feat(rust): the permission manager — the site owns the whole store (D160-D163, D188-D198)
PLAN_REDESIGNS section 1. - Every sync reads the store (perm.inventory), reconciles it against the site's record and its ledger, and pushes. A change made in the game is settled by the server's policy (D161): auto-adopt (default), adopt, or revoke. The first read of a server imports everything (D198). - Groups belong to one server unless an admin shares them (D189), in new id-keyed tables; the old ones are copied once at boot and left unread. Holders may be a Steam account nobody linked (D188). - An in-game change affects that server only (D190): a grant that reaches further gains an exception, a shared group is split. - Never judged: a permission the server does not register right now (an unloaded plugin is not a revocation), and a pair an event lease holds. - A new admin API (server view, grant/revoke with everywhere-or-here, groups by id, share/split, members, drift answers) and a screen on PermissionsManager's flow with a state on every toggle (D162, D163, U-1). - The announcement voice names a group by id; old name settings still read. Walked on both rigs against the walk core: import on an existing install, auto-adopt of a grant and a revoke, a fleet grant's exception, Kits unloaded without loss, a shared group split, adopt and revoke policies. Server 420/420, client 58/58, swagger, imports and route manifest current. Refs #21 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -196,13 +196,15 @@ export function VoiceCard() {
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Say them as
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<select value={data.voice} onChange={(e) => choose(e.target.value)} disabled={busy} style={inputStyle}>
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<option value="">Plain chat</option>
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{data.options.map((o) => <option key={o.group} value={o.group}>{o.group} — {o.title}</option>)}
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{data.options.map((o) => (
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<option key={o.group} value={o.group}>{o.name} — {o.title} ({o.where})</option>
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))}
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</select>
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</label>
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{data.voice && !current && (
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<p style={{ color: '#d08a2a', fontSize: '0.78rem', margin: '8px 0 0' }}>
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The group “{data.voice}” no longer has a chat style, so lines are said in plain chat until it has one again or
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another voice is chosen.
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The chosen group no longer has a chat style, so lines are said in plain chat until it has one again or another
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voice is chosen.
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</p>
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)}
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{current && <p className="dim" style={{ fontSize: '0.74rem', margin: '8px 0 0' }}>The line: <code>{current.format}</code></p>}
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