feat(rust): Guarded Crate — feed, map, Warden, Place a guarded crate (PLAN_REDESIGNS §14.3.5)
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Stage 6 of the §14.3 integration plan, on protocol 14. Spec: docs
rust-link/PROTOCOL.md §20.9.

- gc.started and gc.ended public, gc.failed staff's; guardedCrate.js reads
  each row per viewer (the clearer's name for the presence audience, Steam id,
  position and key for staff, `won` for everyone).
- Triggers rust.gc.started and rust.gc.ended (a crate a player cleared only).
- The step rust.gc.place: an event from rust.options.gc_events and a world
  call's location; refused at verify for Guarded Crate absent, NpcSpawn missing
  (D364), console unavailable, or an unknown event. Kept (D373); the run log's
  success line says so (D380). Budget rust.gc.crates.
- Warden (D375): guarded_won, title category guardedwon, Crates cleared column.
- Map marker, server settings line, swagger, engagement manifest, bundle, README.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
2026-10-15 12:26:50 -05:00
parent 140bc67fe1
commit da1d74bdff
28 changed files with 1230 additions and 24 deletions

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@@ -46,6 +46,10 @@ const COLUMNS = [
// rows already count a treasure, so the column is there exactly then.
const TREASURES = { key: 'treasuresWon', label: 'Treasures', sort: 'treasuresWon', value: (r) => count(r.treasuresWon) }
// Warden (PLAN_REDESIGNS §14.3.5, D375): guarded crates cleared, shown on the
// same rule from the server's `guardedCrate`.
const GUARDED = { key: 'guardedWon', label: 'Crates cleared', sort: 'guardedWon', value: (r) => count(r.guardedWon) }
const BALANCE = { key: 'balance', label: 'Coins', sort: 'balance', value: (r) => coins(r.balance) }
export default function Leaderboard({ serverId, wipeId, sort, onSort }) {
@@ -104,6 +108,7 @@ function Overall({ serverId, wipeId, sort, onSort }) {
const columns = [
...COLUMNS,
...(data && data.dangerousTreasures ? [TREASURES] : []),
...(data && data.guardedCrate ? [GUARDED] : []),
...(data && data.economics ? [BALANCE] : []),
]
// Present on every row or on none — the server decides per request.

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@@ -47,6 +47,7 @@ const COLOURS = {
supply: '#66bb6a',
crate: '#ffee58',
treasure: '#ffab00',
guarded: '#ff7043',
event: '#ce93d8',
boss: '#d500f9',
online: '#ffffff',
@@ -67,6 +68,8 @@ const WORLD_NAMES = {
crate: 'Locked crate',
// Dangerous Treasures (§14.3.4): its running chests.
treasure: 'Dangerous Treasures chest',
// Guarded Crate (§14.3.5): a crate whose guards still stand.
guarded: 'Guarded crate',
boss: 'Boss',
}

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@@ -55,6 +55,10 @@ export const FEED_KINDS = Object.freeze([
// ending (`dt.ended`) is staff's, and the map shows the chest go.
'dt.started',
'dt.won',
// Guarded Crate (§14.3.5): a crate landing, and one cleared, read per viewer
// like a treasure. A timeout (`gc.failed`) is staff's; the map shows it go.
'gc.started',
'gc.ended',
])
/** The filters the feed offers, and the kinds each one asks the API for. */
@@ -69,7 +73,7 @@ export const FILTERS = Object.freeze([
},
{ id: 'server', label: 'Server', kinds: ['server.wipe', 'server.initialized', 'server.shutdown'] },
{ id: 'bosses', label: 'Bosses', kinds: ['npc.boss.spawned', 'npc.boss.died'] },
{ id: 'world', label: 'World events', kinds: ['world.event', 'pvp.zone.created', 'dt.started', 'dt.won'] },
{ id: 'world', label: 'World events', kinds: ['world.event', 'pvp.zone.created', 'dt.started', 'dt.won', 'gc.started', 'gc.ended'] },
])
export function kindsFor(filterId) {
@@ -168,6 +172,11 @@ export function describe(row) {
case 'dt.ended':
return treasureLine(row.kind, frame)
case 'gc.started':
case 'gc.ended':
case 'gc.failed':
return guardedLine(row.kind, frame)
default:
return { tone: 'other', actor: name, verb: String((row && row.kind) || 'unknown'), subject: null, detail: '' }
}
@@ -377,4 +386,25 @@ function treasureLine(kind, frame) {
: { tone: 'kill', actor: null, verb: 'The treasure was won', subject: null, detail }
}
/**
* Guarded Crate (protocol 14, PLAN_REDESIGNS §14.3.5). The server has read the
* frame for this viewer: `grid`, `won` (whether a player killed the last
* guard), and the clearer's `name` only for the presence audience (D376).
*/
function guardedLine(kind, frame) {
const detail = frame.grid || ''
if (kind === 'gc.started') {
return { tone: 'server', actor: null, verb: 'A guarded crate landed', subject: null, detail }
}
if (kind === 'gc.failed') {
return { tone: 'server', actor: null, verb: 'A guarded crate timed out with its guards standing', subject: null, detail }
}
if (frame.won === false) {
return { tone: 'server', actor: null, verb: 'A guarded crate ended with nobody clearing it', subject: null, detail }
}
return frame.name
? { tone: 'kill', actor: frame.name, verb: 'cleared the guarded crate', subject: null, detail }
: { tone: 'kill', actor: null, verb: 'The guarded crate was cleared', subject: null, detail }
}
export default { describe, FEED_KINDS, FILTERS, kindsFor }

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@@ -264,7 +264,29 @@ export function integrationsLine(r) {
const withBackpacks = r.integrations.backpacks ? `${withEconomics} ${backpacksLine(r.integrations.backpacks)}` : withEconomics
const withTruePve = r.integrations.truePve ? `${withBackpacks} ${truePveLine(r.integrations.truePve)}` : withBackpacks
const withDynamicPvp = r.integrations.dynamicPvp ? `${withTruePve} ${dynamicPvpLine(r.integrations.dynamicPvp)}` : withTruePve
return r.integrations.dangerousTreasures ? `${withDynamicPvp} ${dangerousTreasuresLine(r.integrations.dangerousTreasures, r.console)}` : withDynamicPvp
const withDt = r.integrations.dangerousTreasures ? `${withDynamicPvp} ${dangerousTreasuresLine(r.integrations.dangerousTreasures, r.console)}` : withDynamicPvp
return r.integrations.guardedCrate ? `${withDt} ${guardedCrateLine(r.integrations.guardedCrate, r.console)}` : withDt
}
/**
* Guarded Crate (PLAN_REDESIGNS §14.3.5), from protocol 14, with NpcSpawn beside it
* (D364): its crates on the feed and the map, and whether a step can place one,
* which needs NpcSpawn for the guards and the framework to run its console command.
*/
export function guardedCrateLine(gc, probe) {
const npc = gc.npcSpawn && gc.npcSpawn.loaded ? `NpcSpawn ${gc.npcSpawn.version || ''}`.trim() : null
if (!gc.loaded) {
return `Guarded Crate is not loaded — a step cannot place a guarded crate.${npc ? ` ${npc} is loaded.` : ''}`
}
const name = `Guarded Crate ${gc.version || ''}`.trim()
const events = Array.isArray(gc.events) && gc.events.length ? ` Its events: ${gc.events.join(', ')}.` : ''
if (!npc) {
return `${name} is loaded but NpcSpawn is missing: its events cannot start, and a step cannot place one.`
}
if (probe && probe.plugins === false) {
return `${name} is loaded with ${npc} — its crates show on the feed and the map, but this framework cannot run its console command, so a step cannot place one (Rust-Plugins#34).${events}`
}
return `${name} is loaded with ${npc} — its crates show on the feed and the map, and a step may place one.${events}`
}
/**