feat(rust): RaidableBases — feed, raids map layer, Warlord, Spawn a raid base, profiles (PLAN_REDESIGNS §11.4)
PLAN_REDESIGNS §11.4 (D202-D208, D386-D391), protocol 14. Spec: docs rust-link/PROTOCOL.md §20.12. - raid.started, raid.completed, raid.purchased and raid.locked public, raid.ended staff's; raidableBases.js reads each row per viewer (raiders' and a buyer's names only for the presence audience, D376/D390; Steam ids, position and a run's key only for staff). Feed lines in the World filter. - The step rust.raidbase.spawn, "Spawn a raid base" (ledgered, budget rust.raids): difficulty, profile and base from option sources listing each server's own names (D386), a spot as a world call's location with a height adjustment or an exact height, and PvP/NPCs/lock as on/off/blank. A base the raids helper made is a world resource, so eventWorld's revert and reconcile serve it and world.expired marks it expired; one it did not make records nothing and the run log says it despawns on its own timer. Refused at verify for a server that said it cannot; a dry run with a spot returns the spot check as detail.warnings (MODULE_API 1.16.0, D391). rb-not-ready retries in ten minutes. - Warlord: raids_completed, title category raidscompleted, the leaderboard's Raid bases column (sort=raidsCompleted). - The map's raids layer (D114), public by default with its own audience; the run's key is dropped before any viewer gets it. - Server settings' line for RaidableBases; its profiles in Mod configuration under a virtual path (D205). - Swagger fragment, bundle and README. Tests: server 684/684 (raidableBases.test.js new, every name in it invented); client 99/99, build and externals. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -266,7 +266,42 @@ export function integrationsLine(r) {
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const withDynamicPvp = r.integrations.dynamicPvp ? `${withTruePve} ${dynamicPvpLine(r.integrations.dynamicPvp)}` : withTruePve
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const withDt = r.integrations.dangerousTreasures ? `${withDynamicPvp} ${dangerousTreasuresLine(r.integrations.dangerousTreasures, r.console)}` : withDynamicPvp
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const withGc = r.integrations.guardedCrate ? `${withDt} ${guardedCrateLine(r.integrations.guardedCrate, r.console)}` : withDt
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return r.integrations.zLevels ? `${withGc} ${zLevelsLine(r.integrations.zLevels)}` : withGc
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const withZ = r.integrations.zLevels ? `${withGc} ${zLevelsLine(r.integrations.zLevels)}` : withGc
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return r.integrations.raidableBases ? `${withZ} ${raidableBasesLine(r.integrations.raidableBases, r.console)}` : withZ
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}
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/**
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* RaidableBases (PLAN_REDESIGNS §11.4), from protocol 14: its edition, its own
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* difficulties (D386), CopyPaste, and the raids helper that makes a step's base the
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* run's (D204) — and what a step may do without it (D348, D387).
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*/
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export function raidableBasesLine(rb, probe) {
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if (!rb.loaded) {
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return `RaidableBases is not loaded — no raid bases on the feed or the map, and a step cannot spawn one.${rb.helper && rb.helper.state !== 'missing' ? ' RunicGatewayRaids.cs is installed and waits for it.' : ''}`
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}
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const name = `RaidableBases ${rb.version || ''} (${rb.premium ? 'paid' : 'free'} edition)`.replace(' ()', '').trim()
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const difficulties = Array.isArray(rb.difficulties) && rb.difficulties.length
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? ` Its difficulties: ${rb.difficulties.map((d) => d.name).join(', ')}.`
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: ''
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if (rb.copyPaste && !rb.copyPaste.loaded) {
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return `${name} is loaded but CopyPaste is missing: it cannot paste a base, and a step cannot spawn one.`
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}
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const state = rb.helper ? rb.helper.state : 'missing'
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if (state === 'patched') {
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const grid = rb.gridReady === false ? ' It is still building its spawn grid (up to ten minutes after it loads); a step waits for it.' : ''
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const profiles = Array.isArray(rb.profiles) ? ` ${rb.profiles.length} profile${rb.profiles.length === 1 ? '' : 's'}.` : ''
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return `${name} is loaded with RunicGatewayRaids.cs — its bases show on the feed and the map, and a step may spawn one that is the event’s: at a spot, with its own settings and lock, despawned when the event ends.${difficulties}${profiles}${grid}`
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}
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const helper = state === 'missing'
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? 'RunicGatewayRaids.cs is not installed'
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: `RunicGatewayRaids.cs could not patch it${rb.helper && rb.helper.reason ? ` (${rb.helper.reason})` : ''}`
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if (rb.spawnCall) {
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return `${name} is loaded — its bases show on the feed and the map. ${helper}, so a step may spawn one only where RaidableBases picks, at a difficulty, and it despawns on its own timer.${difficulties}`
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}
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if (probe && probe.plugins === false) {
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return `${name} is loaded — its bases show on the feed and the map. ${helper}, and this framework cannot run its console command, so a step cannot spawn one (Rust-Plugins#34).`
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}
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return `${name} is loaded — its bases show on the feed and the map. ${helper}, so a step may spawn one only where RaidableBases picks, and it despawns on its own timer.${difficulties}`
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}
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/**
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@@ -444,7 +444,8 @@ export default function ModConfig() {
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setTier('form')
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}}
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>
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{entry.path}
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{/* A RaidableBases profile (D205) travels under a virtual path; show its name. */}
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{entry.profile ? `Profile · ${entry.path.split('/').pop()}` : entry.path}
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</button>
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<span className="sans dim" style={{ fontSize: '0.72rem' }}>
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{Math.round(entry.bytes / 102.4) / 10} KB
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@@ -385,6 +385,7 @@ const MAP_LAYERS = [
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{ id: 'players', label: 'Players', hint: 'Where everybody is, with names, and the sleepers.' },
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{ id: 'bases', label: 'Bases', hint: 'Tool cupboards and vending machines, as positions only.' },
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{ id: 'pvp', label: 'PvP zones', hint: 'Dynamic PVP’s own PvP zones around a downed helicopter, a Bradley, cargo and the rest. Needs Dynamic PVP on the server.' },
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{ id: 'raids', label: 'Raid bases', hint: 'RaidableBases’ live bases, their difficulty and when they despawn, and which an event of this site spawned. Needs RaidableBases on the server.' },
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]
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const RANK = { public: 0, signed_in: 1, staff: 2 }
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