feat(rust): Dangerous Treasures — feed, map, Treasure Hunter, Start a Dangerous Treasures event (PLAN_REDESIGNS §14.3.4)
Stage 5 of the §14.3 integration plan, on protocol 14 (docs rust-link/PROTOCOL.md §20.8). - dt.started and dt.won are public kinds, dt.ended a staff kind. The new dangerousTreasures.js reads each row per viewer: grid and invaderCount for everyone, the winner's name for the presence audience (D376), the position, the step's key, the winner's Steam id and the invaders for staff. - Feed lines in the World events filter: "A Dangerous Treasures event has started · K12", "Alice won the treasure · K12 · 3 players fought for it". - Triggers rust.dt.started (with byEvent) and rust.dt.won, public, cooldown subject the server, names only. - eventDangerousTreasures.js: rust.dt.start, "Start a Dangerous Treasures event" (risk change, reversible none, budget rust.dt.events), server and difficulty. Refused at verify where the server said DT is not loaded or console.plugins is false (Rust-Plugins#34). dt-not-ready answers "Dangerous Treasures is not ready yet" with retryAfterMs 600000 (D365, D371); dt-no-spot retries on core's delay; DT's own refusals are permanent. - Treasure Hunter (D375): treasuresWon -> treasures_won, the title category treasureswon, and a sortable Treasures column shown where the server reports DT or a row counts one. - The map draws a running chest on the world layer; the server settings' plugin line names DT and whether a step can start one, from the integrations read's new `console`. - coreApi ^1.15.0, ci/core-ref.json pinned to website main at #215's merge. ci/bundle.json ships the two new files; swagger fragment and engagement manifest regenerated; README lists DT. Server 627/627 (16 new in test/dangerousTreasures.test.js) and every check; client 92/92, build and externals. Booted against the pinned core: 45 triggers, 13 actions, 11 budgets, 21 option sources; 89 routes unchanged. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -347,6 +347,9 @@ async function integrations(req, res) {
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ok: Boolean(data),
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status: result.status,
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integrations: data && data.integrations ? data.integrations : null,
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// Protocol 14 (D363): whether the framework runs another plugin's console
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// command from code, which a Dangerous Treasures step needs.
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console: data && data.console ? data.console : null,
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})
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} catch (err) {
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log.error('failed to read integrations', { server: id, error: err.message })
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@@ -209,7 +209,7 @@ adminRustRouter.get(
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'/servers/:id/integrations',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Which optional mods a server has loaded'
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// #swagger.description = 'Asks the game, live, whether BetterChat and PopupNotifications are loaded, and which versions. Both are optional: without BetterChat titles and group styles wait for it, and without PopupNotifications a popup is refused with a reason. `integrations` is null when the game could not be asked or its plugin is older than protocol 12, and `status` then says why.'
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// #swagger.description = 'Asks the game, live, whether BetterChat and PopupNotifications are loaded, and which versions. Both are optional: without BetterChat titles and group styles wait for it, and without PopupNotifications a popup is refused with a reason. `integrations` is null when the game could not be asked or its plugin is older than protocol 12, and `status` then says why. `console` (protocol 14, D363) says whether the server’s framework runs another plugin’s console command from code, which a Start a Dangerous Treasures event step needs.'
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// #swagger.parameters['id'] = { in: 'path', required: true, description: 'The server’s slug', schema: { type: 'string' } }
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/* #swagger.responses[200] = { description: 'What the server has loaded', content: { "application/json": { schema: { $ref: "#/components/schemas/RustIntegrations" } } } } */
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/* #swagger.responses[404] = { description: 'No such server, or it is disabled' } */
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@@ -12,6 +12,7 @@
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const core = require('../../core')
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const clans = require('../../model/clans/clans.model')
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const dangerousTreasures = require('../../dangerousTreasures')
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const economics = require('../../model/economics/economics.model')
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const events = require('../../model/events/events.model')
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const map = require('../../model/map/map.model')
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@@ -119,6 +120,9 @@ async function listLeaderboard(req, res) {
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// reports Economics. `economics` is null otherwise, and the rows carry no
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// `balance`, so a page shows the column exactly when there is one.
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const econ = await economics.forServer(req.params.id)
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// Treasure Hunter's column (D375): on a server that reports Dangerous
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// Treasures, and on any page whose rows already count a treasure won.
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const dt = dangerousTreasures.reportOf(await serversDb.dtReportFor(req.params.id).catch(() => null))
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const withBalance = econ.loaded && wipeId ? { startingBalance: econ.startingBalance } : null
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const [rows, held] = await Promise.all([
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@@ -140,6 +144,7 @@ async function listLeaderboard(req, res) {
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// past wipe was.
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leaderboard: rows.map((row) => ({ ...row, titles: held.get(row.steamId) || [] })),
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economics: withBalance,
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dangerousTreasures: Boolean((dt.dangerousTreasures && dt.dangerousTreasures.loaded) || rows.some((r) => r.treasuresWon > 0)),
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})
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} catch (err) {
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log.error('failed to read the leaderboard', { server: req.params.id, error: err.message })
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@@ -82,10 +82,10 @@ rustRouter.get(
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'/servers/:id/leaderboard',
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// #swagger.tags = ['Public · Rust']
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// #swagger.summary = 'The leaderboard for one Rust server'
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// #swagger.description = 'Per-wipe when `wipe` is given, all-time otherwise. All-time is the per-wipe rows summed rather than a second set of counters, so a wipe splits a player’s history without ending it. `lastSeen` is withheld below the operator’s presence audience: a gather tally refreshes it every minute a player is on, so it would name who is online. Each row carries `titles`: the chat titles that player holds now, as `[{ text, color }]` in the order the game shows them, and an empty list for a player with none. Titles rank the CURRENT wipe whichever wipe the page asks for, and are set by the operator’s rules. On a server that reports Economics, and only for one wipe, each row also carries `balance` (its last known coin balance, null when none was reported) and the answer carries `economics: { startingBalance }` (PLAN_REDESIGNS §11.2.2); `economics` is null otherwise. `sort=balance` ranks the richest, and only balances above the starting balance are on it (D336).'
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// #swagger.description = 'Per-wipe when `wipe` is given, all-time otherwise. All-time is the per-wipe rows summed rather than a second set of counters, so a wipe splits a player’s history without ending it. `lastSeen` is withheld below the operator’s presence audience: a gather tally refreshes it every minute a player is on, so it would name who is online. Each row carries `titles`: the chat titles that player holds now, as `[{ text, color }]` in the order the game shows them, and an empty list for a player with none. Titles rank the CURRENT wipe whichever wipe the page asks for, and are set by the operator’s rules. On a server that reports Economics, and only for one wipe, each row also carries `balance` (its last known coin balance, null when none was reported) and the answer carries `economics: { startingBalance }` (PLAN_REDESIGNS §11.2.2); `economics` is null otherwise. `sort=balance` ranks the richest, and only balances above the starting balance are on it (D336). Each row carries `treasuresWon` (Dangerous Treasures chests emptied, Treasure Hunter’s count, PLAN_REDESIGNS §14.3.4), and the answer carries `dangerousTreasures: true` where the server reports Dangerous Treasures or a row already counts one, which is when a page shows that column.'
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// #swagger.parameters['id'] = { in: 'path', required: true, description: 'The server’s slug', schema: { type: 'string' } }
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// #swagger.parameters['wipe'] = { in: 'query', required: false, description: 'Restrict to one wipe id', schema: { type: 'string' } }
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// #swagger.parameters['sort'] = { in: 'query', required: false, description: 'kills, deaths, npcKills, playtime, cratesHacked, dropsLooted, or balance (one wipe on a server with Economics)', schema: { type: 'string' } }
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// #swagger.parameters['sort'] = { in: 'query', required: false, description: 'kills, deaths, npcKills, playtime, cratesHacked, dropsLooted, treasuresWon, or balance (one wipe on a server with Economics)', schema: { type: 'string' } }
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// #swagger.parameters['limit'] = { in: 'query', required: false, description: 'Rows to return, capped at 200', schema: { type: 'integer' } }
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/* #swagger.responses[200] = { description: 'The leaderboard' } */
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siteMode,
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