fix(rust): protocol 13 step 2 — expiry, plugin loads, the loading hold, NPC names, the link fleet (F2 F5 F6 F7 F8 F13 F14)
The module's half of PLAN_FIXES §6 step 2 (decisions D181-D185, docs#288). - F13/F14 (D170, D183): `world.expired`, recognisable from protocol 13 by its `what`, is handed to core as the resource the zone step ledgered (`world`, `<serverId>:<id>`) through ctx.events.expired, which records it `expired`. coreApi moves to ^1.11.0 (website#209). - F8 (D184): `plugin.loaded` / `plugin.unloaded` mark the permission sync dirty when the plugin added or removed permissions, so an unresolved grant lands on the next tick instead of the fifteen-minute audit. - Catalogue: plugin.loaded/unloaded, world.expired and lease.expired are staff kinds. The last two were never classified (default deny kept them off public pages); the test now covers every event kind through protocol 13. - F7: permission and title pushes hold while the stored hello says `worldReady: false` (a human's "sync now" does not); a failed or refused permission sync now logs at warn. - F2 (D185): the killfeed names an NPC attacker — a family (Scientist, Bandit guard, Bradley APC…) or the prefab without its variant digits (wolf2 → Wolf). - F5/F6: a link code is asked of the servers that minted one in the last six minutes first, then of the rest, each group in parallel; "unsure" only when one of the minting servers is unreachable. - D182: the admin server list carries the ZoneManager helper's state from the hello, and the servers page says what a missing or failed helper costs. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -78,6 +78,9 @@ function reasonToPush({ digest, state, last }) {
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async function syncOne(server, state) {
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if (!state || !state.online || Number(state.protocol) < TITLES_PROTOCOL) return null
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// Not while the world is loading — permSync's reason (PLAN_FIXES F7). The first
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// walk's titles push went with the restart sync, before the save had loaded.
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if (state.worldReady === false) return null
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const held = await model.heldFor(server.id, { wipeId: state.wipeId || null })
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const set = titles.wireSet(held)
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