x, §3.x, §5.1, §7.7.
Co-Authored-By: Claude <noreply@anthropic.com>
|
|||
| cffd525bdf |
docs: scaffold the Integration Kit — front page, outline, and the checks
Phase 5 slice 0 (MODULE_SYSTEM.md §2.11.1). The repo's governance, the front page, the book's outline, and the CI that keeps the whole thing from rotting. README.md What the reader is building, all three parts, and the draft banner: the kit is finished when someone outside this project builds a working module by following it alone, and that has not happened. Says the sidecar rule plainly (MODULE_API.md §2.7) rather than leaving it to chapter 3, because a reader who skims the front page and starts coding should still get that one right. book/README.md The outline of four chapters, landed before the prose so the shape can be argued with. Chapters are named but NOT linked — a link to a file that does not exist is what the link check is for, and an outline should not be the first thing to fail it. CONTRIBUTING.md The rule that governs every change here: the kit never re-specifies a contract. Also the prose conventions, and why the pinned ref points at core's `edge` rather than `main`. SECURITY.md Scoped for a repo that runs nothing: the two things that ARE reportable are a template that teaches an insecure pattern (it is meant to be copied) and a chapter that teaches something dangerous. scripts/checkLinks.js Relative links resolve; anchors match a real heading; no link pins a reader to a commit snapshot of a moving document. Nothing is fetched — a self-hosted Gitea would fail on a credential-less runner and teach us to ignore red. Fences and code spans are stripped by a line walk, not a regexp. Its first run found a real one: a PR template's relative links resolve from the REPO ROOT, because that is where their text ends up when Gitea inlines them into a pull request body. Encoded, with the reason. scripts/checkCoreApi.js The anti-rot check. Asserts template/module.json's `coreApi` EQUALS the pinned core's MODULE_API_VERSION — equality, not "satisfies", because a range check stays green across a contract bump and green would then mean "the template still loads" instead of "someone has re-read the book". Both failure branches and the pass were exercised against a real core checkout. ci/core-ref.json The pin, same convention as Module-uo's. Points at `edge`: core's `main` has no server/src/modules/ until the cutover, and that pin is one of the things the cutover has to revisit. .gitea/workflows/pr-checks.yml Two jobs. `links` always runs; `template` is conditional on template/module.json existing, so the repo is gated now and the job arms itself when slice 1 lands, with no edit to the workflow. Same guard Module-uo used through its planning phase. Co-Authored-By: Claude <noreply@anthropic.com> |