feat(rust): the rewards — tally, kit reward, chat and the news leg (phase 13b, protocol 10)

Four event verbs and the announce leg, per PLAN.md §29:

- rust.participation.open / .collect: the plugin counts who takes part
  (seconds, kills or both, in a zone this run opened or the whole server)
  and collect files them as the run's participants, keyed by Steam id.
- rust.kit.entitle: the five recipient modes (D101), rows in the new
  rust_perm_run_grants (D84) unioned into the permission push, one extra
  use of the kit per reward as site-held credits on perm.sync (D103),
  and the rust.kit.entitled notice deferred from phase 10 (D64).
- rust.announce: one server or every server (D105).
- rust.chat announce leg, speaking only on servers whose new news switch
  is on (D104) - a card on Admin -> Rust visibility (D106).

Budgets rust.grants and rust.announcements; the kit source and four
fixed-choice sources (core has no enum param type). rust_perm_run_grants
carries core's idempotency key so a revert of a lost answer can find its
rows. Protocol 10.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-09-24 07:00:44 -05:00
parent 9753dda4af
commit cc185db26b
27 changed files with 2096 additions and 45 deletions

View File

@@ -560,6 +560,24 @@ module.exports = {
},
},
},
news: {
type: 'object',
description: 'Whether a published news post is also said in each server’s in-game chat. Off by default (D104).',
properties: {
servers: {
type: 'array',
items: {
type: 'object',
properties: {
id: { type: 'string', example: 'main' },
name: { type: 'string', example: 'Main · Vanilla' },
enabled: { type: 'boolean', example: true },
on: { type: 'boolean', example: false },
},
},
},
},
},
},
},
RustClanAudience: {
@@ -652,6 +670,12 @@ module.exports = {
example: { main: 'public', pvp: null },
},
clanRoster: { $ref: '#/components/schemas/RustClanAudience' },
news: {
type: 'object',
description: 'A server id to whether a published news post is said in its in-game chat.',
additionalProperties: { type: 'boolean' },
example: { main: true },
},
},
},
RustSidecarProbe: {