diff --git a/ci/bundle.json b/ci/bundle.json
index 5e8b335..c5d0c57 100644
--- a/ci/bundle.json
+++ b/ci/bundle.json
@@ -34,6 +34,7 @@
"db",
"engagement",
"eventLeases.js",
+ "eventWorld.js",
"index.js",
"ingest.js",
"model",
diff --git a/client/src/routes/admin/Permissions.jsx b/client/src/routes/admin/Permissions.jsx
index 27661f0..d57d130 100644
--- a/client/src/routes/admin/Permissions.jsx
+++ b/client/src/routes/admin/Permissions.jsx
@@ -97,6 +97,7 @@ function ServerState({ row, onSync, busy }) {
const report = row.report || {}
const unresolved = report.unresolved || []
const pending = report.pending || []
+ const notLanded = report.notLanded || []
return (
@@ -141,6 +142,15 @@ function ServerState({ row, onSync, busy }) {
in a group yet.
)}
+
+ {notLanded.length > 0 && (
+
+ {notLanded.length} {notLanded.length === 1 ? 'grant was' : 'grants were'} sent and not found
+ in the game's permission store afterwards ({notLanded.slice(0, 5).join(', ')}
+ {notLanded.length > 5 ? ', …' : ''}). They are not counted as pushed, and the next sync
+ tries again.
+
+ )}
)
}
diff --git a/server/boot.js b/server/boot.js
index e711dd5..af4770c 100644
--- a/server/boot.js
+++ b/server/boot.js
@@ -45,6 +45,7 @@ const core = require('./core')
const db = require('./model/servers/servers.db')
const engagement = require('./engagement/emit')
const eventsDb = require('./model/events/events.db')
+const eventWorld = require('./eventWorld')
const ingest = require('./ingest')
const permSync = require('./permSync')
const servers = require('./model/servers/servers.model')
@@ -180,6 +181,11 @@ async function refreshOne(server) {
// After the write, so a transition announced is one a page already shows.
engagement.serverObserved(server, connected)
+
+ // A restart or a wipe under a running event is the moment core must be told
+ // to ask what the world still holds (§11.1). Only a CONNECTED plugin's hello
+ // counts: a board the game left behind says nothing about now.
+ if (connected) eventWorld.observeServer(server.id, { bootId: frame.bootId, wipeId: frame.wipeId })
} catch (err) {
// A failure here is one server's, and it must not reach `Promise.allSettled`
// as a rejection that hides which one. Log with the id and carry on.
diff --git a/server/eventLeases.js b/server/eventLeases.js
index 7d18d5f..09189f9 100644
--- a/server/eventLeases.js
+++ b/server/eventLeases.js
@@ -428,7 +428,13 @@ const OPTION_SOURCES = [
module.exports = {
MAX_LEASE_MS,
+ MAX_OPTIONS,
LEASES,
OPTION_SOURCES,
splitTarget,
+ serverFor,
+ transportError,
+ pluginError,
+ perServer,
+ bounded,
}
diff --git a/server/eventWorld.js b/server/eventWorld.js
new file mode 100644
index 0000000..7f38226
--- /dev/null
+++ b/server/eventWorld.js
@@ -0,0 +1,616 @@
+// ── What an event MAKES on a Rust server (PLAN.md §28, protocol 9) ────────
+//
+// A lease borrows a value that was already there. These two verbs make
+// something that was not — a zone, and crates or NPCs placed in the world — and
+// give it back at teardown. Everything that decides what is allowed lives on the
+// plugin: the allowlist, the bounds, the monument vocabulary, the registry of
+// what each run owns. What is here is the contract's half: declarations core can
+// check an author's step against, and the three callables core calls.
+//
+// ── Four facts from the rig shape all of it (§28.1) ──────────────────────────
+//
+// * A restart is NOT proof a placed thing is gone. Crates are saved by the
+// game and come back with the same net id; NPCs are not. So `reconcile` asks
+// the plugin, which looks — `module-uo`'s `reconcileByBootId` trick would
+// orphan every crate on every restart.
+// * A wipe IS proof everything is gone, and the plugin drops its registry.
+// * The bridge has no at-most-once store, so its registry is keyed by core's
+// idempotency key: a retried step is answered with the first call's ids.
+// * Monument names repeat, so a monument is named by kind and instance (D93).
+//
+// ── The ref names the server ─────────────────────────────────────────────────
+//
+// Every resource is `:`. `revert` and `reconcile` are handed
+// resources and not the step's params, and a run may reach six servers; the ref
+// is the only place the server can travel with the thing.
+
+const core = require('./core')
+const client = require('./sidecarClient')
+const servers = require('./model/servers/servers.model')
+const { serverFor, transportError, pluginError, perServer, bounded } = require('./eventLeases')
+
+const log = core.logger('world')
+
+/**
+ * The budget every verb here declares. It must EXCEED the client's own timeout
+ * (`TIMEOUT_MS`, 12 s), which in turn exceeds the sidecar's ten-second reply
+ * timeout — otherwise core gives up first and a `retry: false` this module
+ * answered is unreachable (MODULE_API §2.4). `world.test.js` asserts the order.
+ */
+const BUDGET_MS = 15000
+
+// Mirrors of the plugin's bounds (D95, D96). The plugin's are authoritative and
+// an operator may set them lower, in which case its refusal is the one that
+// lands; these exist so a bad step is a refusal on the AUTHORING FORM and in a
+// dry run, rather than a step failing unattended at four in the morning.
+const MAX_CRATES = 25
+const MAX_NPCS = 20
+const MAX_SPREAD = 50
+const MAX_OFFSET = 150
+const ZONE_MIN_RADIUS = 5
+const ZONE_MAX_RADIUS = 150
+const ZONE_MAX_MINUTES = 7 * 24 * 60
+
+/** The ledger kind both verbs file under. */
+const OWNED_KIND = 'world'
+
+/**
+ * What the plugin will place, mirroring its allowlist (D88).
+ *
+ * **Two copies of a short list, deliberately** — `module-uo`'s `GRANTABLE`
+ * argument. This one prices a step (`cost()` is synchronous and cannot ask a
+ * game) and fills the dropdown with every server off; the plugin's is what is
+ * true when this one is wrong.
+ */
+const PLACEABLE = [
+ { key: 'crate.basic', kind: 'crate', label: 'Basic crate' },
+ { key: 'crate.normal', kind: 'crate', label: 'Military crate' },
+ { key: 'crate.normal2', kind: 'crate', label: 'Crate' },
+ { key: 'crate.elite', kind: 'crate', label: 'Elite crate' },
+ { key: 'crate.tools', kind: 'crate', label: 'Tool box' },
+ { key: 'crate.hackable', kind: 'crate', label: 'Locked crate (hackable)' },
+ { key: 'supply.drop', kind: 'crate', label: 'Supply drop' },
+ { key: 'barrel.loot', kind: 'crate', label: 'Loot barrel' },
+ { key: 'npc.scientist', kind: 'npc', label: 'Scientist' },
+ { key: 'npc.scientist.heavy', kind: 'npc', label: 'Heavy scientist' },
+ { key: 'npc.scientist.tethered', kind: 'npc', label: 'Scientist (stays put)' },
+ { key: 'npc.bandit.guard', kind: 'npc', label: 'Bandit guard' },
+]
+
+/** The plugin's refusals a second attempt would repeat. Anything else is left to core's default. */
+const PERMANENT = new Set([
+ 'events-disabled',
+ 'malformed',
+ 'unknown-prefab',
+ 'out-of-range',
+ 'no-monument',
+ 'off-map',
+ 'zonemanager-missing',
+])
+
+const BUDGETS = [
+ {
+ id: 'rust.prefabs',
+ label: 'Crates placed',
+ unit: 'crates',
+ description: 'Crates, barrels and supply drops an event puts in the world. Counted per server a run reaches.',
+ },
+ {
+ id: 'rust.npcs',
+ label: 'NPCs placed',
+ unit: 'NPCs',
+ description: 'Scientists and guards an event puts in the world — its own dial, so fights can be capped apart from loot (D89).',
+ },
+ {
+ id: 'rust.zone.minutes',
+ label: 'Zone time',
+ unit: 'minutes',
+ description: 'How long the zones an event opens stand, added up. Every zone declares its minutes, and the game erases it when they run out (D96).',
+ },
+]
+
+/** A number param, or undefined when left blank. */
+function num(raw) {
+ if (raw === undefined || raw === null || raw === '') return undefined
+ const value = Number(raw)
+ return Number.isFinite(value) ? value : NaN
+}
+
+/**
+ * Where a step puts its thing — a monument plus an offset, or raw coordinates,
+ * and exactly one of the two (D87) — and which server that is on.
+ *
+ * A monument value carries its server (`srv-a/harbor_1#2`, D93), so a monument
+ * step needs no `server`; one that gives both must agree. Raw coordinates name
+ * nothing, so they need `server`. Every refusal is `retry: false`: the second
+ * attempt has the same params.
+ */
+function location(params) {
+ const monument = String(params.monument || '').trim()
+ const x = num(params.x)
+ const z = num(params.z)
+ const y = num(params.y)
+ const byCoords = x !== undefined || z !== undefined
+ let serverId = String(params.server || '').trim()
+
+ if (Boolean(monument) === byCoords) {
+ return { ok: false, error: 'a location is a monument or x and z, and exactly one of them' }
+ }
+
+ if (monument) {
+ const slash = monument.indexOf('/')
+ if (slash <= 0 || slash === monument.length - 1) {
+ return { ok: false, error: `"${monument}" is not a monument — pick one from the list, as server/monument` }
+ }
+ const onServer = monument.slice(0, slash)
+ if (serverId && serverId !== onServer) {
+ return { ok: false, error: `that monument is on ${onServer}, not ${serverId}` }
+ }
+ serverId = onServer
+
+ const offsetX = num(params.offsetX) ?? 0
+ const offsetZ = num(params.offsetZ) ?? 0
+ if (Number.isNaN(offsetX) || Number.isNaN(offsetZ)) return { ok: false, error: 'an offset is a number of metres' }
+ if (Math.hypot(offsetX, offsetZ) > MAX_OFFSET) {
+ return { ok: false, error: `an offset from a monument is at most ${MAX_OFFSET} m` }
+ }
+
+ return { ok: true, serverId, wire: { monument: monument.slice(slash + 1), offsetX, offsetZ } }
+ }
+
+ if (x === undefined || z === undefined || Number.isNaN(x) || Number.isNaN(z)) {
+ return { ok: false, error: 'coordinates need both x and z, as numbers' }
+ }
+ if (Number.isNaN(y)) return { ok: false, error: 'y is a number of metres, or left blank for the ground' }
+ if (!serverId) return { ok: false, error: 'coordinates do not say which server — pick one' }
+
+ return { ok: true, serverId, wire: { x, z, ...(y === undefined ? {} : { y }) } }
+}
+
+/** `:` — see the header. */
+const refOf = (serverId, id) => `${serverId}:${id}`
+
+/** A ref split back into its server and id, at the FIRST colon (a server id has none). */
+function splitRef(ref) {
+ const text = String(ref || '')
+ const colon = text.indexOf(':')
+ return colon <= 0 ? { serverId: null, id: text } : { serverId: text.slice(0, colon), id: text.slice(colon + 1) }
+}
+
+/** Resources grouped by the server each one is on. */
+function byServer(resources) {
+ const groups = new Map()
+ for (const resource of resources || []) {
+ const serverId = (resource.payload && resource.payload.serverId) || splitRef(resource.ref).serverId
+ if (!groups.has(serverId)) groups.set(serverId, [])
+ groups.get(serverId).push(resource)
+ }
+ return groups
+}
+
+/** A transport failure, classified. Only a missing configuration is one waiting cannot fix. */
+function transportFailure(server, result, what) {
+ const permanent = result.status === 'not-configured' || result.status === 'no-token'
+ return { ok: false, ...(permanent ? { retry: false } : {}), error: transportError(server, result, what) }
+}
+
+/**
+ * Send one world write and file what came back.
+ *
+ * One resource per id — per crate, per NPC, per zone — like `module-uo`'s one
+ * per serial, so a group half of which players looted reconciles per crate
+ * rather than all or nothing.
+ */
+async function place(server, send, body, what) {
+ const result = await send(server, body)
+ if (!result.ok) return transportFailure(server, result, what)
+
+ const data = result.data || {}
+ if (data.kind !== 'world.ok') {
+ return {
+ ok: false,
+ ...(PERMANENT.has(data.reason) ? { retry: false } : {}),
+ error: pluginError(data, `${server.name || server.id} refused the ${what}`),
+ }
+ }
+
+ const placed = Array.isArray(data.placed) ? data.placed : []
+ return {
+ ok: true,
+ resources: placed.map((row) => ({
+ kind: OWNED_KIND,
+ ref: refOf(server.id, row.id),
+ payload: {
+ serverId: server.id,
+ what: row.kind,
+ ...(row.prefab ? { prefab: row.prefab } : {}),
+ ...(row.name ? { name: row.name } : {}),
+ },
+ })),
+ ...(data.repeat ? { detail: { repeat: true, note: 'answered from the first attempt; nothing new was placed' } } : {}),
+ }
+}
+
+/**
+ * Give back what a step made.
+ *
+ * **No idempotency key goes with it.** `module-uo` shipped exactly that
+ * mistake: its despawn carried the key the spawn went out under, the shard
+ * recognised a repeat of the DO and answered with the spawn's reply, and every
+ * teardown was a no-op that reported success (MODULE_API §2.4). A repeated
+ * revert is safe here without one — the second finds everything `gone`.
+ *
+ * The one case the key IS for is the lost answer: core knows a dispatch went
+ * out under it and never learned what it made, so `resources` is empty. The
+ * step's server is not known then either — it was a param, and params do not
+ * reach `revert` — so every enabled server is asked to give back whatever this
+ * run placed under that key. A server that cannot be asked leaves the row
+ * visible rather than guessing.
+ */
+async function revert({ runId, resources, idempotencyKey }) {
+ const failed = []
+ const errors = []
+
+ if (!resources || resources.length === 0) {
+ if (!idempotencyKey) return { ok: true }
+ for (const server of await servers.listForPolling()) {
+ const result = await client.worldRevert(server, { runId: String(runId), key: idempotencyKey })
+ if (!result.ok) errors.push(transportError(server, result, 'revert'))
+ }
+ return errors.length ? { ok: false, error: errors.join('; ') } : { ok: true }
+ }
+
+ for (const [serverId, group] of byServer(resources)) {
+ const found = await serverFor(serverId)
+ if (!found.ok) {
+ failed.push(...group.map((r) => r.ref))
+ errors.push(found.error)
+ continue
+ }
+
+ const result = await client.worldRevert(found.server, {
+ runId: String(runId),
+ ids: group.map((r) => splitRef(r.ref).id),
+ })
+
+ if (!result.ok) {
+ failed.push(...group.map((r) => r.ref))
+ errors.push(transportError(found.server, result, 'revert'))
+ continue
+ }
+
+ // `gone` is not reported: a crate a player looted is the point of having
+ // placed it. `refused` IS — the plugin found something there that this run
+ // did not make, and nothing will ever remove it through this path.
+ const refused = new Set(((result.data && result.data.refused) || []).map(String))
+ for (const r of group) if (refused.has(splitRef(r.ref).id)) failed.push(r.ref)
+ }
+
+ if (!failed.length) return { ok: true }
+ if (failed.length === resources.length && errors.length) return { ok: false, error: errors.join('; ') }
+ return { ok: true, failed }
+}
+
+/**
+ * Which of these does the world still hold?
+ *
+ * The plugin LOOKS for each one, by net id or zone id. A server that cannot be
+ * asked has said nothing, so its resources are all reported in force — "I do
+ * not know" is never "it is gone" (MODULE_API §1.1).
+ */
+async function reconcile({ runId, resources }) {
+ const inForce = []
+
+ for (const [serverId, group] of byServer(resources)) {
+ const found = await serverFor(serverId)
+ const result = found.ok ? await client.worldOwned(found.server, { runId: String(runId) }) : null
+
+ if (!result || !result.ok || !result.data || !Array.isArray(result.data.owned)) {
+ inForce.push(...group.map((r) => r.ref))
+ continue
+ }
+
+ const held = new Set(result.data.owned.map((row) => String(row.id)))
+ for (const r of group) if (held.has(splitRef(r.ref).id)) inForce.push(r.ref)
+ }
+
+ return { ok: true, inForce }
+}
+
+/** The location params both verbs share, so two declarations cannot drift apart. */
+const LOCATION_PARAMS = [
+ {
+ name: 'monument',
+ type: 'string',
+ required: false,
+ example: 'main/powerplant_1',
+ source: 'rust.options.monuments',
+ description: 'Where, by monument. Give this OR x and z. Names the server too.',
+ },
+ {
+ name: 'offsetX',
+ type: 'float',
+ required: false,
+ example: 20,
+ description: `Metres east of the monument's centre (negative is west). Up to ${MAX_OFFSET} m from it in all.`,
+ },
+ {
+ name: 'offsetZ',
+ type: 'float',
+ required: false,
+ example: -15,
+ description: "Metres north of the monument's centre (negative is south).",
+ },
+ {
+ name: 'server',
+ type: 'string',
+ required: false,
+ example: 'main',
+ source: 'rust.options.servers',
+ description: 'Which server, when the location is coordinates. A monument already says.',
+ },
+ { name: 'x', type: 'float', required: false, example: -604, description: 'World x, instead of a monument.' },
+ { name: 'z', type: 'float', required: false, example: -342, description: 'World z, instead of a monument.' },
+ {
+ name: 'y',
+ type: 'float',
+ required: false,
+ example: 30,
+ description: 'Height. Left blank, the ground at x and z.',
+ },
+]
+
+const WORLD_COMMON = {
+ // Something appears where there was nothing. §K puts the default-off line
+ // between `inspect` and `change`, so an operator switches these on
+ // deliberately — the right consent for an unattended change to a live world.
+ risk: 'change',
+ reversible: 'ledger',
+ version: 1,
+ budgetMs: BUDGET_MS,
+ revert,
+ reconcile,
+}
+
+const ACTIONS = [
+ {
+ ...WORLD_COMMON,
+ id: 'rust.zone.open',
+ label: 'Open a zone',
+ description:
+ 'A ZoneManager zone at a monument or a point, for a set number of minutes. The game erases it when they run out, even if this site is down; teardown erases it sooner.',
+ cost: (p) => ({ 'rust.zone.minutes': Math.max(0, Math.round(Number(p.minutes) || 0)) }),
+ params: [
+ ...LOCATION_PARAMS,
+ {
+ name: 'radius',
+ type: 'float',
+ required: true,
+ example: 40,
+ description: `How far the zone reaches, ${ZONE_MIN_RADIUS} to ${ZONE_MAX_RADIUS} m.`,
+ },
+ {
+ name: 'minutes',
+ type: 'int',
+ required: true,
+ example: 120,
+ description: `How long it stands, up to ${ZONE_MAX_MINUTES} (seven days). Counted against zone time.`,
+ },
+ { name: 'name', type: 'string', required: false, example: 'Airfield brawl', description: 'What the zone is called.' },
+ ],
+
+ async perform({ runId, idempotencyKey, params, verify }) {
+ const where = location(params)
+ if (!where.ok) return { ok: false, retry: false, error: where.error }
+
+ const radius = Number(params.radius)
+ if (!Number.isFinite(radius) || radius < ZONE_MIN_RADIUS || radius > ZONE_MAX_RADIUS) {
+ return { ok: false, retry: false, error: `a zone's radius is ${ZONE_MIN_RADIUS} to ${ZONE_MAX_RADIUS} m, not "${params.radius}"` }
+ }
+
+ const minutes = Number(params.minutes)
+ if (!Number.isInteger(minutes) || minutes < 1 || minutes > ZONE_MAX_MINUTES) {
+ return { ok: false, retry: false, error: `a zone stands for 1 to ${ZONE_MAX_MINUTES} minutes, not "${params.minutes}"` }
+ }
+
+ const found = await serverFor(where.serverId)
+ if (!found.ok) return found
+
+ // The dry run stops here, and has checked everything it can without the
+ // game. It does not ask whether the monument exists: a step authored for
+ // next wipe's map would fail every dry run until the wipe.
+ if (verify) return { ok: true }
+
+ return place(
+ found.server,
+ client.worldZone,
+ {
+ runId: String(runId),
+ key: idempotencyKey,
+ ...where.wire,
+ radius,
+ holdMs: minutes * 60000,
+ ...(params.name ? { name: String(params.name).slice(0, 64) } : {}),
+ },
+ 'zone',
+ )
+ },
+ },
+ {
+ ...WORLD_COMMON,
+ id: 'rust.prefab.place',
+ label: 'Place crates or NPCs',
+ description:
+ 'Crates, a supply drop or NPCs at a monument or a point, scattered a little. Taken away at teardown; a crate somebody looted is simply gone.',
+ cost: (p) => {
+ const known = PLACEABLE.find((x) => x.key === String(p.prefab || '').trim())
+ const count = Math.max(0, Math.round(Number(p.count) || 0))
+ return { [known && known.kind === 'npc' ? 'rust.npcs' : 'rust.prefabs']: count }
+ },
+ params: [
+ {
+ name: 'prefab',
+ type: 'string',
+ required: true,
+ example: 'crate.elite',
+ source: 'rust.options.prefabs',
+ description: "What to place. The list is the server's own allowlist: crates and NPCs, never vehicles.",
+ },
+ {
+ name: 'count',
+ type: 'int',
+ required: true,
+ example: 3,
+ description: `How many — up to ${MAX_CRATES} crates or ${MAX_NPCS} NPCs at a time.`,
+ },
+ {
+ name: 'spread',
+ type: 'float',
+ required: false,
+ example: 10,
+ description: `How widely to scatter a group, up to ${MAX_SPREAD} m. Left blank, 10.`,
+ },
+ ...LOCATION_PARAMS,
+ ],
+
+ async perform({ runId, idempotencyKey, params, verify }) {
+ const known = PLACEABLE.find((x) => x.key === String(params.prefab || '').trim())
+ if (!known) return { ok: false, retry: false, error: `"${params.prefab}" is not something a Rust server places for events` }
+
+ const max = known.kind === 'npc' ? MAX_NPCS : MAX_CRATES
+ const count = Number(params.count)
+ if (!Number.isInteger(count) || count < 1 || count > max) {
+ return {
+ ok: false,
+ retry: false,
+ error: `place 1 to ${max} ${known.kind === 'npc' ? 'NPCs' : 'crates'} at a time, and "${params.count}" is not that`,
+ }
+ }
+
+ const spread = num(params.spread)
+ if (Number.isNaN(spread) || (spread !== undefined && (spread < 0 || spread > MAX_SPREAD))) {
+ return { ok: false, retry: false, error: `a scatter is 0 to ${MAX_SPREAD} m, not "${params.spread}"` }
+ }
+
+ const where = location(params)
+ if (!where.ok) return { ok: false, retry: false, error: where.error }
+
+ const found = await serverFor(where.serverId)
+ if (!found.ok) return found
+
+ if (verify) return { ok: true }
+
+ return place(
+ found.server,
+ client.worldPlace,
+ {
+ runId: String(runId),
+ key: idempotencyKey,
+ prefab: known.key,
+ count,
+ ...(spread === undefined ? {} : { spread }),
+ ...where.wire,
+ },
+ known.label.toLowerCase(),
+ )
+ },
+ },
+]
+
+const OPTION_SOURCES = [
+ {
+ // Every server's map, live. A procedural map changes at every wipe, so a
+ // cached list would offer monuments that are not there any more.
+ id: 'rust.options.monuments',
+ label: 'Monuments',
+ description: "Each server's monuments on its current map. A kind that repeats is numbered, #1 first (D93).",
+ searchable: true,
+ async resolve({ q } = {}) {
+ const term = String(q || '').trim().toLowerCase()
+ const answers = await perServer((server) => client.worldMonuments(server))
+ const rows = []
+ for (const { server, result } of answers) {
+ for (const m of (result.data && result.data.monuments) || []) {
+ if (!m || !m.value) continue
+ const label = `${m.label}${m.of > 1 ? ` #${m.instance}` : ''}${m.grid ? ` · ${m.grid}` : ''}`
+ const value = `${server.id}/${m.value}`
+ if (term && !value.toLowerCase().includes(term) && !label.toLowerCase().includes(term)) continue
+ rows.push({ value, label, group: server.name || server.id })
+ }
+ }
+ return bounded(rows, 'rust.options.monuments')
+ },
+ },
+ {
+ // From the mirror, so it answers with every server off (the field it fills
+ // must never be taken away by an outage, MODULE_API §2.4).
+ id: 'rust.options.prefabs',
+ label: 'Things to place',
+ description: 'Crates and NPCs a Rust server places for events.',
+ async resolve() {
+ return PLACEABLE.map((p) => ({ value: p.key, label: p.label, group: p.kind === 'npc' ? 'NPCs' : 'Crates' }))
+ },
+ },
+]
+
+// ── The watch (§11.1) ───────────────────────────────────────────────────────
+//
+// Core asks the module what the world still holds once, at its own boot, and
+// otherwise waits to be told. A game that restarted or wiped under a running
+// event is the moment to tell it: the boot id changes on a restart, the wipe
+// id on a wipe, and neither changes on a sidecar reconnect — which loses
+// nothing and must not provoke a sweep.
+
+const lastSeen = new Map()
+
+/**
+ * Note a server's identity as the refresh saw it, and ask core to reconcile when
+ * it moved. The first sighting after this module boots is a baseline, not a
+ * change: core's own boot reconcile already covered it.
+ */
+function observeServer(serverId, { bootId, wipeId } = {}) {
+ if (!serverId || (!bootId && !wipeId)) return false
+
+ const previous = lastSeen.get(serverId)
+ lastSeen.set(serverId, { bootId: bootId || null, wipeId: wipeId || null })
+ if (!previous) return false
+
+ const restarted = Boolean(bootId && previous.bootId && bootId !== previous.bootId)
+ const wiped = Boolean(wipeId && previous.wipeId && wipeId !== previous.wipeId)
+ if (!restarted && !wiped) return false
+
+ log.info('game changed under the events ledger; asking core to reconcile', {
+ server: serverId,
+ ...(restarted ? { restarted: { from: previous.bootId, to: bootId } } : {}),
+ ...(wiped ? { wiped: { from: previous.wipeId, to: wipeId } } : {}),
+ })
+
+ try {
+ Promise.resolve(core.reconcileEvents()).catch((err) => log.warn('reconcile failed', { error: err.message }))
+ } catch (err) {
+ log.warn('reconcile failed', { error: err.message })
+ }
+ return true
+}
+
+/** For tests. */
+function resetWatch() {
+ lastSeen.clear()
+}
+
+module.exports = {
+ BUDGET_MS,
+ MAX_CRATES,
+ MAX_NPCS,
+ ZONE_MAX_MINUTES,
+ PLACEABLE,
+ BUDGETS,
+ ACTIONS,
+ OPTION_SOURCES,
+ location,
+ splitRef,
+ revert,
+ reconcile,
+ observeServer,
+ resetWatch,
+}
diff --git a/server/index.js b/server/index.js
index 2c0868b..959459d 100644
--- a/server/index.js
+++ b/server/index.js
@@ -57,6 +57,7 @@ module.exports = function register(ctx, api) {
const { AUDIENCES } = require('./engagement/audiences')
const seeds = require('./engagement/seeds')
const eventLeases = require('./eventLeases')
+ const eventWorld = require('./eventWorld')
const boot = require('./boot')
/* eslint-enable global-require */
@@ -153,14 +154,21 @@ module.exports = function register(ctx, api) {
// target names the server (D73), which is how one value on one server gets
// exactly one holder without core learning what a server is.
//
- // The option sources are the three targets' own (D78). **No budgets** (D79): a
- // lease spends none, and a dimension with nothing to spend it is a dial on the
- // operator's cap screen that does nothing. They arrive with the actions.
+ // The option sources are the three targets' own (D78).
api.registerEventLeases(eventLeases.LEASES)
- api.registerEventOptionSources(eventLeases.OPTION_SOURCES)
- // Everything else this module will register — the event actions and budgets,
- // the announce leg and the slash commands — is deliberately absent. Each arrives
+ // The world verbs (PLAN.md §28, protocol 9): what an event MAKES and gives
+ // back — a zone, crates, NPCs — and the budgets that price them, each declared
+ // beside the verb that spends it (D79, D89). A lease spends none of them.
+ api.registerEventBudgets(eventWorld.BUDGETS)
+ api.registerEventActions(eventWorld.ACTIONS)
+
+ // ONE call for every option source: core takes a batch once, as this module's
+ // complete statement, and refuses a second.
+ api.registerEventOptionSources([...eventLeases.OPTION_SOURCES, ...eventWorld.OPTION_SOURCES])
+
+ // Everything else this module will register — the rewards and the announce
+ // leg (13b), the slash commands — is deliberately absent. Each arrives
// with the phase that has something real to put in it. A registration
// with nothing behind it is worse than a missing one: a declared trigger
// nothing emits and a declared slot nothing fills are both surfaces an operator
@@ -175,6 +183,8 @@ module.exports = function register(ctx, api) {
streams: STREAMS.length,
audiences: AUDIENCES.length,
leases: eventLeases.LEASES.length,
- optionSources: eventLeases.OPTION_SOURCES.length,
+ actions: eventWorld.ACTIONS.length,
+ budgets: eventWorld.BUDGETS.length,
+ optionSources: eventLeases.OPTION_SOURCES.length + eventWorld.OPTION_SOURCES.length,
})
}
diff --git a/server/permSync.js b/server/permSync.js
index 00881e1..9f2bdb9 100644
--- a/server/permSync.js
+++ b/server/permSync.js
@@ -267,6 +267,11 @@ async function syncOne(server, { authored, sync, state, force }) {
async function applyReport(server, { desired, retire, report, bootId, wipeId }) {
const unresolved = new Set((report.unresolved || []).map(model.normaliseName))
const pending = new Set(report.pending || [])
+ // Grants the plugin made and then did not find in the store when it read it
+ // back (D85). Before protocol 9 there was no such read-back, and on Oxide every
+ // grant of another plugin's permission landed nowhere while this site recorded
+ // it as pushed (PLAN.md §27.6).
+ const notLanded = new Set((report.notLanded || []).map((entry) => String(entry).toLowerCase()))
// A grant naming a permission this server has not registered did NOT land —
// `GrantUserPermission` no-ops silently for an unregistered name, which is
@@ -276,7 +281,9 @@ async function applyReport(server, { desired, retire, report, bootId, wipeId })
// The same for a member the store could not place: the membership is waiting
// on their first connection, and it is not in the game yet.
const landed = desired.rows.filter((row) => {
- if (row.kind === 'grant' || row.kind === 'group-permission') return !unresolved.has(row.object)
+ if (row.kind === 'grant' || row.kind === 'group-permission') {
+ return !unresolved.has(row.object) && !notLanded.has(`${row.subject}:${row.object}`.toLowerCase())
+ }
if (row.kind === 'member') return !pending.has(`${row.subject}:${row.object}`)
return true
})
@@ -325,6 +332,7 @@ async function applyReport(server, { desired, retire, report, bootId, wipeId })
unresolved: (report.unresolved || []).length,
foreign: (report.foreign || []).length,
pending: (report.pending || []).length,
+ notLanded: (report.notLanded || []).length,
})
}
diff --git a/server/sidecarClient.js b/server/sidecarClient.js
index 56e763f..715d574 100644
--- a/server/sidecarClient.js
+++ b/server/sidecarClient.js
@@ -60,7 +60,10 @@ const TIMEOUT_MS = 12000
* walls and the cupboard and names who is authorised there, which is what the
* raid alert is sent to (PLAN.md §25); **8** adds the leases — `GET /lease`,
* `POST /lease` and `POST /lease/release` — which is what lets an event borrow
- * a value on a server and give it back (PLAN.md §27). The bump lands here in the same change as the emitters,
+ * a value on a server and give it back (PLAN.md §27); **9** adds the world
+ * verbs — `/world/monuments`, `/world/owned`, `/world/zone`, `/world/place` and
+ * `/world/revert` — what an event places in the world and gives back (PLAN.md
+ * §28). The bump lands here in the same change as the emitters,
* because the sidecar refuses a client declaring a different version with a
* `409`: a module left on 2 would stop being able to read the server board it
* has been reading all along. A constant that lags the deployment is not a safe
@@ -70,7 +73,7 @@ const TIMEOUT_MS = 12000
* deployment into a `409` naming both numbers instead of a parse failure three
* layers further in.
*/
-const PROTOCOL_VERSION = 8
+const PROTOCOL_VERSION = 9
/** What a caller gets back. Shaped once so every call site reads the same. */
function reply(ok, status, data = null) {
@@ -331,6 +334,34 @@ const leaseApply = (server, body) =>
const leaseRelease = (server, body) =>
request(server, '/lease/release', { method: 'POST', body, timeoutMs: LEASE_TIMEOUT_MS })
+/**
+ * This wipe's monuments, the plugin's placeable allowlist and its bounds
+ * (protocol 9). Live, because a map changes at every wipe.
+ */
+const worldMonuments = (server) => request(server, '/world/monuments')
+
+/**
+ * What the world still holds of what events made, looked for by net id on the
+ * game (a restart is not proof a crate is gone, §28.1). One run, or all.
+ */
+const worldOwned = (server, { runId } = {}) =>
+ request(server, `/world/owned${runId ? `?runId=${encodeURIComponent(runId)}` : ''}`)
+
+/**
+ * Open a zone, or place crates or NPCs, for a run. `data.kind` is `world.ok`
+ * (with `placed`) or `world.error` (with `reason`); a repeated idempotency key
+ * is answered with the first call's ids and `repeat: true`.
+ */
+const worldZone = (server, body) => request(server, '/world/zone', { method: 'POST', body })
+const worldPlace = (server, body) => request(server, '/world/place', { method: 'POST', body })
+
+/**
+ * Give back what a run owns: named ids, else everything under a key, else the
+ * whole run. `data` lists `removed`, `gone` (already not there — a success)
+ * and `refused` (there, and not this run's to erase).
+ */
+const worldRevert = (server, body) => request(server, '/world/revert', { method: 'POST', body })
+
module.exports = {
TIMEOUT_MS,
LEASE_TIMEOUT_MS,
@@ -352,5 +383,10 @@ module.exports = {
leaseList,
leaseApply,
leaseRelease,
+ worldMonuments,
+ worldOwned,
+ worldZone,
+ worldPlace,
+ worldRevert,
joinUrl,
}
diff --git a/server/test/entry.test.js b/server/test/entry.test.js
index 0c2b576..537c5ec 100644
--- a/server/test/entry.test.js
+++ b/server/test/entry.test.js
@@ -142,10 +142,41 @@ test('nothing is registered that has nothing behind it yet', () => {
// NOT register (D62) moved into the assertions below. Phase 12 deleted the
// leases and option sources, and kept budgets here on purpose (D79): a lease
// spends none, and a dimension nothing spends is a dial that does nothing.
+ // Phase 13a deleted the budgets and actions lines, and registered each budget
+ // beside the verb that spends it (below). The announce leg is 13b's.
assert.deepStrictEqual(api.record.legs, [])
assert.strictEqual(api.record.hooks.post, undefined)
- assert.strictEqual(api.record.eventBudgets, null)
- assert.strictEqual(api.record.eventActions, null)
+})
+
+test('the world verbs are registered, and every budget has a verb that spends it (phase 13a)', () => {
+ const { api } = register()
+
+ const actions = api.record.eventActions
+ const budgets = api.record.eventBudgets
+ assert.deepStrictEqual(actions.map((a) => a.id).sort(), ['rust.prefab.place', 'rust.zone.open'])
+ assert.deepStrictEqual(budgets.map((b) => b.id).sort(), ['rust.npcs', 'rust.prefabs', 'rust.zone.minutes'])
+
+ // D79/D89: no dimension without a verb that spends it. A crate step and an
+ // NPC step are priced on different dials, and a zone on its minutes.
+ const spent = new Set()
+ const place = actions.find((a) => a.id === 'rust.prefab.place')
+ for (const cost of [
+ place.cost({ prefab: 'crate.elite', count: 3 }),
+ place.cost({ prefab: 'npc.scientist', count: 2 }),
+ actions.find((a) => a.id === 'rust.zone.open').cost({ minutes: 90 }),
+ ]) {
+ for (const id of Object.keys(cost)) spent.add(id)
+ }
+ assert.deepStrictEqual([...spent].sort(), budgets.map((b) => b.id).sort())
+
+ for (const a of actions) {
+ assert.strictEqual(a.reversible, 'ledger')
+ assert.strictEqual(typeof a.revert, 'function')
+ assert.strictEqual(typeof a.reconcile, 'function')
+ // Every param source is one this module registers.
+ const sources = new Set(api.record.eventOptionSources.map((s) => s.id))
+ for (const p of a.params) if (p.source) assert.ok(sources.has(p.source), `${a.id}.${p.name} names ${p.source}`)
+ }
})
test('the leases and their option sources are registered, every source a lease reads (phase 12)', () => {
@@ -158,8 +189,10 @@ test('the leases and their option sources are registered, every source a lease r
['rust.decay.scale', 'rust.group.permission', 'rust.population', 'rust.spawn.scalar'],
)
- // D78: exactly the sources the leases' targets name — none without a reader.
+ // D78: exactly the sources the leases' targets name, plus those the world
+ // verbs' params name (phase 13a) — none without a reader.
const read = new Set(leases.map((l) => l.target.source))
+ for (const a of api.record.eventActions) for (const p of a.params) if (p.source) read.add(p.source)
assert.deepStrictEqual([...read].sort(), sources.map((s) => s.id).sort())
for (const l of leases) {
diff --git a/server/test/permissions.test.js b/server/test/permissions.test.js
index bf24bb8..9a06078 100644
--- a/server/test/permissions.test.js
+++ b/server/test/permissions.test.js
@@ -205,6 +205,43 @@ test('a permission the server could not resolve is not recorded as pushed', asyn
assert.ok(!recorded.includes('7656003'), 'a pending membership is not in the game yet')
})
+test('a grant the store did not hold after the plugin read it back is not recorded as pushed (D85)', async () => {
+ const queries = withCore()
+ const permSync = require('../permSync')
+
+ const desired = {
+ hash: 'h1',
+ rows: [
+ { kind: 'grant', subject: '7656001', object: 'kits.gold' },
+ { kind: 'grant', subject: '7656001', object: 'zonemanager.zone' },
+ { kind: 'group-permission', subject: 'vip', object: 'kits.vip' },
+ ],
+ }
+
+ // Protocol 9's read-back. The case it exists for is phase 7's owner bug: a
+ // grant the plugin made that never reached Oxide's store, which the site had
+ // been recording as pushed.
+ const report = {
+ kind: 'perm.report',
+ applied: { grants: 1 },
+ unresolved: [],
+ pending: [],
+ notLanded: ['7656001:ZoneManager.Zone', 'vip:kits.vip'],
+ foreign: [],
+ }
+
+ const sidecar = require('../sidecarClient')
+ sidecar.permCatalogue = async () => ({ ok: false, status: 'no-token', data: null })
+
+ await permSync.applyReport({ id: 'main' }, { desired, retire: [], report, bootId: null, wipeId: null })
+
+ const insert = queries.find((q) => q.sql.startsWith('INSERT IGNORE INTO rust_perm_pushed'))
+ const recorded = insert.params.join(' ')
+ assert.ok(recorded.includes('kits.gold'), 'a grant that landed is pushed')
+ assert.ok(!recorded.includes('zonemanager.zone'), 'a grant that did not land is not, whatever its case')
+ assert.ok(!recorded.includes('kits.vip'), 'nor a group permission that did not land')
+})
+
test('a restart, a wipe and a hand edit each provoke a sync; a quiet server does not', () => {
withCore()
const permSync = require('../permSync')
diff --git a/server/test/world.test.js b/server/test/world.test.js
new file mode 100644
index 0000000..6da7f04
--- /dev/null
+++ b/server/test/world.test.js
@@ -0,0 +1,325 @@
+// ── The world verbs (PLAN.md §28, protocol 9) ─────────────────────────────
+//
+// What an event makes and gives back. Every test here is one of the ways the
+// contract's half can look right and be wrong:
+//
+// the budget must outlive the client, or `retry: false` is unreachable
+// a location is a monument OR coordinates, and a monument names its server
+// a dry run checks everything it can and sends nothing
+// the ref carries the server, because revert and reconcile get no params
+// the undo carries NO idempotency key (module-uo's teardown-was-a-no-op bug)
+// a lost answer is reverted by key on every server, since the server is unknown
+// `gone` is a success and `refused` is not
+// "cannot ask" is never "it is gone"
+// only a restart or a wipe provokes a reconcile, never a reconnect
+
+const test = require('node:test')
+const assert = require('node:assert')
+
+const { fakeCtx } = require('./_fakes')
+
+require('../core')._reset()
+require('../core').init(fakeCtx())
+
+const core = require('../core')
+const client = require('../sidecarClient')
+const serversDb = require('../model/servers/servers.db')
+const servers = require('../model/servers/servers.model')
+const world = require('../eventWorld')
+
+const action = (id) => world.ACTIONS.find((a) => a.id === id)
+const source = (id) => world.OPTION_SOURCES.find((s) => s.id === id)
+
+const ROWS = {
+ main: { id: 'main', name: 'Main', sidecarBaseUrl: 'http://main:1', sidecarTokenEnc: null, enabled: 1 },
+ alt: { id: 'alt', name: 'Alt', sidecarBaseUrl: 'http://alt:1', sidecarTokenEnc: null, enabled: 1 },
+ off: { id: 'off', name: 'Off', sidecarBaseUrl: 'http://off:1', sidecarTokenEnc: null, enabled: 0 },
+}
+
+/** Replace the module's collaborators for one test, and put them back after. */
+function stub(t, { zone, place, revert, owned, monuments, polling } = {}) {
+ const calls = { zone: [], place: [], revert: [], owned: [], monuments: [] }
+ const saved = {
+ getServer: serversDb.getServer,
+ listForPolling: servers.listForPolling,
+ worldZone: client.worldZone,
+ worldPlace: client.worldPlace,
+ worldRevert: client.worldRevert,
+ worldOwned: client.worldOwned,
+ worldMonuments: client.worldMonuments,
+ }
+
+ serversDb.getServer = async (id) => ROWS[id] || null
+ servers.listForPolling = async () =>
+ (polling || ['main']).map((id) => ({ id, name: ROWS[id] ? ROWS[id].name : id, baseUrl: `http://${id}:1`, token: 't' }))
+ const ok = (data) => ({ ok: true, status: 'ok', data })
+ client.worldZone = async (server, body) => {
+ calls.zone.push({ server: server.id, body })
+ return zone ? zone(server, body) : ok({ kind: 'world.ok', placed: [{ id: 'rg-7-1-1', kind: 'zone', name: 'Z' }] })
+ }
+ client.worldPlace = async (server, body) => {
+ calls.place.push({ server: server.id, body })
+ return place
+ ? place(server, body)
+ : ok({ kind: 'world.ok', placed: [{ id: '101', kind: 'crate', prefab: body.prefab }, { id: '102', kind: 'crate', prefab: body.prefab }] })
+ }
+ client.worldRevert = async (server, body) => {
+ calls.revert.push({ server: server.id, body })
+ return revert ? revert(server, body) : ok({ kind: 'world.ok', removed: body.ids || [], gone: [], refused: [] })
+ }
+ client.worldOwned = async (server, q) => {
+ calls.owned.push({ server: server.id, ...q })
+ return owned ? owned(server, q) : { ok: false, status: 'http-503' }
+ }
+ client.worldMonuments = async (server) => {
+ calls.monuments.push(server.id)
+ return monuments ? monuments(server) : { ok: false, status: 'http-503' }
+ }
+
+ t.after(() => Object.assign(client, {
+ worldZone: saved.worldZone,
+ worldPlace: saved.worldPlace,
+ worldRevert: saved.worldRevert,
+ worldOwned: saved.worldOwned,
+ worldMonuments: saved.worldMonuments,
+ }))
+ t.after(() => {
+ serversDb.getServer = saved.getServer
+ servers.listForPolling = saved.listForPolling
+ })
+
+ return calls
+}
+
+test('every world verb outlives the client, which outlives the sidecar', () => {
+ // `sidecar RPC (10s) < TIMEOUT_MS < budgetMs` — or the dispatcher gives up
+ // first, classifies retry, and every `retry: false` below is dead code.
+ assert.ok(10000 < client.TIMEOUT_MS)
+ for (const a of world.ACTIONS) assert.ok(client.TIMEOUT_MS < a.budgetMs, `${a.id} budgetMs`)
+})
+
+test('the mirrored bounds are the plugin\'s own (D95, D96)', () => {
+ assert.strictEqual(world.MAX_CRATES, 25)
+ assert.strictEqual(world.MAX_NPCS, 20)
+ assert.strictEqual(world.ZONE_MAX_MINUTES, 7 * 24 * 60)
+ // Crates and NPCs only, never a vehicle (D88).
+ assert.deepStrictEqual([...new Set(world.PLACEABLE.map((p) => p.kind))].sort(), ['crate', 'npc'])
+})
+
+test('a location is a monument or coordinates, exactly one, and a monument names its server', () => {
+ assert.strictEqual(world.location({}).ok, false)
+ assert.strictEqual(world.location({ monument: 'main/airfield_1', x: 1, z: 2 }).ok, false)
+
+ const byMonument = world.location({ monument: 'main/harbor_1#2', offsetX: 10 })
+ assert.deepStrictEqual(byMonument, { ok: true, serverId: 'main', wire: { monument: 'harbor_1#2', offsetX: 10, offsetZ: 0 } })
+
+ // Two ways to name a server must agree.
+ assert.match(world.location({ monument: 'main/harbor_1', server: 'alt' }).error, /on main, not alt/)
+ // An offset past the bound is refused on the form, not mid-run.
+ assert.match(world.location({ monument: 'main/harbor_1', offsetX: 120, offsetZ: 120 }).error, /at most 150/)
+
+ // Coordinates name nothing, so they need the server.
+ assert.match(world.location({ x: 1, z: 2 }).error, /which server/)
+ assert.deepStrictEqual(world.location({ x: 1, z: 2, server: 'alt' }), { ok: true, serverId: 'alt', wire: { x: 1, z: 2 } })
+ assert.match(world.location({ x: 1, server: 'alt' }).error, /both x and z/)
+})
+
+test('a dry run checks everything it can and sends nothing', async (t) => {
+ const calls = stub(t)
+ const zone = await action('rust.zone.open').perform({
+ runId: 7, idempotencyKey: 'k1', verify: true, params: { monument: 'main/airfield_1', radius: 40, minutes: 60 },
+ })
+ const place = await action('rust.prefab.place').perform({
+ runId: 7, idempotencyKey: 'k2', verify: true, params: { monument: 'main/airfield_1', prefab: 'crate.elite', count: 3 },
+ })
+ assert.deepStrictEqual([zone, place], [{ ok: true }, { ok: true }])
+ assert.deepStrictEqual([calls.zone.length, calls.place.length], [0, 0])
+})
+
+test('every authoring mistake is refused for good, before anything is sent', async (t) => {
+ const calls = stub(t)
+ const place = action('rust.prefab.place')
+ const zone = action('rust.zone.open')
+ const run = (a, params) => a.perform({ runId: 7, idempotencyKey: 'k', params })
+
+ for (const result of [
+ await run(place, { monument: 'main/a', prefab: 'minicopter', count: 1 }),
+ await run(place, { monument: 'main/a', prefab: 'crate.elite', count: 26 }),
+ await run(place, { monument: 'main/a', prefab: 'npc.scientist', count: 21 }),
+ await run(place, { monument: 'main/a', prefab: 'crate.elite', count: 1, spread: 51 }),
+ await run(zone, { monument: 'main/a', radius: 4, minutes: 10 }),
+ await run(zone, { monument: 'main/a', radius: 40 }), // D96: minutes are required
+ await run(zone, { monument: 'main/a', radius: 40, minutes: 7 * 24 * 60 + 1 }),
+ await run(zone, { monument: 'nowhere/a', radius: 40, minutes: 10 }),
+ await run(zone, { monument: 'off/a', radius: 40, minutes: 10 }),
+ ]) {
+ assert.strictEqual(result.ok, false)
+ assert.strictEqual(result.retry, false, result.error)
+ }
+ assert.deepStrictEqual([calls.zone.length, calls.place.length], [0, 0])
+})
+
+test('a zone crosses with its key, its duration, and the monument without the server', async (t) => {
+ const calls = stub(t)
+ const result = await action('rust.zone.open').perform({
+ runId: 7, idempotencyKey: 'k1', params: { monument: 'main/airfield_1', offsetZ: -20, radius: 40, minutes: 90, name: 'Brawl' },
+ })
+
+ assert.deepStrictEqual(calls.zone[0], {
+ server: 'main',
+ body: { runId: '7', key: 'k1', monument: 'airfield_1', offsetX: 0, offsetZ: -20, radius: 40, holdMs: 5400000, name: 'Brawl' },
+ })
+ // The ref carries the server: revert and reconcile are handed no params.
+ assert.deepStrictEqual(result.resources, [
+ { kind: 'world', ref: 'main:rg-7-1-1', payload: { serverId: 'main', what: 'zone', name: 'Z' } },
+ ])
+})
+
+test('one resource per thing placed, and a repeated key is said to be one', async (t) => {
+ stub(t, {
+ place: async () => ({
+ ok: true,
+ data: { kind: 'world.ok', repeat: true, placed: [{ id: '101', kind: 'npc', prefab: 'npc.scientist' }] },
+ }),
+ })
+ const result = await action('rust.prefab.place').perform({
+ runId: 7, idempotencyKey: 'k', params: { x: -604, z: -342, server: 'main', prefab: 'npc.scientist', count: 1 },
+ })
+ assert.strictEqual(result.ok, true)
+ assert.deepStrictEqual(result.resources.map((r) => r.ref), ['main:101'])
+ assert.strictEqual(result.detail.repeat, true)
+})
+
+test('the switch being off is a refusal with the switch named, for good (D94)', async (t) => {
+ stub(t, {
+ place: async () => ({ ok: true, data: { kind: 'world.error', reason: 'events-disabled', message: 'set EventsEnabled' } }),
+ })
+ const result = await action('rust.prefab.place').perform({
+ runId: 7, idempotencyKey: 'k', params: { monument: 'main/a', prefab: 'crate.elite', count: 1 },
+ })
+ assert.deepStrictEqual(result, { ok: false, retry: false, error: 'set EventsEnabled' })
+})
+
+test('a game that is down or slow is left to core to retry', async (t) => {
+ stub(t, { place: async () => ({ ok: false, status: 'http-503' }) })
+ const result = await action('rust.prefab.place').perform({
+ runId: 7, idempotencyKey: 'k', params: { monument: 'main/a', prefab: 'crate.elite', count: 1 },
+ })
+ assert.strictEqual(result.ok, false)
+ assert.strictEqual(result.retry, undefined)
+ assert.match(result.error, /Main has no game connected/)
+})
+
+test('revert sends ids per server and NO idempotency key', async (t) => {
+ const calls = stub(t)
+ const result = await world.revert({
+ runId: 7,
+ idempotencyKey: 'k-of-the-do',
+ resources: [
+ { kind: 'world', ref: 'main:101', payload: { serverId: 'main' } },
+ { kind: 'world', ref: 'alt:rg-7-1-1', payload: { serverId: 'alt' } },
+ { kind: 'world', ref: 'main:102' },
+ ],
+ })
+ assert.deepStrictEqual(result, { ok: true })
+ assert.deepStrictEqual(calls.revert, [
+ { server: 'main', body: { runId: '7', ids: ['101', '102'] } },
+ { server: 'alt', body: { runId: '7', ids: ['rg-7-1-1'] } },
+ ])
+})
+
+test('gone is a success, and refused is a failure named by ref', async (t) => {
+ stub(t, { revert: async () => ({ ok: true, data: { kind: 'world.ok', removed: ['101'], gone: ['102'], refused: ['103'] } }) })
+ const result = await world.revert({
+ runId: 7,
+ resources: ['101', '102', '103'].map((id) => ({ kind: 'world', ref: `main:${id}` })),
+ })
+ assert.deepStrictEqual(result, { ok: true, failed: ['main:103'] })
+})
+
+test('a lost answer is reverted by its key on every server, and an unreachable one keeps the row', async (t) => {
+ const calls = stub(t, {
+ polling: ['main', 'alt'],
+ revert: async (server) => (server.id === 'alt' ? { ok: false, status: 'http-503' } : { ok: true, data: { kind: 'world.ok' } }),
+ })
+ const result = await world.revert({ runId: 7, resources: [], idempotencyKey: 'k-lost' })
+ assert.deepStrictEqual(calls.revert.map((c) => c.body), [
+ { runId: '7', key: 'k-lost' },
+ { runId: '7', key: 'k-lost' },
+ ])
+ assert.strictEqual(result.ok, false)
+ assert.match(result.error, /Alt has no game connected/)
+})
+
+test('reconcile asks each server what it holds, and "cannot ask" is not "gone"', async (t) => {
+ stub(t, {
+ owned: async (server) =>
+ server.id === 'main'
+ ? { ok: true, data: { kind: 'world.owned', owned: [{ id: '101' }] } }
+ : { ok: false, status: 'http-503' },
+ })
+ const result = await world.reconcile({
+ runId: 7,
+ resources: [
+ { kind: 'world', ref: 'main:101' },
+ { kind: 'world', ref: 'main:102' }, // looted, or an NPC a restart took
+ { kind: 'world', ref: 'alt:rg-7-1-1', payload: { serverId: 'alt' } },
+ ],
+ })
+ assert.deepStrictEqual(result, { ok: true, inForce: ['main:101', 'alt:rg-7-1-1'] })
+})
+
+test('the monument source lists each server\'s map as whole values, numbered where a kind repeats', async (t) => {
+ stub(t, {
+ polling: ['main', 'alt'],
+ monuments: async (server) =>
+ server.id === 'alt'
+ ? { ok: false, status: 'http-503' }
+ : {
+ ok: true,
+ data: {
+ monuments: [
+ { value: 'harbor_1#1', label: 'Harbor', instance: 1, of: 2, grid: 'M7' },
+ { value: 'harbor_1#2', label: 'Harbor', instance: 2, of: 2, grid: 'C12' },
+ { value: 'powerplant_1', label: 'Power Plant', instance: 1, of: 1, grid: 'F14' },
+ ],
+ },
+ },
+ })
+ const rows = await source('rust.options.monuments').resolve()
+ assert.deepStrictEqual(rows, [
+ { value: 'main/harbor_1#1', label: 'Harbor #1 · M7', group: 'Main' },
+ { value: 'main/harbor_1#2', label: 'Harbor #2 · C12', group: 'Main' },
+ { value: 'main/powerplant_1', label: 'Power Plant · F14', group: 'Main' },
+ ])
+ const narrowed = await source('rust.options.monuments').resolve({ q: 'power' })
+ assert.deepStrictEqual(narrowed.map((r) => r.value), ['main/powerplant_1'])
+})
+
+test('the prefab source answers with every server off', async (t) => {
+ const calls = stub(t)
+ const rows = await source('rust.options.prefabs').resolve()
+ assert.strictEqual(rows.length, world.PLACEABLE.length)
+ assert.deepStrictEqual(calls.monuments, [])
+})
+
+test('only a restart or a wipe asks core to reconcile — never a first sighting or a reconnect', (t) => {
+ world.resetWatch()
+ let asked = 0
+ const saved = core.reconcileEvents
+ core.reconcileEvents = () => {
+ asked += 1
+ return Promise.resolve({})
+ }
+ t.after(() => {
+ core.reconcileEvents = saved
+ world.resetWatch()
+ })
+
+ assert.strictEqual(world.observeServer('main', { bootId: 'b1', wipeId: 'w1' }), false) // baseline
+ assert.strictEqual(world.observeServer('main', { bootId: 'b1', wipeId: 'w1' }), false) // a reconnect
+ assert.strictEqual(world.observeServer('main', { bootId: 'b2', wipeId: 'w1' }), true) // a restart
+ assert.strictEqual(world.observeServer('main', { bootId: 'b3', wipeId: 'w2' }), true) // a wipe
+ assert.strictEqual(world.observeServer('alt', { bootId: 'x', wipeId: 'y' }), false) // another server's baseline
+ assert.strictEqual(asked, 2)
+})