feat(rust): Dangerous Treasures — feed, map, Treasure Hunter, Start a Dangerous Treasures event (PLAN_REDESIGNS §14.3.4)
Stage 5 of the §14.3 integration plan, on protocol 14 (docs rust-link/PROTOCOL.md §20.8). - dt.started and dt.won are public kinds, dt.ended a staff kind. The new dangerousTreasures.js reads each row per viewer: grid and invaderCount for everyone, the winner's name for the presence audience (D376), the position, the step's key, the winner's Steam id and the invaders for staff. - Feed lines in the World events filter: "A Dangerous Treasures event has started · K12", "Alice won the treasure · K12 · 3 players fought for it". - Triggers rust.dt.started (with byEvent) and rust.dt.won, public, cooldown subject the server, names only. - eventDangerousTreasures.js: rust.dt.start, "Start a Dangerous Treasures event" (risk change, reversible none, budget rust.dt.events), server and difficulty. Refused at verify where the server said DT is not loaded or console.plugins is false (Rust-Plugins#34). dt-not-ready answers "Dangerous Treasures is not ready yet" with retryAfterMs 600000 (D365, D371); dt-no-spot retries on core's delay; DT's own refusals are permanent. - Treasure Hunter (D375): treasuresWon -> treasures_won, the title category treasureswon, and a sortable Treasures column shown where the server reports DT or a row counts one. - The map draws a running chest on the world layer; the server settings' plugin line names DT and whether a step can start one, from the integrations read's new `console`. - coreApi ^1.15.0, ci/core-ref.json pinned to website main at #215's merge. ci/bundle.json ships the two new files; swagger fragment and engagement manifest regenerated; README lists DT. Server 627/627 (16 new in test/dangerousTreasures.test.js) and every check; client 92/92, build and externals. Booted against the pinned core: 45 triggers, 13 actions, 11 budgets, 21 option sources; 89 routes unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -70,6 +70,12 @@ const PUBLIC_KINDS = Object.freeze([
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// names nobody, and `dynamicPvp.shapeFor` keeps its position for staff and an
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// operator's own event names off public pages.
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'pvp.zone.created',
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// Protocol 14: a Dangerous Treasures event opened, and was won
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// (PLAN_REDESIGNS §14.3.4). Public as kinds, read per viewer by
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// `dangerousTreasures.shapeFor` as a world event is: the winner's name only
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// for the presence audience, Steam ids and the position only for staff.
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'dt.started',
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'dt.won',
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])
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/**
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@@ -135,6 +141,9 @@ const STAFF_KINDS = Object.freeze([
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// Protocol 14 (§14.3.3): a Dynamic PVP zone closed. The plan keeps its close
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// a staff line: the public learns a zone opened, and the map shows it going.
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'pvp.zone.deleted',
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// Protocol 14 (§14.3.4): a Dangerous Treasures event ended, won or not. The
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// plan keeps it staff's; the map shows the chest go.
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'dt.ended',
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])
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/**
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