feat(rust): NPC profiles and placements pages, the profile leaderboard (runicnpc stage 4)

Admin: Rust NPC profiles (the form RunicNPC reads, per server, shared or
fleet, each server's push state and refusals, replaced profiles with
Restore) and Rust NPC placements (the live map: click to place, pins for
every placement; edit, rename, respawn, remove). The live map takes a pick
handler and pins, unchanged for the public page.

Public: the leaderboard ranks by a profile's kills (D250), and opening a
row shows that player's kills by profile (D252); the killfeed names a
RunicNPC NPC by its own name. Player: your own kills by profile. Titles: a
rule on a profile's kills picks the profile. npcs.test.js covers the
profile checks, adoption, the push, the picker and verb, the triggers, kill
crediting, titles and placements (481 server tests).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-09-30 04:42:05 -05:00
parent fa16f0ad2e
commit 7eae4a1e62
13 changed files with 1356 additions and 10 deletions

View File

@@ -47,7 +47,8 @@ async function ownNpcKills(req, res) {
for (const serverId of new Set(rows.map((r) => r.serverId))) {
for (const p of await npcs.boardProfiles(serverId)) labels.set(`${serverId} ${p.name}`, p.label)
}
res.json({ kills: rows.map((r) => ({ ...r, label: labels.get(`${r.serverId} ${r.profile}`) || r.profile })) })
const names = new Map((await servers.listPublic()).map((srv) => [srv.id, srv.name || srv.id]))
res.json({ kills: rows.map((r) => ({ ...r, server: names.get(r.serverId) || r.serverId, label: labels.get(`${r.serverId} ${r.profile}`) || r.profile })) })
} catch (err) {
log.error('failed to read a player’s NPC kills', { error: err.message })
res.status(500).json({ message: 'Failed to read your NPC kills' })