feat(rust): Rust's own world events — feed, credit rule, triggers, Call a world event (PLAN_REDESIGNS §14.3.1)
The site half of stage 1, on protocol 14: - server/worldEvents.js: the 24 types, D372's four credit rules, the grid from the map's geometry (none off the map), and the per-viewer reading. - The feed serves `world.event` (a public kind): an unknown type is staff's; the event and its grid are public; names only for the presence audience (D376); Steam ids and positions only for staff (D353). A downed one carries `credited`/`creditedCount` by the server's rule. Client lines for all 24 types and a World events filter. - rust_servers.credit_rule (blow, last, most, all; default blow), set on the server's settings. Ingest counts heli_kills (patrol helicopters and Chinooks, D379) and apc_kills from `world.event` by that rule, so the line and Rotorbane / Tankbreaker agree. A protocol-13 tally's heliKills/apcKills still add as before. - The tally's cratesHacked / dropsLooted → crates_hacked / drops_looted; title categories Safecracker and Scavenger (D356); leaderboard columns Crates hacked and Drops looted, sortable (D377). - 24 engagement triggers rust.world.<event> (D355): ceiling everyone, cooldown subject the server and event (crates add where), names only. - server/eventWorldCall.js: rust.world.call, "Call a world event" (risk change, reversible none, budget rust.world.calls). A position for an airdrop or a patrol helicopter only; the Chinook takes none (D378). Server 585/585 (22 new in test/worldEvents.test.js), client 84/84, every check; booted against the pinned core (43 triggers, 12 actions, 10 budgets, 20 option sources), routes.manifest unchanged at 89. Engagement manifest and swagger fragment regenerated. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
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@@ -148,6 +148,9 @@ const TITLE_SUMS = {
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rockets: 'rockets',
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explosives: 'explosives',
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missions: 'missions',
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// Protocol 14 (D356): Safecracker and Scavenger.
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cratesHacked: 'crates_hacked',
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dropsLooted: 'drops_looted',
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}
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/** The two *best* fields and their columns: the longest single kill, never a sum. */
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@@ -339,7 +342,15 @@ async function recentEvents({ serverId, kinds, wipeId = null, limit = 50 }) {
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*/
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async function leaderboard({ serverId, wipeId = null, sort = 'kills', limit = 25, balanceFloor = null }) {
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const byBalance = sort === 'balance' && wipeId && Number.isFinite(balanceFloor)
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const column = { kills: 'kills', deaths: 'deaths', npcKills: 'npc_kills', playtime: 'playtime_sec' }[sort] || 'kills'
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const column = {
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kills: 'kills',
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deaths: 'deaths',
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npcKills: 'npc_kills',
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playtime: 'playtime_sec',
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// Protocol 14 (D356, D377): the columns Safecracker and Scavenger bring.
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cratesHacked: 'crates_hacked',
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dropsLooted: 'drops_looted',
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}[sort] || 'kills'
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const params = [serverId]
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let where = 's.server_id = ?'
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@@ -363,6 +374,8 @@ async function leaderboard({ serverId, wipeId = null, sort = 'kills', limit = 25
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SUM(s.npc_kills) AS npcKills,
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SUM(s.structures) AS structures,
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SUM(s.playtime_sec) AS playtimeSec,
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SUM(s.crates_hacked) AS cratesHacked,
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SUM(s.drops_looted) AS dropsLooted,
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MAX(s.balance) AS balance,
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MAX(s.last_seen) AS lastSeen
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FROM ${STATS} s
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