feat(rust): the live map (phase 14, protocol 11)
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PLAN.md §30 as approved, plus D119/D120 from the build.

Server:
- rust_map_images (one row per server: picture as MEDIUMBLOB, geometry,
  monuments, DERIVATION_VERSION) and rust_map_overrides; purge.sql pair.
- mapImages.js: D110. The board poll notices a new boot/wipe/seed/size and
  asks map.info; a new key or hash from the free Rust+ cache (or a render
  kept on disk) is fetched in slices, checked against its SHA-256 and stored
  in one statement. One fetch per server, a backoff on failure, `stale`
  abandons a fetch that straddles a map change. Render now (D109) is
  admin-only and watched to completion.
- mapLive.js: D111. One map.live per server per 5 s whoever asks; positions
  are held in memory only.
- model/map: four layers (world, events public; players, bases staff), a
  fleet default plus per-server override (D114), the players layer capped by
  presence (D113), own dot and online first-party clan mates for a linked
  viewer (D115, D117, D118). A layer the viewer may not see is absent from
  the answer, never sent and hidden.
- Routes: public /servers/:id/map, /map/image (immutable under its hash),
  /map/live; admin /servers/:id/map/fetch and /render; the Map card on the
  visibility PUT. Swagger fragment and frozen manifest regenerated.

Client:
- A Map tab: Leaflet over the picture in CRS.Simple, the game's own grid
  (labels only when a cell is wide enough to hold one), a legend that lists
  hidden layers with who can see them, polled every 10 s while visible.
- D120: Leaflet is a lazy split chunk beside entry.js, not in it. release.yml
  copies every dist/*.js; checkExternals and build.test.js hold both ends.
- The Map card on Admin -> Rust visibility, with Fetch again and Render now.

Capability `map` declared for the Android app (phase 15).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-09-25 01:06:10 -05:00
parent ac0bcd850a
commit 0cb9bdd1f0
34 changed files with 4680 additions and 28 deletions

View File

@@ -26,6 +26,7 @@ import { ErrorState, Loading, PageHeader, PublicLayout, useAsync } from '../../c
import Clans from '../../components/Clans.jsx'
import Feed from '../../components/Feed.jsx'
import Leaderboard from '../../components/Leaderboard.jsx'
import MapView from '../../components/MapView.jsx'
import Online from '../../components/Online.jsx'
import Tabs from '../../components/Tabs.jsx'
import WipeSelect, { ALL_TIME } from '../../components/WipeSelect.jsx'
@@ -37,6 +38,8 @@ const TABS = [
{ id: 'feed', label: 'Feed' },
{ id: 'leaderboard', label: 'Leaderboard' },
{ id: 'online', label: 'Online' },
// Phase 14. The picture is public; what moves on it has an audience per layer.
{ id: 'map', label: 'Map' },
{ id: 'wipes', label: 'Wipes' },
// Phase 9. The list is public (D58); each clan's roster is on its own page.
{ id: 'clans', label: 'Clans' },
@@ -155,6 +158,8 @@ export default function ServerDetail() {
{tab === 'online' && <Online serverId={server.id} online={server.online} />}
{tab === 'map' && <MapView serverId={server.id} online={server.online} />}
{tab === 'clans' && <Clans serverId={server.id} />}
{tab === 'wipes' && (