feat(rust): RaidableBases — feed, raids map layer, Warlord, Spawn a raid base, profiles (PLAN_REDESIGNS §11.4)
PLAN_REDESIGNS §11.4 (D202-D208, D386-D391), protocol 14. Spec: docs rust-link/PROTOCOL.md §20.12. - raid.started, raid.completed, raid.purchased and raid.locked public, raid.ended staff's; raidableBases.js reads each row per viewer (raiders' and a buyer's names only for the presence audience, D376/D390; Steam ids, position and a run's key only for staff). Feed lines in the World filter. - The step rust.raidbase.spawn, "Spawn a raid base" (ledgered, budget rust.raids): difficulty, profile and base from option sources listing each server's own names (D386), a spot as a world call's location with a height adjustment or an exact height, and PvP/NPCs/lock as on/off/blank. A base the raids helper made is a world resource, so eventWorld's revert and reconcile serve it and world.expired marks it expired; one it did not make records nothing and the run log says it despawns on its own timer. Refused at verify for a server that said it cannot; a dry run with a spot returns the spot check as detail.warnings (MODULE_API 1.16.0, D391). rb-not-ready retries in ten minutes. - Warlord: raids_completed, title category raidscompleted, the leaderboard's Raid bases column (sort=raidsCompleted). - The map's raids layer (D114), public by default with its own audience; the run's key is dropped before any viewer gets it. - Server settings' line for RaidableBases; its profiles in Mod configuration under a virtual path (D205). - Swagger fragment, bundle and README. Tests: server 684/684 (raidableBases.test.js new, every name in it invented); client 99/99, build and externals. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -82,6 +82,15 @@ const PUBLIC_KINDS = Object.freeze([
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// and the position only for staff.
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'gc.started',
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'gc.ended',
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// Protocol 14: a RaidableBases base appeared, was raided, was bought, or was
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// locked to a player by an admin (PLAN_REDESIGNS §11.4, D390). Public as
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// kinds, read per viewer by `raidableBases.shapeFor`: the raiders' and a
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// buyer's names only for the presence audience, Steam ids, the position and a
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// run's key only for staff.
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'raid.started',
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'raid.completed',
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'raid.purchased',
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'raid.locked',
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])
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/**
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@@ -153,6 +162,9 @@ const STAFF_KINDS = Object.freeze([
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// Protocol 14 (§14.3.5): a guarded crate timed out with guards still standing.
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// The plan keeps it staff's; the map shows the crate go.
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'gc.failed',
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// Protocol 14 (§11.4): a RaidableBases base despawned. Staff's; the map shows
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// the base go.
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'raid.ended',
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])
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/**
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