fix(rust): protocol 13 — a configuration save that settles after its reload (F9, D179)
The plugin now answers a save once the files are written, with pending and a writeId, and reports the reload later as a config.outcome event. The save is recorded as reloading with a settle_by of two plugin ceilings plus slack on the database's clock; ingest settles the row by (server, writeId), only while it is still reloading, so a replay moves nothing and a late outcome still lands. A row past settle_by reads as lost. GET /admin/rust/config/:serverId/writes/:writeId serves the poll; the page polls it every two seconds, holds the Save button while it waits, and says whether a rolled-back plugin came back on its old file. config.outcome is a staff kind: it carries the server's log tail. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -80,6 +80,10 @@ const STAFF_KINDS = Object.freeze([
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// changed it by hand — a question about a person's standing and about an
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// operator's own console, neither of which is a public page's business.
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'perm.drift',
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// Protocol 13. How a configuration save's reload ended — and, when it failed,
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// the tail of the game server's own log, which is an operator's console and
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// can hold anything a plugin chose to print.
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'config.outcome',
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// Protocol 6. Clan membership, which the org lead made members-only (D49):
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// who joined which clan, and who threw whom out, is the clan's business. It
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// reaches a clan's own members through core's Team feed, where core resolves
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