Merge edge into feat/title-conditions: §3's zone presets
Two conflicts, both additive: schema.sql and purge.sql keep both phases' tables. Swagger fragment (61 paths) and routes.manifest (67 routes) regenerated against the pinned core; 455 server and 58 client tests pass. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -208,6 +208,18 @@ export const adminVisibility = {
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save: (body) => req('/admin/rust/visibility', { method: 'PUT', body }),
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}
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// ── admin · zone presets (PLAN_REDESIGNS §3.1, D210) ───────────────────────
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//
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// An admin's named sets of ZoneManager flags and settings. `read` also carries
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// what each server's last hello said about ZoneManager and ZoneDomes, so the
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// page works while a server is off.
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export const adminZones = {
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read: () => req('/admin/rust/zones'),
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create: (body) => req('/admin/rust/zones/presets', { method: 'POST', body }),
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update: (id, body) => req(`/admin/rust/zones/presets/${encodeURIComponent(id)}`, { method: 'PUT', body }),
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remove: (id) => req(`/admin/rust/zones/presets/${encodeURIComponent(id)}`, { method: 'DELETE' }),
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}
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// ── admin · mod configuration (R18) ───────────────────────────────────────
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//
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// Every call here is a LIVE round trip to a game host, which makes this the only
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@@ -288,6 +300,7 @@ export default {
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adminPermissions,
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adminConfig,
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adminVisibility,
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adminZones,
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adminUserLinks,
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adminUserPermissions,
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BASE,
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