feat(rust): mod configuration from the site, and an editor that will not rewrite a float
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R18's two tiers: a form generated from a config file's own values, and raw JSON
for what a form cannot express. Admin → Rust mod config, one live round trip per
action, nothing cached between a browser and a game host's disk.

`configEdit.js` is the part that could not be done naively. JavaScript cannot
tell `1` from `1.0`, and both mod frameworks deserialize a config into typed C#
classes — so a read-modify-write silently rewrites every whole-numbered float as
an integer on fields nobody touched, and a plugin that then throws at load does
not come back. It never parses, mutates and re-serialises: it records the SOURCE
SPAN of every value and splices literals into them, so an untouched `1.0` is
still `1.0` and a number an admin types travels as text the whole way (D35/D36).

The bridge's own config is editable with `Host`, `Port` and `ServerId` locked,
in the form and in the raw tier, because either would cut the link carrying the
edit or strand every row this site holds (D38). Credentials render masked with a
reveal; the raw tier shows them (D37) and the audit trail never does.

`rust_config_writes` records every save including the refused and the rolled
back — an operator asking why a setting is not what they set needs to see that
somebody tried.

Three defects a browser walk found that 179 green tests did not:

* every save of the bridge's own config was refused while the page said the
  opposite — a `<select>` whose value matches no `<option>` shows the first one,
  so the reload guess `RunicGateway` was on the wire and "nothing" was on the
  screen;
* `btn ghost` is not a class this platform defines (`.btn-ghost` is), so every
  secondary button in this module has rendered as a primary one since phase 7 —
  here it made the open file and the active tier indistinguishable;
* a save's refusal rendered at the top of a long form, far from the button.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PMH6bw1jXMgbyF3ZWGEzSM
This commit is contained in:
2026-09-22 08:55:28 -05:00
parent b1abd87c3d
commit e54ae3afb9
21 changed files with 2862 additions and 21 deletions

View File

@@ -147,6 +147,34 @@ export const adminPermissions = {
req('/admin/rust/permissions/sync', { method: 'POST', body: serverId ? { serverId } : {} }),
}
// ── admin · mod configuration (R18) ───────────────────────────────────────
//
// Every call here is a LIVE round trip to a game host, which makes this the only
// section of this file where a call can be slow, or fail because a server is
// off. Nothing is cached anywhere between the browser and the host's disk: a
// cached config is an edit an operator made over SSH that this website then
// silently overwrote.
//
// `save` carries a `version` the host issued with the file. Send a stale one and
// the answer is a 409 with the current file attached, rather than an overwrite
// of whatever somebody else changed in the meantime.
export const adminConfig = {
files: (serverId) => req(`/admin/rust/config/${encodeURIComponent(serverId)}/files`),
file: (serverId, path) =>
req(`/admin/rust/config/${encodeURIComponent(serverId)}/file${query({ path })}`),
// Two tiers, one route. `edits` is the generated form — pointers and literals,
// type-preserving — and `text` is the raw document. A number travels as TEXT
// in both: `1.0` parsed into a JavaScript number and sent back as `1` is the
// whole failure this feature was designed around.
save: (serverId, body) =>
req(`/admin/rust/config/${encodeURIComponent(serverId)}/file`, { method: 'POST', body }),
writes: (serverId, limit = null) =>
req(`/admin/rust/config/${encodeURIComponent(serverId)}/writes${query({ limit })}`),
}
// ── the admin.users.detail extension slot ─────────────────────────────────
//
// The client half of R13's first slot. Core hands the component a `userId` and
@@ -189,6 +217,7 @@ export default {
playerLinks,
admin,
adminPermissions,
adminConfig,
adminUserLinks,
adminUserPermissions,
BASE,