feat(rust): Dynamic PVP's zones on the feed and the map (PLAN_REDESIGNS §14.3.3)
All checks were successful
PR Checks / client-build (pull_request) Successful in 25s
PR Checks / server-tests (pull_request) Successful in 31s
PR Checks / frozen-manifest (pull_request) Successful in 44s

Stage 4 of the §14.3 integration plan, on protocol 14 (docs
rust-link/PROTOCOL.md §20.7).

- pvp.zone.created is a public kind, pvp.zone.deleted a staff kind. Each row
  is read per viewer by the new dynamicPvp.js: grid for everyone, the event's
  name only for Dynamic PVP's own vanilla events, position and zone id for
  staff only.
- The feed's world filter carries the opening: "A PvP zone opened around the
  downed patrol helicopter · G7 · for 10 min". It names nobody.
- The map gains a fifth layer, `pvp` (PvP zones), public by default with its
  own audience in Admin → Rust visibility, drawn as a red ring with its
  event's name.
- Server settings' plugin line names Dynamic PVP; the swagger schemas and
  route descriptions carry the layer and the integration (fragment
  regenerated); ci/bundle.json ships dynamicPvp.js; README lists it.

Tests: server 611/611 (dynamicPvp.test.js new, catalogue and map extended)
and every check; client 89/89 (feed and map tooltip), build and externals.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-10-15 06:12:06 -05:00
parent b5f7fa0f13
commit 549b3a5ffd
20 changed files with 569 additions and 30 deletions

View File

@@ -14,6 +14,7 @@
const catalogue = require('../../catalogue')
const worldEvents = require('../../worldEvents')
const dynamicPvp = require('../../dynamicPvp')
const db = require('./events.db')
const mapDb = require('../map/map.db')
const serversDb = require('../servers/servers.db')
@@ -69,14 +70,17 @@ async function recent({ serverId, admin = false, staff = false, presence = false
})
const shaped = rows.map(shape)
if (!shaped.some((r) => r.kind === 'world.event')) return shaped
if (!shaped.some((r) => r.kind === 'world.event' || dynamicPvp.KINDS.includes(r.kind))) return shaped
// Protocol 14 (§14.3.1): each world event is read for THIS viewer — its type
// allowed, its names to the presence audience, its Steam ids to staff, its
// credit by the server's rule — and given a grid from the map's geometry.
// Both reads only when the page holds a world event at all.
// Dynamic PVP's zone lines (§14.3.3) are read the same way for their grid and
// position. Both reads only when the page holds one of them at all.
const view = await worldView(serverId, { staff: staff || admin, presence })
return shaped.map((row) => (row.kind === 'world.event' ? worldRow(row, view) : row)).filter(Boolean)
return shaped
.map((row) => (row.kind === 'world.event' ? worldRow(row, view) : dynamicPvp.KINDS.includes(row.kind) ? pvpRow(row, view) : row))
.filter(Boolean)
}
/** What reading a world event for one viewer needs: the server's credit rule and map geometry. */
@@ -95,6 +99,11 @@ async function worldView(serverId, { staff, presence }) {
}
}
/** One Dynamic PVP row for a viewer (§14.3.3): its grid for everyone, its position for staff. */
function pvpRow(row, view) {
return { ...row, frame: dynamicPvp.shapeFor(row.frame, view) }
}
/** One world-event row for a viewer, or null when they may not see it. The row's own Steam id is staff's too. */
function worldRow(row, view) {
const frame = worldEvents.shapeFor(row.frame, view)