feat(rust): Dangerous Treasures — feed, map, Treasure Hunter, Start a Dangerous Treasures event (PLAN_REDESIGNS §14.3.4)
Stage 5 of the §14.3 integration plan, on protocol 14 (docs rust-link/PROTOCOL.md §20.8). - dt.started and dt.won are public kinds, dt.ended a staff kind. The new dangerousTreasures.js reads each row per viewer: grid and invaderCount for everyone, the winner's name for the presence audience (D376), the position, the step's key, the winner's Steam id and the invaders for staff. - Feed lines in the World events filter: "A Dangerous Treasures event has started · K12", "Alice won the treasure · K12 · 3 players fought for it". - Triggers rust.dt.started (with byEvent) and rust.dt.won, public, cooldown subject the server, names only. - eventDangerousTreasures.js: rust.dt.start, "Start a Dangerous Treasures event" (risk change, reversible none, budget rust.dt.events), server and difficulty. Refused at verify where the server said DT is not loaded or console.plugins is false (Rust-Plugins#34). dt-not-ready answers "Dangerous Treasures is not ready yet" with retryAfterMs 600000 (D365, D371); dt-no-spot retries on core's delay; DT's own refusals are permanent. - Treasure Hunter (D375): treasuresWon -> treasures_won, the title category treasureswon, and a sortable Treasures column shown where the server reports DT or a row counts one. - The map draws a running chest on the world layer; the server settings' plugin line names DT and whether a step can start one, from the integrations read's new `console`. - coreApi ^1.15.0, ci/core-ref.json pinned to website main at #215's merge. ci/bundle.json ships the two new files; swagger fragment and engagement manifest regenerated; README lists DT. Server 627/627 (16 new in test/dangerousTreasures.test.js) and every check; client 92/92, build and externals. Booted against the pinned core: 45 triggers, 13 actions, 11 budgets, 21 option sources; 89 routes unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -21,7 +21,8 @@ const crypto = require('node:crypto')
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/**
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* The categories a rule may rank (PLAN_REDESIGNS §5, D172): the twenty-three
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* conditions and their shipped titles, the richest (§11.2.2, Magnate), the
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* two world-event counts (§14.3.1, Safecracker and Scavenger), plus
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* two world-event counts (§14.3.1, Safecracker and Scavenger), Dangerous
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* Treasures won (§14.3.4, Treasure Hunter), plus
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* `playtime`, which predates them and has no default title, so a playtime rule
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* always carries its own text.
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*
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@@ -69,6 +70,8 @@ const STATS = {
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// Protocol 14, Rust's own world events (D356): a hack counts for its starter, once per crate.
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crateshacked: { label: 'Locked crates hacked', title: 'Safecracker', source: { sum: 'crates_hacked' } },
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dropslooted: { label: 'Airdrops looted first', title: 'Scavenger', source: { sum: 'drops_looted' } },
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// Protocol 14, Dangerous Treasures (D375): a chest counts for the player who emptied it.
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treasureswon: { label: 'Dangerous Treasures won', title: 'Treasure Hunter', source: { sum: 'treasures_won' } },
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richest: { label: 'Richest (Economics)', title: 'Magnate', source: { balance: 'balance' } },
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playtime: { label: 'Playtime', title: null, source: { sum: 'playtime_sec' } },
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profilekills: { label: 'Kills of an NPC profile', title: null, source: { npcProfile: true } },
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