feat(rust): chat titles, BetterChat group styles, the voice and popups (phase 17)
PLAN.md §33, D134-D143. Protocol 12. - Chat titles (D135-D137): per-server rules (stat, top N, text, colour) that rank the current wipe, and a mode (first | all | up to N). Worked out once in model/titles and read three ways: pushed whole to the game by a new titleSync loop (on change, restart or wipe), and on every leaderboard row as `titles`. Admin: PUT /servers/:id/titles. - Group styles (D138, D139): a site group may carry all twelve BetterChat fields (rust_perm_group_chat). They ride perm.sync with `expect` from the pushed ledger, which gains a value column; a field changed in game is a `chat-field` drift row with the game's value, adopted into the style or put back. A withdrawn style is one `chat-group` retirement, never for `default`, cleared from the ledger only once BetterChat removed it. - The voice (D140): one fleet setting naming a styled group; news and rust.announce chat lines carry its format and the plugin says them with no sender. Admin: GET/PUT /voice. - Popups (D141, D142): rust.announce gains `delivery` (still version 1, from rust.options.delivery); each server gains news_delivery beside the news switch; `popup-unavailable` is not retried. - GET /servers/:id/integrations reads, live, which optional mods a server has loaded. README lists BetterChat and PopupNotifications as optional. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -49,6 +49,7 @@ const eventWorld = require('./eventWorld')
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const ingest = require('./ingest')
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const mapImages = require('./mapImages')
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const permSync = require('./permSync')
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const titleSync = require('./titleSync')
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const servers = require('./model/servers/servers.model')
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const sidecar = require('./sidecarClient')
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@@ -261,6 +262,8 @@ async function onBoot() {
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// to every configured game server before the website had finished booting, and
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// nothing about R2 is urgent enough to delay a listener for.
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permSync.start()
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// The chat titles have a loop of their own for the same reason (phase 17).
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titleSync.start()
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refreshTimer = setInterval(refresh, REFRESH_MS)
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ingestTimer = setInterval(ingestAll, INGEST_MS)
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pruneTimer = setInterval(prune, PRUNE_MS)
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@@ -285,6 +288,7 @@ async function onBoot() {
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*/
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async function onShutdown() {
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permSync.stop()
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titleSync.stop()
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for (const timer of [refreshTimer, ingestTimer, pruneTimer, sweepTimer]) {
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if (timer) clearInterval(timer)
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