Stage 5 of the §14.3 integration plan, on protocol 14 (docs
rust-link/PROTOCOL.md §20.8).
- dt.started and dt.won are public kinds, dt.ended a staff kind. The new
dangerousTreasures.js reads each row per viewer: grid and invaderCount for
everyone, the winner's name for the presence audience (D376), the position,
the step's key, the winner's Steam id and the invaders for staff.
- Feed lines in the World events filter: "A Dangerous Treasures event has
started · K12", "Alice won the treasure · K12 · 3 players fought for it".
- Triggers rust.dt.started (with byEvent) and rust.dt.won, public, cooldown
subject the server, names only.
- eventDangerousTreasures.js: rust.dt.start, "Start a Dangerous Treasures
event" (risk change, reversible none, budget rust.dt.events), server and
difficulty. Refused at verify where the server said DT is not loaded or
console.plugins is false (Rust-Plugins#34). dt-not-ready answers "Dangerous
Treasures is not ready yet" with retryAfterMs 600000 (D365, D371);
dt-no-spot retries on core's delay; DT's own refusals are permanent.
- Treasure Hunter (D375): treasuresWon -> treasures_won, the title category
treasureswon, and a sortable Treasures column shown where the server
reports DT or a row counts one.
- The map draws a running chest on the world layer; the server settings'
plugin line names DT and whether a step can start one, from the
integrations read's new `console`.
- coreApi ^1.15.0, ci/core-ref.json pinned to website main at #215's merge.
ci/bundle.json ships the two new files; swagger fragment and engagement
manifest regenerated; README lists DT.
Server 627/627 (16 new in test/dangerousTreasures.test.js) and every check;
client 92/92, build and externals. Booted against the pinned core: 45
triggers, 13 actions, 11 budgets, 21 option sources; 89 routes unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The site half of stage 1, on protocol 14:
- server/worldEvents.js: the 24 types, D372's four credit rules, the grid
from the map's geometry (none off the map), and the per-viewer reading.
- The feed serves `world.event` (a public kind): an unknown type is staff's;
the event and its grid are public; names only for the presence audience
(D376); Steam ids and positions only for staff (D353). A downed one carries
`credited`/`creditedCount` by the server's rule. Client lines for all 24
types and a World events filter.
- rust_servers.credit_rule (blow, last, most, all; default blow), set on the
server's settings. Ingest counts heli_kills (patrol helicopters and
Chinooks, D379) and apc_kills from `world.event` by that rule, so the line
and Rotorbane / Tankbreaker agree. A protocol-13 tally's heliKills/apcKills
still add as before.
- The tally's cratesHacked / dropsLooted → crates_hacked / drops_looted;
title categories Safecracker and Scavenger (D356); leaderboard columns
Crates hacked and Drops looted, sortable (D377).
- 24 engagement triggers rust.world.<event> (D355): ceiling everyone,
cooldown subject the server and event (crates add where), names only.
- server/eventWorldCall.js: rust.world.call, "Call a world event"
(risk change, reversible none, budget rust.world.calls). A position for an
airdrop or a patrol helicopter only; the Chinook takes none (D378).
Server 585/585 (22 new in test/worldEvents.test.js), client 84/84, every
check; booted against the pinned core (43 triggers, 12 actions, 10 budgets,
20 option sources), routes.manifest unchanged at 89. Engagement manifest and
swagger fragment regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
D342-D346 (docs#342). Two steps over the permission mirror's own tables, so
no plugin, sidecar or protocol change:
- rust.perm.lend, "Permissions until the event ends": a kit reward's lease,
one rust_perm_run_grants row per recipient per permission, the message on
one row each; change/ledger with rust.kit.entitle's revert and reconcile;
budget rust.permissions.
- rust.perm.give, "Permissions for good": a standing rust_perm_grants row per
website user per permission, scoped to the step's server, source `event`,
note "event run <run>, step <step>"; a grant already there is left alone,
and a retry's own grants are counted as given; the message rides a
notice-only run-grant row; irreversible/none; budget rust.permissions.kept.
- Both: several permissions through core's `multiple` param (MODULE_API
1.14.0, at most 10); a required "I am sure" toggle refused unticked in the
dry run and at run time, naming the permissions (D343); a permission the
server's catalogue lacks refused by name; a blank message tells nobody.
- rust.options.permissions: the enabled servers' catalogues, grouped by the
registering plugin (by prefix when none), sorted plugin then permission
without case, a row noted "Only on X" when not on every server.
- Permission manager: an event-given grant shows "given by event run N,
step M"; staff turn it off like any grant.
- coreApi ^1.14.0; ci/core-ref.json pinned to website#213's head until it
merges; engagement-triggers.json regenerated; routes.manifest.json
unchanged (no new routes).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
PLAN_REDESIGNS §2, the Rust half (D164, D192, D332, D333):
- rust.template.kit_weekend (core registerEventTemplates, MODULE_API 1.13.0):
inputs kit/minutes/message/delivery; one phase advance after the weekend,
core.lease rust.group.permission default/<kit permission> + rust.kit.entitle
linked. Steps only where the kit can use them; validated by the real core.
- rust.kit.entitle: recipients 'linked' (every linked player who has played
on the server, no tally, refused past the bound), optional message ({kit})
and delivery, stored per row (rust_perm_run_grants.notice*).
- perm.sync notices: the untold set to the picked account, keyed
run:step:user, in the digest; the report's noticesTold marks them told.
- rust.options.grouppermissions notes a kit's permission rows via kits.uses
(cached a minute per server; a failure is no note).
- duration: 'minutes' on rust.zone.open and rust.participation.open; the
group-permission lease's value example is true.
- protocol 13 -> 14, coreApi ^1.13.0; ci/core-ref.json pinned to website#212's
head while it is open; engagement-triggers.json regenerated (coreApi line).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The profile form's boss box (D273-D277): the bar's distance, where its
lines are said, the spawn and death lines, and phases at health
percentages, each with optional damage, aim, speed, ranges, a kit swap,
adds of another profile and a line. The passive role (D278, D279,
D288): press E answers with a chat line or a window, it moves as its
profile says (now including `stand`), and it starts unhurtable.
The site checks both as RunicNPC does, in its words; a phase's kit is
checked on each server like the profile's own, and its adds must name a
site profile that is not a boss.
Public triggers rust.boss.spawned, rust.boss.phase and rust.boss.killed
(D277) from the bridge's new frames. In the feed, a boss appearing is
public; its death names the killer, so it sits behind the presence
setting; its phases are staff's, as the game tells them only to players
near it (D286). engagement-triggers.json regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Admin: /admin/rust/npcs for profiles (create, change, delete, restore a
replaced one, push now) and each server's placements (list, add from a map
point, change, remove, rename, respawn). Public: the profiles a leaderboard
ranks by, one profile's ranking counted as the profile says (D247, D250), and
one player's kills by profile (D252). Player: your own kills by profile.
The Place NPCs step offers the site's profiles first, then Rust's own
(D243). rust.npc.died and rust.npc.health are triggers a phase can wait on.
A title rule can rank a profile's kills. Swagger fragment, engagement and
route manifests regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The module's half of PLAN_FIXES §6 step 2 (decisions D181-D185, docs#288).
- F13/F14 (D170, D183): `world.expired`, recognisable from protocol 13 by its
`what`, is handed to core as the resource the zone step ledgered
(`world`, `<serverId>:<id>`) through ctx.events.expired, which records it
`expired`. coreApi moves to ^1.11.0 (website#209).
- F8 (D184): `plugin.loaded` / `plugin.unloaded` mark the permission sync dirty
when the plugin added or removed permissions, so an unresolved grant lands on
the next tick instead of the fifteen-minute audit.
- Catalogue: plugin.loaded/unloaded, world.expired and lease.expired are staff
kinds. The last two were never classified (default deny kept them off public
pages); the test now covers every event kind through protocol 13.
- F7: permission and title pushes hold while the stored hello says
`worldReady: false` (a human's "sync now" does not); a failed or refused
permission sync now logs at warn.
- F2 (D185): the killfeed names an NPC attacker — a family (Scientist, Bandit
guard, Bradley APC…) or the prefab without its variant digits (wolf2 → Wolf).
- F5/F6: a link code is asked of the servers that minted one in the last six
minutes first, then of the rest, each group in parallel; "unsure" only when
one of the minting servers is unreachable.
- D182: the admin server list carries the ZoneManager helper's state from the
hello, and the servers page says what a missing or failed helper costs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Four event verbs and the announce leg, per PLAN.md §29:
- rust.participation.open / .collect: the plugin counts who takes part
(seconds, kills or both, in a zone this run opened or the whole server)
and collect files them as the run's participants, keyed by Steam id.
- rust.kit.entitle: the five recipient modes (D101), rows in the new
rust_perm_run_grants (D84) unioned into the permission push, one extra
use of the kit per reward as site-held credits on perm.sync (D103),
and the rust.kit.entitled notice deferred from phase 10 (D64).
- rust.announce: one server or every server (D105).
- rust.chat announce leg, speaking only on servers whose new news switch
is on (D104) - a card on Admin -> Rust visibility (D106).
Budgets rust.grants and rust.announcements; the kit source and four
fixed-choice sources (core has no enum param type). rust_perm_run_grants
carries core's idempotency key so a revert of a lost answer can find its
rows. Protocol 10.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The live walk rendered a generic in-app notice as "A server came online.
A server's game started..." Core's structural projection falls back to
the trigger's label and description when the payload has no title, and
on a multi-server site that never says which server. Core's rule is that
the payload wins, so every trigger now declares `title` and `intro`, and
the emitter writes the sentence ("Oxide rig is online"). An operator's
own template can still ignore it and use the parts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Registers the engagement set R7 put in v1: thirteen triggers, four push
streams, three audiences, four bodies (two triggers, email and in-app)
and thirteen disabled rules in seven groups (PLAN.md §25, D59-D68).
The raid alert goes to everyone authorised on the tool cupboard, one
emit per linked person with ownerUserId, so the owner ceiling holds per
emit. It covers doors and walls (protocol 7), never names the raider,
alerts nobody when there is no cupboard, and carries ownerOnline so
"offline only" is the seeded rule's condition rather than code.
The fan-out runs off ingest before a frame is applied, since applying a
disband deletes the roster the notice is sent to. A replayed event is
told only while it is news: 15 minutes for broadcasts, 24 hours for
personal and staff events. Dedupe keys come from the event, not the
sidecar's row id. Server online/offline and a new kills leader are
in-memory transitions, never on first sight, and a tie is not a lead.
A login with no approval within a minute becomes a staff notice via a
query, so a restart loses nothing.
Also fixes a phase-4 gap (D68): the refresh now asks /health, so a game
that hung, or whose bridge was unloaded, while the sidecar stayed up no
longer reads as online. It stops naming players as online, and a stale
board no longer moves "last seen".
engagement-triggers.json is the committed freeze of all of it, checked
in CI with line endings normalised. The check was verified by breaking
it both ways.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY