feat(rust): RaidableBases — feed, raids map layer, Warlord, Spawn a raid base, profiles (PLAN_REDESIGNS §11.4)
PLAN_REDESIGNS §11.4 (D202-D208, D386-D391), protocol 14. Spec: docs rust-link/PROTOCOL.md §20.12. - raid.started, raid.completed, raid.purchased and raid.locked public, raid.ended staff's; raidableBases.js reads each row per viewer (raiders' and a buyer's names only for the presence audience, D376/D390; Steam ids, position and a run's key only for staff). Feed lines in the World filter. - The step rust.raidbase.spawn, "Spawn a raid base" (ledgered, budget rust.raids): difficulty, profile and base from option sources listing each server's own names (D386), a spot as a world call's location with a height adjustment or an exact height, and PvP/NPCs/lock as on/off/blank. A base the raids helper made is a world resource, so eventWorld's revert and reconcile serve it and world.expired marks it expired; one it did not make records nothing and the run log says it despawns on its own timer. Refused at verify for a server that said it cannot; a dry run with a spot returns the spot check as detail.warnings (MODULE_API 1.16.0, D391). rb-not-ready retries in ten minutes. - Warlord: raids_completed, title category raidscompleted, the leaderboard's Raid bases column (sort=raidsCompleted). - The map's raids layer (D114), public by default with its own audience; the run's key is dropped before any viewer gets it. - Server settings' line for RaidableBases; its profiles in Mod configuration under a virtual path (D205). - Swagger fragment, bundle and README. Tests: server 684/684 (raidableBases.test.js new, every name in it invented); client 99/99, build and externals. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -59,6 +59,12 @@ export const FEED_KINDS = Object.freeze([
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// like a treasure. A timeout (`gc.failed`) is staff's; the map shows it go.
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'gc.started',
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'gc.ended',
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// RaidableBases (§11.4): a base appearing, raided, bought or locked to a
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// player, read per viewer; its despawn (`raid.ended`) is staff's, and the map shows it go.
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'raid.started',
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'raid.completed',
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'raid.purchased',
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'raid.locked',
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])
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/** The filters the feed offers, and the kinds each one asks the API for. */
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@@ -73,7 +79,7 @@ export const FILTERS = Object.freeze([
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},
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{ id: 'server', label: 'Server', kinds: ['server.wipe', 'server.initialized', 'server.shutdown'] },
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{ id: 'bosses', label: 'Bosses', kinds: ['npc.boss.spawned', 'npc.boss.died'] },
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{ id: 'world', label: 'World events', kinds: ['world.event', 'pvp.zone.created', 'dt.started', 'dt.won', 'gc.started', 'gc.ended'] },
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{ id: 'world', label: 'World events', kinds: ['world.event', 'pvp.zone.created', 'dt.started', 'dt.won', 'gc.started', 'gc.ended', 'raid.started', 'raid.completed', 'raid.purchased', 'raid.locked'] },
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])
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export function kindsFor(filterId) {
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@@ -177,6 +183,13 @@ export function describe(row) {
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case 'gc.failed':
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return guardedLine(row.kind, frame)
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case 'raid.started':
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case 'raid.completed':
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case 'raid.ended':
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case 'raid.purchased':
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case 'raid.locked':
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return raidLine(row.kind, frame)
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default:
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return { tone: 'other', actor: name, verb: String((row && row.kind) || 'unknown'), subject: null, detail: '' }
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}
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@@ -407,4 +420,46 @@ function guardedLine(kind, frame) {
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: { tone: 'kill', actor: null, verb: 'The guarded crate was cleared', subject: null, detail }
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}
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/** "Alice", "Alice and Bob", "Alice, Bob and 3 others". */
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export function raiderNames(names, count) {
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const shown = (names || []).slice(0, 2)
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const rest = Math.max(0, (Number(count) || shown.length) - shown.length)
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if (shown.length === 0) return null
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if (rest === 0) return shown.length === 2 ? `${shown[0]} and ${shown[1]}` : shown[0]
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return `${shown.join(', ')} and ${rest} other${rest === 1 ? '' : 's'}`
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}
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/**
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* RaidableBases (protocol 14, PLAN_REDESIGNS §11.4). The server has read the
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* frame for this viewer: `grid`, the plugin's own `difficulty` name (D386), `pvp`,
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* and the raiders' `names` or a buyer's `name` only for the presence audience
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* (D376, D390); `raiderCount` for everyone.
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*/
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function raidLine(kind, frame) {
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const base = frame.difficulty ? `${frame.difficulty} raid base` : 'raid base'
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const a = /^[aeiou]/i.test(base) ? 'An' : 'A'
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const detail = [frame.grid || null, frame.pvp === true ? 'PvP' : null].filter(Boolean).join(' · ')
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if (kind === 'raid.started') return { tone: 'server', actor: null, verb: `${a} ${base} appeared`, subject: null, detail }
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if (kind === 'raid.ended') return { tone: 'server', actor: null, verb: `${a} ${base} despawned`, subject: null, detail }
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if (kind === 'raid.completed') {
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const who = raiderNames(frame.names, frame.raiderCount)
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if (who) return { tone: 'kill', actor: who, verb: `raided ${a.toLowerCase()} ${base}`, subject: null, detail }
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const count = Number(frame.raiderCount) || 0
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const by = count > 0 ? `by ${count} player${count === 1 ? '' : 's'}` : null
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return { tone: 'kill', actor: null, verb: `${a} ${base} was raided`, subject: null, detail: [detail, by].filter(Boolean).join(' · ') }
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}
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if (kind === 'raid.purchased') {
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return frame.name
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? { tone: 'server', actor: frame.name, verb: `bought ${a.toLowerCase()} ${base}`, subject: null, detail }
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: { tone: 'server', actor: null, verb: `${a} ${base} was bought`, subject: null, detail }
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}
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return frame.name
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? { tone: 'server', actor: null, verb: `${a} ${base} was locked to ${frame.name}`, subject: null, detail }
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: { tone: 'server', actor: null, verb: `${a} ${base} was locked to a player`, subject: null, detail }
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}
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export default { describe, FEED_KINDS, FILTERS, kindsFor }
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