Merge pull request 'fix(demo): seed NPC profiles, factions and chat styles (DM26)' (#65) from feat/demo-seed-npcs-chat into edge
All checks were successful
PR Checks / server-tests (pull_request) Successful in 38s
PR Checks / client-build (pull_request) Successful in 55s
PR Checks / frozen-manifest (pull_request) Successful in 59s

Reviewed-on: #65
This commit is contained in:
2026-10-28 01:22:44 +00:00
2 changed files with 167 additions and 4 deletions

View File

@@ -9,18 +9,44 @@
// .env, so the token is never in the repo // .env, so the token is never in the repo
// links demo-player's stand-in Steam id (DM6), so the player screens have // links demo-player's stand-in Steam id (DM6), so the player screens have
// somebody to show // somebody to show
// npcs the NPC faction table and profiles of the demo default set (DM26)
// chat a BetterChat style per group (DM26)
// //
// { "servers": [{ "id": "main", "name": "Demo", "sidecarBaseUrl": "$env:RUST_SIDECAR_URL", // { "servers": [{ "id": "main", "name": "Demo", "sidecarBaseUrl": "$env:RUST_SIDECAR_URL",
// "sidecarToken": "$env:RUST_SIDECAR_TOKEN" }], // "sidecarToken": "$env:RUST_SIDECAR_TOKEN" }],
// "links": [{ "username": "demo-player", "steamId": "7656119…", "serverId": "main" }] } // "links": [{ "username": "demo-player", "steamId": "7656119…", "serverId": "main" }],
// "npcs": { "factions": [{ "a": "bandits", "b": "guards", "relation": "allied" }],
// "profiles": [{ "name": "bandit", "servers": ["main"], "body": { … } }] },
// "chat": [{ "serverId": "main", "group": "vip", "style": { "Title": "[VIP]", … } }] }
//
// **Why NPCs and chat come from here, not the rig's baseline (DM26).** The rig is
// restored before the site is wiped, and a fresh site imports what it finds
// (§7.1). That holds for permissions, but not for these two. The restored rig's
// RunicNPC says it is already managed, by the site before this one, so the new
// site adopts nothing (D244) and its first push empties the profiles. The import
// never adopts a group's chat style. So the site holds them from the start and
// pushes them, and the placements in the baseline spawn again.
//
// A chat style names a group the rig's import has not brought in yet, because
// the seed runs first. The group is created for that server, and the import
// then adopts the rig's title, rank and permissions into it. A style lists only
// the fields that differ from BetterChat's defaults.
// //
// **It runs on every seed, so it upserts.** Core seeds content on a database's // **It runs on every seed, so it upserts.** Core seeds content on a database's
// first run only, but calls this every time. Everything is checked before // first run only, but calls this every time. The section's shape is checked
// anything is written, and a problem throws, which fails the seed. // before anything is written, and a problem throws, which fails the seed. A
// profile is checked by the NPC model as it is saved, as the admin page saves
// one, so a profile the model refuses fails the seed too.
const linksDb = require('./model/links/links.db') const linksDb = require('./model/links/links.db')
const servers = require('./model/servers/servers.model') const servers = require('./model/servers/servers.model')
const serversDb = require('./model/servers/servers.db') const serversDb = require('./model/servers/servers.db')
const npcs = require('./model/npcs/npcs.model')
const npcsDb = require('./model/npcs/npcs.db')
const npcShape = require('./model/npcs/npcProfile')
const permApply = require('./model/permissions/permissions.apply')
const permDb = require('./model/permissions/permissions.db')
const chatStyle = require('./model/permissions/chatStyle')
const sidecar = require('./sidecarClient') const sidecar = require('./sidecarClient')
const core = require('./core') const core = require('./core')
@@ -28,6 +54,13 @@ const log = core.logger('demo')
const SERVER_ID = /^[a-z0-9][a-z0-9-]{0,63}$/ const SERVER_ID = /^[a-z0-9][a-z0-9-]{0,63}$/
const STEAM_ID = /^7656119\d{10}$/ const STEAM_ID = /^7656119\d{10}$/
// Oxide group names as the permission model keeps them: trimmed and lower-cased.
const GROUP_NAME = /^[a-z0-9_.-]{1,64}$/
/** BetterChat's defaults for the group, with the fixture's fields over them. */
function fullStyle(group, style) {
return { ...chatStyle.defaults(String(group || '')), ...(style && typeof style === 'object' ? style : {}) }
}
/** Every problem with the section, as sentences. Empty when it is good to write. */ /** Every problem with the section, as sentences. Empty when it is good to write. */
function checkSection(data, accounts = {}) { function checkSection(data, accounts = {}) {
@@ -35,11 +68,41 @@ function checkSection(data, accounts = {}) {
if (!data || typeof data !== 'object' || Array.isArray(data)) return ['modules.rust must be an object'] if (!data || typeof data !== 'object' || Array.isArray(data)) return ['modules.rust must be an object']
const list = (key) => (data[key] === undefined ? [] : data[key]) const list = (key) => (data[key] === undefined ? [] : data[key])
for (const key of ['servers', 'links']) { for (const key of ['servers', 'links', 'chat']) {
if (data[key] !== undefined && !Array.isArray(data[key])) problems.push(`modules.rust.${key} must be an array`) if (data[key] !== undefined && !Array.isArray(data[key])) problems.push(`modules.rust.${key} must be an array`)
} }
const n = data.npcs
if (n !== undefined) {
if (!n || typeof n !== 'object' || Array.isArray(n)) problems.push('modules.rust.npcs must be an object')
else {
if (n.factions !== undefined && !Array.isArray(n.factions)) problems.push('modules.rust.npcs.factions must be an array')
if (n.profiles !== undefined && !Array.isArray(n.profiles)) problems.push('modules.rust.npcs.profiles must be an array')
}
}
if (problems.length) return problems if (problems.length) return problems
if (n && n.factions !== undefined) {
const checked = npcShape.checkFactions(n.factions)
if (!checked.ok) problems.push(`modules.rust.npcs.${checked.error}`)
}
;((n && n.profiles) || []).forEach((p, i) => {
const at = `modules.rust.npcs.profiles[${i}]`
if (!p || typeof p !== 'object') return problems.push(`${at} must be an object`)
if (!npcShape.NAME_RULE.test(String(p.name || ''))) problems.push(`${at}.name must be 1 to 40 of a-z, 0-9, _ and -`)
if (!p.body || typeof p.body !== 'object' || Array.isArray(p.body)) problems.push(`${at}.body must be an object`)
return undefined
})
list('chat').forEach((c, i) => {
const at = `modules.rust.chat[${i}]`
if (!c || typeof c !== 'object') return problems.push(`${at} must be an object`)
if (!SERVER_ID.test(String(c.serverId || ''))) problems.push(`${at}.serverId must be a server id`)
if (!GROUP_NAME.test(String(c.group || ''))) problems.push(`${at}.group must be a group name`)
const checked = chatStyle.validateStyle(fullStyle(c.group, c.style))
if (!checked.ok) problems.push(`${at}.style: ${checked.errors.join(' ')}`)
return undefined
})
list('servers').forEach((s, i) => { list('servers').forEach((s, i) => {
const at = `modules.rust.servers[${i}]` const at = `modules.rust.servers[${i}]`
if (!s || typeof s !== 'object') return problems.push(`${at} must be an object`) if (!s || typeof s !== 'object') return problems.push(`${at} must be an object`)
@@ -92,6 +155,36 @@ async function onDemoSeed(data, { accounts = {} } = {}) {
await linksDb.insert({ steamId, userId, name: l.name || null, serverId: l.serverId || null }) await linksDb.insert({ steamId, userId, name: l.name || null, serverId: l.serverId || null })
log.info('demo link ready', { username: l.username }) log.info('demo link ready', { username: l.username })
} }
// After the servers: a profile is refused for a server the site does not have.
const n = data.npcs || {}
if (n.factions !== undefined) {
await npcs.setFactions(n.factions)
log.info('demo NPC factions ready', { pairs: n.factions.length })
}
if (n.profiles && n.profiles.length) {
const existing = await npcsDb.listProfiles()
for (const p of n.profiles) {
const input = { name: p.name, body: p.body, servers: p.servers, allServers: p.allServers, killsScope: p.killsScope }
const same = existing.find((e) => e.name === p.name && !e.replaced)
if (same) await npcs.update(same.id, input)
else await npcs.create(input)
log.info('demo NPC profile ready', { profile: p.name })
}
}
for (const c of data.chat || []) {
const name = String(c.group)
let group = await permApply.groupOn(name, c.serverId)
if (!group) {
const id = await permDb.insertGroup({ name, title: name })
await permDb.setGroupServers(id, { allServers: false, servers: [c.serverId] })
group = { id }
}
await permDb.setGroupChat(group.id, chatStyle.validateStyle(fullStyle(name, c.style)).fields)
await permDb.markDirty(c.serverId)
log.info('demo chat style ready', { server: c.serverId, group: name })
}
} }
module.exports = { checkSection, onDemoSeed } module.exports = { checkSection, onDemoSeed }

View File

@@ -375,6 +375,76 @@ test('a re-seed leaves a link the right owner holds, and moves one held by someo
assert.deepEqual(writes, ['DELETE', 'INSERT']) assert.deepEqual(writes, ['DELETE', 'INSERT'])
}) })
// ── NPCs and chat styles from the seed (DM26) ──────────────────────────────
const NPC_SECTION = {
npcs: {
factions: [{ a: 'bandits', b: 'guards', relation: 'allied' }],
profiles: [
{ name: 'bandit', servers: ['main'], body: { kits: ['rnpc_raider'], role: 'roamer' } },
{ name: 'guard', servers: ['main'], body: { kits: ['rnpc_campguard'], role: 'sentry' } },
],
},
chat: [
{ serverId: 'main', group: 'vip', style: { Title: '[VIP]', TitleColor: '#ffaa00' } },
{ serverId: 'main', group: 'moderator', style: { Title: '[MOD]' } },
],
}
/** Stubs the models the seed writes NPCs and chat styles through; returns the calls. */
function stubSeedModels({ profiles = [], groups = {} } = {}) {
const calls = []
const npcs = require('../model/npcs/npcs.model')
const npcsDb = require('../model/npcs/npcs.db')
const apply = require('../model/permissions/permissions.apply')
const permDb = require('../model/permissions/permissions.db')
npcs.setFactions = async (f) => calls.push(['setFactions', f])
npcs.create = async (input) => calls.push(['create', input.name, input.servers])
npcs.update = async (id, input) => calls.push(['update', id, input.name])
npcsDb.listProfiles = async () => profiles
apply.groupOn = async (name) => groups[name] || null
permDb.insertGroup = async ({ name }) => {
calls.push(['insertGroup', name])
return 50
}
permDb.setGroupServers = async (id, s) => calls.push(['setGroupServers', id, s.servers])
permDb.setGroupChat = async (id, style) => calls.push(['setGroupChat', id, style.Title, style.TitleColor, Object.keys(style).length])
permDb.markDirty = async (scope) => calls.push(['markDirty', scope])
return calls
}
test('the NPC and chat parts of the seed section are checked before anything is written', async () => {
withCore()
const seed = require('../demoSeed')
assert.deepEqual(seed.checkSection(NPC_SECTION, {}), [])
const problems = seed.checkSection({
npcs: { factions: [{ a: 'scientists', b: 'animals', relation: 'hostile' }], profiles: [{ name: 'Bad Name', body: [] }] },
chat: [{ serverId: 'Main', group: '', style: { Title: '[VIP]', Nope: 1 } }],
}, {})
assert.equal(problems.length, 6, problems.join(' | '))
assert.deepEqual(seed.checkSection({ npcs: [] }, {}), ['modules.rust.npcs must be an object'])
const calls = stubSeedModels()
await assert.rejects(seed.onDemoSeed({ chat: [{ serverId: 'main', group: 'vip', style: { Priority: 'x' } }] }, { accounts: {} }), /style/)
assert.deepEqual(calls, [])
})
test('the seed sets the faction table, saves each profile, and styles each group', async () => {
withCore()
const calls = stubSeedModels({ profiles: [{ id: 7, name: 'bandit', replaced: false }], groups: { vip: { id: 13 } } })
await require('../demoSeed').onDemoSeed(NPC_SECTION, { accounts: {} })
assert.deepEqual(calls, [
['setFactions', NPC_SECTION.npcs.factions],
['update', 7, 'bandit'], // already there: updated, not created twice
['create', 'guard', ['main']],
['setGroupChat', 13, '[VIP]', '#ffaa00', 12], // all twelve fields, the defaults filled in
['markDirty', 'main'],
['insertGroup', 'moderator'], // the rig's import has not brought it in yet
['setGroupServers', 50, ['main']],
['setGroupChat', 50, '[MOD]', '#55aaff', 12],
['markDirty', 'main'],
])
})
// ── The manifest (§3.2) ──────────────────────────────────────────────────── // ── The manifest (§3.2) ────────────────────────────────────────────────────
test('module.json locks the two link routes and needs a core that asks demoRefuses', () => { test('module.json locks the two link routes and needs a core that asks demoRefuses', () => {