feat(rust): Dangerous Treasures — feed, map, Treasure Hunter, Start a Dangerous Treasures event (PLAN_REDESIGNS §14.3.4)
Stage 5 of the §14.3 integration plan, on protocol 14 (docs rust-link/PROTOCOL.md §20.8). - dt.started and dt.won are public kinds, dt.ended a staff kind. The new dangerousTreasures.js reads each row per viewer: grid and invaderCount for everyone, the winner's name for the presence audience (D376), the position, the step's key, the winner's Steam id and the invaders for staff. - Feed lines in the World events filter: "A Dangerous Treasures event has started · K12", "Alice won the treasure · K12 · 3 players fought for it". - Triggers rust.dt.started (with byEvent) and rust.dt.won, public, cooldown subject the server, names only. - eventDangerousTreasures.js: rust.dt.start, "Start a Dangerous Treasures event" (risk change, reversible none, budget rust.dt.events), server and difficulty. Refused at verify where the server said DT is not loaded or console.plugins is false (Rust-Plugins#34). dt-not-ready answers "Dangerous Treasures is not ready yet" with retryAfterMs 600000 (D365, D371); dt-no-spot retries on core's delay; DT's own refusals are permanent. - Treasure Hunter (D375): treasuresWon -> treasures_won, the title category treasureswon, and a sortable Treasures column shown where the server reports DT or a row counts one. - The map draws a running chest on the world layer; the server settings' plugin line names DT and whether a step can start one, from the integrations read's new `console`. - coreApi ^1.15.0, ci/core-ref.json pinned to website main at #215's merge. ci/bundle.json ships the two new files; swagger fragment and engagement manifest regenerated; README lists DT. Server 627/627 (16 new in test/dangerousTreasures.test.js) and every check; client 92/92, build and externals. Booted against the pinned core: 45 triggers, 13 actions, 11 budgets, 21 option sources; 89 routes unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -127,6 +127,14 @@ one now, kept when the run ends: an airdrop or a patrol helicopter can be sent t
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**PvP zones** layer (public by default, set in Admin → Rust visibility) and as a public feed line —
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*"A PvP zone opened around the downed patrol helicopter · G7 · for 10 min"* — that names nobody.
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Its zones are its own: no step and no trigger (`docs/modules/rust/PLAN_REDESIGNS.md` §14.3.3).
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- **Dangerous Treasures** (nivex, 3.0.0). With it: a treasure event starting and being won are public
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feed lines and triggers (*"Alice won the treasure · K12 · 3 players fought for it"*, the name only
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for the presence audience), a running chest is on the live map's world layer, the **Treasures**
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leaderboard column and the *Treasure Hunter* title count the chests a player emptied, and the step
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**Start a Dangerous Treasures event** opens one at a chosen difficulty where DT picks. In the first
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ten minutes after DT loads the step says "Dangerous Treasures is not ready yet" and tries again ten
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minutes later. Refused where DT is absent, or where the framework cannot run DT's console command
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(`docs/modules/rust/PLAN_REDESIGNS.md` §14.3.4).
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News and event lines said in chat can wear one styled group's title and colours — the
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**announcement voice**, chosen in Admin → Rust servers. The line is said by the bridge plugin with no
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