feat(rust): the live map (phase 14, protocol 11)
PLAN.md §30 as approved, plus D119/D120 from the build. Server: - rust_map_images (one row per server: picture as MEDIUMBLOB, geometry, monuments, DERIVATION_VERSION) and rust_map_overrides; purge.sql pair. - mapImages.js: D110. The board poll notices a new boot/wipe/seed/size and asks map.info; a new key or hash from the free Rust+ cache (or a render kept on disk) is fetched in slices, checked against its SHA-256 and stored in one statement. One fetch per server, a backoff on failure, `stale` abandons a fetch that straddles a map change. Render now (D109) is admin-only and watched to completion. - mapLive.js: D111. One map.live per server per 5 s whoever asks; positions are held in memory only. - model/map: four layers (world, events public; players, bases staff), a fleet default plus per-server override (D114), the players layer capped by presence (D113), own dot and online first-party clan mates for a linked viewer (D115, D117, D118). A layer the viewer may not see is absent from the answer, never sent and hidden. - Routes: public /servers/:id/map, /map/image (immutable under its hash), /map/live; admin /servers/:id/map/fetch and /render; the Map card on the visibility PUT. Swagger fragment and frozen manifest regenerated. Client: - A Map tab: Leaflet over the picture in CRS.Simple, the game's own grid (labels only when a cell is wide enough to hold one), a legend that lists hidden layers with who can see them, polled every 10 s while visible. - D120: Leaflet is a lazy split chunk beside entry.js, not in it. release.yml copies every dist/*.js; checkExternals and build.test.js hold both ends. - The Map card on Admin -> Rust visibility, with Fetch again and Render now. Capability `map` declared for the Android app (phase 15). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
@@ -19,6 +19,10 @@
|
||||
-- it knows this module registered, because it is the side that knows which
|
||||
-- registrant owned what.
|
||||
|
||||
-- Phase 14.
|
||||
DROP TABLE IF EXISTS rust_map_overrides;
|
||||
DROP TABLE IF EXISTS rust_map_images;
|
||||
|
||||
-- Phase 13b.
|
||||
DROP TABLE IF EXISTS rust_perm_run_grants;
|
||||
|
||||
|
||||
@@ -840,3 +840,63 @@ CREATE TABLE IF NOT EXISTS rust_perm_run_grants (
|
||||
-- post, and without it the day this module updates every post would start
|
||||
-- appearing in every server's chat.
|
||||
ALTER TABLE rust_servers ADD COLUMN IF NOT EXISTS announce_news TINYINT(1) NOT NULL DEFAULT 0;
|
||||
|
||||
-- ── The map (phase 14, protocol 11) ───────────────────────────────────────
|
||||
--
|
||||
-- One row per server holding the picture of its CURRENT map (PLAN.md §30.2),
|
||||
-- replaced whole when the map changes. The picture lives here and not in core's
|
||||
-- `/uploads`, which core serves to anybody by URL and no purge would reach
|
||||
-- (§30.5). One row per server bounds it at about a megabyte each.
|
||||
--
|
||||
-- `bytes` and `sha256` are NULL for a server whose game has no picture yet
|
||||
-- (`source = 'none'`): the row still carries the geometry and the monuments, so
|
||||
-- the page can draw the live layers on a plain background, and an admin's
|
||||
-- render replaces it. `map_key` says WHICH map and `sha256` which picture of it.
|
||||
--
|
||||
-- `derivation` is `DERIVATION_VERSION` (R9) — how the geometry columns were
|
||||
-- worked out from what the plugin said. A row whose number is older is
|
||||
-- re-derived from a fresh `map.info` without fetching the bytes again.
|
||||
--
|
||||
-- `monuments` is JSON as the plugin sent it: kind, label, the `kind#n` token and
|
||||
-- x/z. It changes only with the map, so it belongs to this row and not to the
|
||||
-- live answer.
|
||||
CREATE TABLE IF NOT EXISTS rust_map_images (
|
||||
server_id VARCHAR(64) NOT NULL PRIMARY KEY,
|
||||
map_key VARCHAR(160) NOT NULL,
|
||||
sha256 CHAR(64) NULL,
|
||||
source VARCHAR(16) NOT NULL,
|
||||
width INT UNSIGNED NOT NULL,
|
||||
height INT UNSIGNED NOT NULL,
|
||||
ocean_margin INT UNSIGNED NOT NULL,
|
||||
world_size INT UNSIGNED NOT NULL,
|
||||
grid_cells INT UNSIGNED NOT NULL,
|
||||
grid_cell_size DECIMAL(10,3) NOT NULL,
|
||||
background VARCHAR(16) NULL,
|
||||
derivation INT UNSIGNED NOT NULL,
|
||||
monuments MEDIUMTEXT NOT NULL,
|
||||
bytes MEDIUMBLOB NULL,
|
||||
fetched_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
CONSTRAINT fk_rust_map_images_server
|
||||
FOREIGN KEY (server_id) REFERENCES rust_servers (id) ON DELETE CASCADE
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
-- Per-server overrides of the map's switches (D114): a layer's audience, or the
|
||||
-- own-and-mates view. The fleet defaults are rows in `rust_settings`
|
||||
-- (`map.layer.<layer>.audience`, `map.mates`); a server with no row here
|
||||
-- inherits them. A table of its own rather than five more columns on
|
||||
-- `rust_servers`, because the set of switches is the part most likely to grow.
|
||||
--
|
||||
-- `value` is a word (`staff` · `signed_in` · `public`, or `on` · `off`), and a
|
||||
-- word this build does not recognise NARROWS (`model/map`).
|
||||
CREATE TABLE IF NOT EXISTS rust_map_overrides (
|
||||
server_id VARCHAR(64) NOT NULL,
|
||||
setting VARCHAR(64) NOT NULL,
|
||||
value VARCHAR(16) NOT NULL,
|
||||
updated_by INT NULL,
|
||||
updated_at DATETIME NOT NULL DEFAULT CURRENT_TIMESTAMP,
|
||||
PRIMARY KEY (server_id, setting),
|
||||
CONSTRAINT fk_rust_map_overrides_server
|
||||
FOREIGN KEY (server_id) REFERENCES rust_servers (id) ON DELETE CASCADE,
|
||||
CONSTRAINT fk_rust_map_overrides_user
|
||||
FOREIGN KEY (updated_by) REFERENCES users (id) ON DELETE SET NULL
|
||||
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4;
|
||||
|
||||
Reference in New Issue
Block a user