fix(rust): a zone resource carries its deadline as until (W1)
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Stage 4 of docs/modules/rust/PLAN_LAST_FIXES.md, the module's half of W1.
A placed zone now reports `until`, reckoned from the answer as now plus
holdMs, so it lands a round trip after the game's own deadline and never
before it. Core's reconcile then files a zone gone past that deadline as
expired, where a reconnect used to log resource.orphaned five seconds
before the game's world.expired arrived. Crates and NPCs send no
holdMs, so they carry no until.

No core pin change: `until` has been in the resource contract all along,
and a core without the reconcile half only shows it on the console.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-10-22 00:38:49 -05:00
parent 7304d68d0a
commit 9c35906d0e
3 changed files with 38 additions and 4 deletions

View File

@@ -324,11 +324,19 @@ async function place(server, send, body, what) {
}
const placed = Array.isArray(data.placed) ? data.placed : []
// A zone's deadline, as core's `until` (W1, PLAN_LAST_FIXES). The game erases
// the zone `holdMs` after it placed it; reckoned from the answer, on this
// clock, it lands a round trip after the game's, never before. With it core's
// reconcile files a zone gone past its deadline as expired instead of
// orphaned, which a reconnect used to show five seconds before the game's own
// `world.expired` arrived. Crates and NPCs have no deadline and send none.
const until = Number(body.holdMs) > 0 ? new Date(Date.now() + Number(body.holdMs)).toISOString() : null
return {
ok: true,
resources: placed.map((row) => ({
kind: OWNED_KIND,
ref: refOf(server.id, row.id),
...(until ? { until } : {}),
payload: {
serverId: server.id,
what: row.kind,