feat(rust): the permission manager — the site owns the whole store (D160-D163, D188-D198)
PLAN_REDESIGNS section 1. - Every sync reads the store (perm.inventory), reconciles it against the site's record and its ledger, and pushes. A change made in the game is settled by the server's policy (D161): auto-adopt (default), adopt, or revoke. The first read of a server imports everything (D198). - Groups belong to one server unless an admin shares them (D189), in new id-keyed tables; the old ones are copied once at boot and left unread. Holders may be a Steam account nobody linked (D188). - An in-game change affects that server only (D190): a grant that reaches further gains an exception, a shared group is split. - Never judged: a permission the server does not register right now (an unloaded plugin is not a revocation), and a pair an event lease holds. - A new admin API (server view, grant/revoke with everywhere-or-here, groups by id, share/split, members, drift answers) and a screen on PermissionsManager's flow with a state on every toggle (D162, D163, U-1). - The announcement voice names a group by id; old name settings still read. Walked on both rigs against the walk core: import on an existing install, auto-adopt of a grant and a revoke, a fleet grant's exception, Kits unloaded without loss, a shared group split, adopt and revoke policies. Server 420/420, client 58/58, swagger, imports and route manifest current. Refs #21 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -187,14 +187,19 @@ test('a voice has no sender: no username, and no stray colon where BetterChat’
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test('the desired set carries a style per field, and its value moves the digest but not the row’s identity', () => {
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const model = require('../model/permissions/permissions.model')
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const base = {
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groups: [{ name: 'staff', title: 'Staff', rank: 0, scope: '*' }],
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groups: [{ id: 1, name: 'staff', title: 'Staff', rank: 0, parent: '', allServers: true }],
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groupServers: [],
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groupPermissions: [],
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members: [],
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steamMembers: [],
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grants: [],
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steamGrants: [],
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exceptions: [],
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steamIdsByUser: new Map(),
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// A style belongs to a group ROW since groups became per server (D189).
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groupChat: [
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{ groupName: 'staff', field: 'Title', value: '[Staff]' },
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{ groupName: 'staff', field: 'TitleColor', value: '#ff0000' },
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{ groupId: 1, field: 'Title', value: '[Staff]' },
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{ groupId: 1, field: 'TitleColor', value: '#ff0000' },
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],
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}
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const a = model.buildDesired('main', base)
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@@ -282,8 +287,9 @@ test('a style field landed only when BetterChat took it; drift keeps the game’
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assert.ok(!deletes.some((d) => d.includes('gone')), 'a group BetterChat has not removed stays, to be retired again')
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assert.ok(!deletes.some((d) => d.includes('chat-group')), 'a chat-group retirement is not a ledger row')
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// Protocol 13: every "needs a person" row says which way it went.
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const drift = queries.find((q) => q.sql.startsWith('INSERT INTO rust_perm_drift'))
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assert.deepStrictEqual(drift.params, ['main', 'chat-field', 'staff', 'TitleColor', '#123456'])
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assert.deepStrictEqual(drift.params, ['main', 'chat-field', 'staff', 'TitleColor', '#123456', 'changed'])
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})
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test('with BetterChat absent no style field landed, and a withdrawn style is kept for later', async () => {
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