feat(rust): NPC profiles and placements pages, the profile leaderboard (runicnpc stage 4)
Admin: Rust NPC profiles (the form RunicNPC reads, per server, shared or fleet, each server's push state and refusals, replaced profiles with Restore) and Rust NPC placements (the live map: click to place, pins for every placement; edit, rename, respawn, remove). The live map takes a pick handler and pins, unchanged for the public page. Public: the leaderboard ranks by a profile's kills (D250), and opening a row shows that player's kills by profile (D252); the killfeed names a RunicNPC NPC by its own name. Player: your own kills by profile. Titles: a rule on a profile's kills picks the profile. npcs.test.js covers the profile checks, adoption, the push, the picker and verb, the triggers, kill crediting, titles and placements (481 server tests). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -161,7 +161,9 @@ function death(frame, name) {
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case 'npc':
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return {
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tone: 'death',
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actor: attacker(frame.attackerName) || 'Something',
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// One of RunicNPC's (runicnpc stage 4): its own name, as typed on its profile,
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// rather than the prefab it is built from. Older frames carry only the prefab.
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actor: frame.attackerNpc || attacker(frame.attackerName) || 'Something',
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verb: 'killed',
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subject: name,
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detail: where,
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