feat(safety): report, block and hide chat lines (MODULE_API 1.21.0)
USER_SAFETY.md step 3, the module half of report, block and hide. - server/safety.js registers the rust.chat report target (snapshot for one reader, null when they could not have seen the line; staff's hide and unhide) and the steam game identity (ownersOf from rust_account_links). - The events feed filters chat per reader, in the query: lines from a blocked account's Steam ids, the reader's unlinked Steam-ID blocks and the lines they hid. Signed-in readers get canBlock on each chat line (false for their own and for staff-linked players). Lines staff hid for everyone are left out for everyone but staff, who get them with hidden: true. - rust_events gains hidden_at and hidden_by (ALTER ... IF NOT EXISTS). - POST /admin/rust/chat/:id/hide and /unhide (admin, moderator), logged. - The feed's chat lines get a menu: Report, Hide for me, Block player, and for staff Hide for everyone / Show to everyone again. - coreApi ^1.21.0; ci/core-ref.json pinned to the website#233 merge; routes.manifest.json and swagger-fragment.json regenerated. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -2,7 +2,7 @@
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"id": "rust",
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"name": "Rust",
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"version": "0.1.0",
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"coreApi": "^1.20.0",
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"coreApi": "^1.21.0",
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"server": "server/index.js",
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"client": { "entry": "client/dist/entry.js" },
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"schema": "server/db/schema.sql",
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