PLAN.md §33, D134-D143. Protocol 12.
- Chat titles (D135-D137): per-server rules (stat, top N, text, colour)
that rank the current wipe, and a mode (first | all | up to N). Worked
out once in model/titles and read three ways: pushed whole to the game by
a new titleSync loop (on change, restart or wipe), and on every
leaderboard row as `titles`. Admin: PUT /servers/:id/titles.
- Group styles (D138, D139): a site group may carry all twelve BetterChat
fields (rust_perm_group_chat). They ride perm.sync with `expect` from the
pushed ledger, which gains a value column; a field changed in game is a
`chat-field` drift row with the game's value, adopted into the style or
put back. A withdrawn style is one `chat-group` retirement, never for
`default`, cleared from the ledger only once BetterChat removed it.
- The voice (D140): one fleet setting naming a styled group; news and
rust.announce chat lines carry its format and the plugin says them with
no sender. Admin: GET/PUT /voice.
- Popups (D141, D142): rust.announce gains `delivery` (still version 1,
from rust.options.delivery); each server gains news_delivery beside the
news switch; `popup-unavailable` is not retried.
- GET /servers/:id/integrations reads, live, which optional mods a server
has loaded. README lists BetterChat and PopupNotifications as optional.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
R2, and the first phase where this module WRITES to a game. Groups and grants are
authored on the website and pushed into each server's own permission store, so
every plugin that already calls `UserHasPermission` honours them with no adapter,
and a wipe stops being a data-loss event.
**Seven org-lead decisions (D28-D34).** A grant is keyed to the website USER and
resolved to every Steam id they have linked at push time (D28); every authored row
carries a scope — a server or `*` (D29); groups are mirrored as real groups rather
than flattened (D30); a holder the site did not author is REPORTED, never undone,
with adopt and revoke offered (D31); one verb, with the plugin diffing locally
(D32); a permission no server has registered is reported unresolved and never
self-registered (D33); authoring is people and groups by hand, with rules deferred
(D34).
**Three sets, and every interesting question is a difference between two.**
`desired − pushed` is what to apply; `pushed − desired` is what to RETIRE, because
the site put it there and has since withdrawn it; `present − desired` is drift. The
middle one is why `rust_perm_pushed` exists: a name in the store that is not in the
desired set is either something the site retired or something a human granted, and
those two have opposite correct answers.
**What lands is not what was sent.** A grant naming a permission the server has not
registered did not land — `GrantUserPermission` no-ops silently — and a member the
store has never seen could not be placed. Neither is recorded as pushed, so the
site never believes it gave a privilege it did not.
The loop asks a cheap question every thirty seconds — does the digest of the
desired set still equal what this server last confirmed — and syncs on a change, a
restart, a wipe, a drift hook, a failed attempt past its backoff, or the
fifteen-minute audit that finds drift on a server nobody has touched.
**This module's first admin page**, because a permission model is the first thing
here that has to be composed rather than configured. What is on it is decided by
what an operator can get wrong: four states are invisible from the game and from a
list of grants, and each is a sentence rather than a number.
Walked end to end against a real core at the pinned ref, the real sidecar, and a
stand-in speaking protocol 4 — including a restart that emptied the store and was
fully re-pushed. Four defects the browser found that 133 green tests did not.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PMH6bw1jXMgbyF3ZWGEzSM