RunicNPC stage 5 on the site (docs runicnpc/PLAN.md, D253-D272):
- profiles gain the guard role, faction, relations (its own exceptions),
alertRadius, turrets, hurtByPlayers, hurtsPlayers and kitUse, checked in
RunicNPC's order and words, and defaulting to "players only" (D255);
- the faction table: one site-wide table, one row per pair and both ways
(D254, D268), stored in rust_npc_factions, edited on the NPC profiles page
(PUT /admin/rust/npcs/factions), pushed to every server with its
profiles and hashed with them, and a standalone server's own pairs
adopted at its first push with the site's winning (D244, D251);
- the Place NPCs step takes escort (a Steam id or a {placeholder}), an ally
(a clan from the new rust.options.clans source, or the team of a player)
and tether (the zone this event made), for a RunicNPC profile only
(D269, D270, D272);
- a placement may be held inside a zone (tether, D272);
- the bridge's RunicNPC API floor is 4.
Tests: 488 server, 66 client. routes.manifest.json regenerated against the
pinned core (one route added).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Admin: /admin/rust/npcs for profiles (create, change, delete, restore a
replaced one, push now) and each server's placements (list, add from a map
point, change, remove, rename, respawn). Public: the profiles a leaderboard
ranks by, one profile's ranking counted as the profile says (D247, D250), and
one player's kills by profile (D252). Player: your own kills by profile.
The Place NPCs step offers the site's profiles first, then Rust's own
(D243). rust.npc.died and rust.npc.health are triggers a phase can wait on.
A title rule can rank a profile's kills. Swagger fragment, engagement and
route manifests regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY