feat(rust): a Steam account linked on the site is a Rust link (D392, D396)

Registers core's MODULE_API 1.17.0 identity hooks (coreApi ^1.17.0):
onIdentityLinking refuses a Steam id that is another website account's Rust
link (D396); onIdentityLinked writes the Rust link with the PRIMARY KEY as the
race guard, reconciles Teams and raises the linked notice, as /link does.
Unlinking Steam leaves the Rust link (D393); the Rust account page says so.

ci/core-ref.json still pins the 1.15.0 core and must move to the website
branch head carrying 1.17.0 before CI can pass.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-10-19 14:02:53 -05:00
parent f93ba86883
commit b89039142e
8 changed files with 148 additions and 2 deletions

View File

@@ -286,6 +286,71 @@ async function unlinkFromGame(steamId) {
return removed
}
// ── Steam's own sign-in as a second way to link (D392, D393, D396) ─────────
//
// Core's "Link Steam" (STEAM_SIGNIN.md) proves the account with Steam's OpenID
// `check_authentication`, which is at least as strong as a code typed in game:
// so a Steam account linked on the site IS a linked Rust player, beside `/link`.
// Core asks this module twice through MODULE_API 1.17.0 — before it writes the
// sign-in identity, and after. Unlinking Steam on the site removes only the
// sign-in (D393), so there is no third call: the Rust link stays until it is
// removed on the Rust page or by `/unlink` in game, exactly as one made by code.
const STEAM_ID = /^\d{17}$/
/**
* Core's pre-link check (`api.onIdentityLinking`). Refuses a Steam id that is
* already ANOTHER website account's Rust link (D396) — the same rule as D23 for
* a code, for the same reason: a link here is a privilege path, and moving it
* would hand that account's grants to whoever signed in. Core shows "already
* linked to another account" and nothing is written; staff remove the old link
* if the claim is real. Our own words go to core's log, never to the page.
*/
async function checkSteamSignin({ userId, provider, subject }) {
if (provider !== 'steam') return { ok: true }
const held = await db.getBySteamId(String(subject))
if (held && Number(held.userId) !== Number(userId)) {
return { ok: false, reason: 'in_use', message: `steam ${subject} is the Rust link of user ${held.userId}` }
}
return { ok: true }
}
/**
* Core's linked hook (`api.onIdentityLinked`): the Steam account becomes this
* user's Rust link (D392).
*
* The same write as `confirmOne`, with the PRIMARY KEY as the race guard: if
* somebody else's `/link` landed between core's check and this, the key refuses
* ours and their link stands — the sign-in identity core already wrote is only a
* way to sign in. `name` is the Steam persona name, which is what a Rust player is
* called in game until they rename. No `server_id`: no server minted anything.
*/
async function linkFromSteamSignin({ userId, provider, subject, displayName }) {
if (provider !== 'steam') return
const steamId = String(subject)
if (!STEAM_ID.test(steamId)) return
const held = await db.getBySteamId(steamId)
if (held) {
if (Number(held.userId) !== Number(userId)) {
log.warn('steam sign-in linked an id that is another user\'s Rust link; the Rust link stands', { steamId, userId })
}
return
}
try {
await db.insert({ steamId, userId, name: displayName || null, serverId: null })
} catch (err) {
if (err && (err.code === 'ER_DUP_ENTRY' || err.errno === 1062)) {
log.warn('steam sign-in link lost a race for this id; the other link stands', { steamId, userId })
return
}
throw err
}
log.info('steam account linked through steam sign-in', { steamId, userId })
linksChanged('rust account linked via steam sign-in')
engagement.linked({ userId, steamId, name: displayName || null })
}
/** The admin panel's read: every link this user holds, with per-server totals. */
async function forAdmin(userId) {
const links = await db.listForUserWithPlayer(userId)
@@ -326,5 +391,7 @@ module.exports = {
unlinkOwned,
unlinkAnyOwner,
unlinkFromGame,
checkSteamSignin,
linkFromSteamSignin,
forAdmin,
}