feat(rust): Dynamic PVP's zones on the feed and the map (PLAN_REDESIGNS §14.3.3)
Stage 4 of the §14.3 integration plan, on protocol 14 (docs rust-link/PROTOCOL.md §20.7). - pvp.zone.created is a public kind, pvp.zone.deleted a staff kind. Each row is read per viewer by the new dynamicPvp.js: grid for everyone, the event's name only for Dynamic PVP's own vanilla events, position and zone id for staff only. - The feed's world filter carries the opening: "A PvP zone opened around the downed patrol helicopter · G7 · for 10 min". It names nobody. - The map gains a fifth layer, `pvp` (PvP zones), public by default with its own audience in Admin → Rust visibility, drawn as a red ring with its event's name. - Server settings' plugin line names Dynamic PVP; the swagger schemas and route descriptions carry the layer and the integration (fragment regenerated); ci/bundle.json ships dynamicPvp.js; README lists it. Tests: server 611/611 (dynamicPvp.test.js new, catalogue and map extended) and every check; client 89/89 (feed and map tooltip), build and externals. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -66,6 +66,10 @@ const PUBLIC_KINDS = Object.freeze([
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// position to nobody. So it is not a presence kind — the event names nobody
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// once `worldEvents.shapeFor` has read it for a viewer below that audience.
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'world.event',
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// Protocol 14: Dynamic PVP opened a PvP zone (PLAN_REDESIGNS §14.3.3). It
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// names nobody, and `dynamicPvp.shapeFor` keeps its position for staff and an
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// operator's own event names off public pages.
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'pvp.zone.created',
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])
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/**
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@@ -128,6 +132,9 @@ const STAFF_KINDS = Object.freeze([
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'npc.placement.changed',
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// Runicnpc stage 6: a boss's phase is said in game only to the players near it (D286).
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'npc.boss.phase',
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// Protocol 14 (§14.3.3): a Dynamic PVP zone closed. The plan keeps its close
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// a staff line: the public learns a zone opened, and the map shows it going.
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'pvp.zone.deleted',
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])
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/**
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