feat(rust): chat titles rank twenty-three conditions, and admins name the categories (PLAN_REDESIGNS §5, D172-D175, D209)
- Schema: fourteen title columns on rust_player_wipe_stats (the two best_* distances move by GREATEST, the rest are sums), rust_weapon_kills (kills by weapon prefab name) and rust_title_categories (the admin's title per category). purge.sql drops the two tables. - Ingest: player.tally's new fields, in one statement per frame, none for an older plugin's frame. - Titles: 23 categories plus playtime, each naming where it is read from (a sum, a MAX, npc_kills - animal_kills in signed arithmetic, or a named list). The bow/melee/blade/revolver/wood/ore/plants lists are one file, applied when a title is read. "NPC kills" ranks human NPCs only (D209). - A rule's text may be empty, meaning the category's title: the rule's own, then the admin's, then the default. Typed-only-markup is still refused. A rename forgets every server's cached answer. - Admin API: GET /admin/rust/title-categories and PUT /admin/rust/title-categories/:stat (empty text resets); the server list returns them too. Swagger fragment and routes.manifest.json regenerated (63 routes, against the pinned core). - Screen: every category in the rule form, the category's title as a placeholder, and a Category titles section with Save and Reset. The weapon lists are unverified until the rig probe runs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -29,7 +29,7 @@ import { useState } from 'react'
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import { ErrorState, Loading, useAsync } from '../../core.js'
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import api from '../../api.js'
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import { ago, nextWipe } from '../../lib/format.js'
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import { TitlesForm, VoiceCard, integrationsLine, titlesSummary } from './ChatTitles.jsx'
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import { CategoryTitles, TitlesForm, VoiceCard, integrationsLine, titlesSummary } from './ChatTitles.jsx'
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const RULES = [
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{ id: 'none', label: 'No schedule', hint: 'Nothing is forecast, not even the monthly forced wipe.' },
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@@ -164,6 +164,7 @@ export default function ServerSettings() {
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if (loadError) return <ErrorState error={loadError} />
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if (!data) return <Loading />
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const servers = data.servers || []
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const categories = data.titleCategories || []
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const set = (key) => (e) => {
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const value = e && e.target ? (e.target.type === 'checkbox' ? e.target.checked : e.target.value) : e
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@@ -250,7 +251,7 @@ export default function ServerSettings() {
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? `Next wipe ${nextWipe(s.nextWipe)}, from ${SOURCE[s.nextWipe.source] || s.nextWipe.source}.`
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: 'No wipe schedule set.'}
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</div>
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<div className="dim" style={{ fontSize: '0.76rem', marginTop: 2 }}>{titlesSummary(s.titles, s.titlePush)}</div>
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<div className="dim" style={{ fontSize: '0.76rem', marginTop: 2 }}>{titlesSummary(s.titles, s.titlePush, categories)}</div>
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{zoneHelperNote(s.zoneHelper) && (
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<div style={{ fontSize: '0.76rem', marginTop: 2, color: 'var(--warn, #d9c184)' }}>{zoneHelperNote(s.zoneHelper)}</div>
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)}
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@@ -286,11 +287,14 @@ export default function ServerSettings() {
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<TitlesForm
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key={titling.id}
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server={titling}
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categories={categories}
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onSaved={() => { setTitling(null); setReloads((n) => n + 1) }}
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onCancel={() => setTitling(null)}
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/>
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)}
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<CategoryTitles categories={categories} onSaved={() => setReloads((n) => n + 1)} />
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<VoiceCard />
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</div>
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)
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