feat(rust): Dangerous Treasures — feed, map, Treasure Hunter, Start a Dangerous Treasures event (PLAN_REDESIGNS §14.3.4)
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Stage 5 of the §14.3 integration plan, on protocol 14 (docs
rust-link/PROTOCOL.md §20.8).

- dt.started and dt.won are public kinds, dt.ended a staff kind. The new
  dangerousTreasures.js reads each row per viewer: grid and invaderCount for
  everyone, the winner's name for the presence audience (D376), the position,
  the step's key, the winner's Steam id and the invaders for staff.
- Feed lines in the World events filter: "A Dangerous Treasures event has
  started · K12", "Alice won the treasure · K12 · 3 players fought for it".
- Triggers rust.dt.started (with byEvent) and rust.dt.won, public, cooldown
  subject the server, names only.
- eventDangerousTreasures.js: rust.dt.start, "Start a Dangerous Treasures
  event" (risk change, reversible none, budget rust.dt.events), server and
  difficulty. Refused at verify where the server said DT is not loaded or
  console.plugins is false (Rust-Plugins#34). dt-not-ready answers "Dangerous
  Treasures is not ready yet" with retryAfterMs 600000 (D365, D371);
  dt-no-spot retries on core's delay; DT's own refusals are permanent.
- Treasure Hunter (D375): treasuresWon -> treasures_won, the title category
  treasureswon, and a sortable Treasures column shown where the server
  reports DT or a row counts one.
- The map draws a running chest on the world layer; the server settings'
  plugin line names DT and whether a step can start one, from the
  integrations read's new `console`.
- coreApi ^1.15.0, ci/core-ref.json pinned to website main at #215's merge.
  ci/bundle.json ships the two new files; swagger fragment and engagement
  manifest regenerated; README lists DT.

Server 627/627 (16 new in test/dangerousTreasures.test.js) and every check;
client 92/92, build and externals. Booted against the pinned core: 45
triggers, 13 actions, 11 budgets, 21 option sources; 89 routes unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-10-15 06:45:30 -05:00
parent 6802dbf5f9
commit bfe9b5b18d
32 changed files with 1136 additions and 33 deletions

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@@ -127,6 +127,14 @@ one now, kept when the run ends: an airdrop or a patrol helicopter can be sent t
**PvP zones** layer (public by default, set in Admin → Rust visibility) and as a public feed line —
*"A PvP zone opened around the downed patrol helicopter · G7 · for 10 min"* — that names nobody.
Its zones are its own: no step and no trigger (`docs/modules/rust/PLAN_REDESIGNS.md` §14.3.3).
- **Dangerous Treasures** (nivex, 3.0.0). With it: a treasure event starting and being won are public
feed lines and triggers (*"Alice won the treasure · K12 · 3 players fought for it"*, the name only
for the presence audience), a running chest is on the live map's world layer, the **Treasures**
leaderboard column and the *Treasure Hunter* title count the chests a player emptied, and the step
**Start a Dangerous Treasures event** opens one at a chosen difficulty where DT picks. In the first
ten minutes after DT loads the step says "Dangerous Treasures is not ready yet" and tries again ten
minutes later. Refused where DT is absent, or where the framework cannot run DT's console command
(`docs/modules/rust/PLAN_REDESIGNS.md` §14.3.4).
News and event lines said in chat can wear one styled group's title and colours — the
**announcement voice**, chosen in Admin → Rust servers. The line is said by the bridge plugin with no