feat(rust): Rust's own world events — feed, credit rule, triggers, Call a world event (PLAN_REDESIGNS §14.3.1)
The site half of stage 1, on protocol 14: - server/worldEvents.js: the 24 types, D372's four credit rules, the grid from the map's geometry (none off the map), and the per-viewer reading. - The feed serves `world.event` (a public kind): an unknown type is staff's; the event and its grid are public; names only for the presence audience (D376); Steam ids and positions only for staff (D353). A downed one carries `credited`/`creditedCount` by the server's rule. Client lines for all 24 types and a World events filter. - rust_servers.credit_rule (blow, last, most, all; default blow), set on the server's settings. Ingest counts heli_kills (patrol helicopters and Chinooks, D379) and apc_kills from `world.event` by that rule, so the line and Rotorbane / Tankbreaker agree. A protocol-13 tally's heliKills/apcKills still add as before. - The tally's cratesHacked / dropsLooted → crates_hacked / drops_looted; title categories Safecracker and Scavenger (D356); leaderboard columns Crates hacked and Drops looted, sortable (D377). - 24 engagement triggers rust.world.<event> (D355): ceiling everyone, cooldown subject the server and event (crates add where), names only. - server/eventWorldCall.js: rust.world.call, "Call a world event" (risk change, reversible none, budget rust.world.calls). A position for an airdrop or a patrol helicopter only; the Chinook takes none (D378). Server 585/585 (22 new in test/worldEvents.test.js), client 84/84, every check; booted against the pinned core (43 triggers, 12 actions, 10 budgets, 20 option sources), routes.manifest unchanged at 89. Engagement manifest and swagger fragment regenerated. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
This commit is contained in:
@@ -428,6 +428,13 @@ const worldOwned = (server, { runId } = {}) =>
|
||||
const worldZone = (server, body) => request(server, '/world/zone', { method: 'POST', body })
|
||||
const worldPlace = (server, body) => request(server, '/world/place', { method: 'POST', body })
|
||||
|
||||
/**
|
||||
* Run one of the game's own world events for a run (protocol 14, §20.5). `data.kind`
|
||||
* is `world.called` (with `called`, and `repeat: true` for a key the plugin has
|
||||
* seen) or `world.error` with a reason. What it starts is kept: there is no revert.
|
||||
*/
|
||||
const worldCall = (server, body) => request(server, '/world/call', { method: 'POST', body })
|
||||
|
||||
/**
|
||||
* Give back what a run owns: named ids, else everything under a key, else the
|
||||
* whole run. `data` lists `removed`, `gone` (already not there — a success)
|
||||
@@ -564,6 +571,7 @@ module.exports = {
|
||||
worldOwned,
|
||||
worldZone,
|
||||
worldPlace,
|
||||
worldCall,
|
||||
worldRevert,
|
||||
tallyOpen,
|
||||
tallySnapshot,
|
||||
|
||||
Reference in New Issue
Block a user