Stage 2 of PLAN_LAST_FIXES (docs#366).
- W7/W11: an "is it loaded" refusal is confirmed live before it is given.
New liveStatus.js asks the sidecar once (boot.refreshOne, as a poll tick
would), at most once per server per 5 s and waiting at most 3 s, then
reads the stored status again. Used by Economics (step and staff page),
Backpacks, Dangerous Treasures, Guarded Crate, RaidableBases, ZoneDomes,
TruePVE and RunicNPC.
- W3: a world call answered `already-out` (the bridge half comes in stage
3) succeeds as called 0, saying a Travelling Vendor is already out.
- W6: "A locked crate dropped by a Chinook is being hacked."
- W8: a RaidableBases profile's audit row names RaidableBases, not "@data".
- W10: the backpack sizes picker lists each size once, naming its servers.
- W13: a RaidableBases name both servers describe differently shows each
server's own description.
- W14: each RaidableBases note after the first starts its own sentence.
- W15: a staff deposit refused at Economics' limit answers 409.
- W16: a payment's failedNote explains only the reasons that happened.
- W17: the sync state counts player grants that did not land
(waitingToLand), and the Permissions page says "in sync · 1 waits for
their player to join" instead of plain "in sync".
- W18: Guarded Crate's kept note drops the "30 minutes" it could not know.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
D342-D346 (docs#342). Two steps over the permission mirror's own tables, so
no plugin, sidecar or protocol change:
- rust.perm.lend, "Permissions until the event ends": a kit reward's lease,
one rust_perm_run_grants row per recipient per permission, the message on
one row each; change/ledger with rust.kit.entitle's revert and reconcile;
budget rust.permissions.
- rust.perm.give, "Permissions for good": a standing rust_perm_grants row per
website user per permission, scoped to the step's server, source `event`,
note "event run <run>, step <step>"; a grant already there is left alone,
and a retry's own grants are counted as given; the message rides a
notice-only run-grant row; irreversible/none; budget rust.permissions.kept.
- Both: several permissions through core's `multiple` param (MODULE_API
1.14.0, at most 10); a required "I am sure" toggle refused unticked in the
dry run and at run time, naming the permissions (D343); a permission the
server's catalogue lacks refused by name; a blank message tells nobody.
- rust.options.permissions: the enabled servers' catalogues, grouped by the
registering plugin (by prefix when none), sorted plugin then permission
without case, a row noted "Only on X" when not on every server.
- Permission manager: an event-given grant shows "given by event run N,
step M"; staff turn it off like any grant.
- coreApi ^1.14.0; ci/core-ref.json pinned to website#213's head until it
merges; engagement-triggers.json regenerated; routes.manifest.json
unchanged (no new routes).
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PLAN_REDESIGNS section 1.
- Every sync reads the store (perm.inventory), reconciles it against the
site's record and its ledger, and pushes. A change made in the game is
settled by the server's policy (D161): auto-adopt (default), adopt, or
revoke. The first read of a server imports everything (D198).
- Groups belong to one server unless an admin shares them (D189), in new
id-keyed tables; the old ones are copied once at boot and left unread.
Holders may be a Steam account nobody linked (D188).
- An in-game change affects that server only (D190): a grant that reaches
further gains an exception, a shared group is split.
- Never judged: a permission the server does not register right now (an
unloaded plugin is not a revocation), and a pair an event lease holds.
- A new admin API (server view, grant/revoke with everywhere-or-here,
groups by id, share/split, members, drift answers) and a screen on
PermissionsManager's flow with a state on every toggle (D162, D163, U-1).
- The announcement voice names a group by id; old name settings still read.
Walked on both rigs against the walk core: import on an existing install,
auto-adopt of a grant and a revoke, a fleet grant's exception, Kits
unloaded without loss, a shared group split, adopt and revoke policies.
Server 420/420, client 58/58, swagger, imports and route manifest current.
Refs #21
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PLAN.md §33, D134-D143. Protocol 12.
- Chat titles (D135-D137): per-server rules (stat, top N, text, colour)
that rank the current wipe, and a mode (first | all | up to N). Worked
out once in model/titles and read three ways: pushed whole to the game by
a new titleSync loop (on change, restart or wipe), and on every
leaderboard row as `titles`. Admin: PUT /servers/:id/titles.
- Group styles (D138, D139): a site group may carry all twelve BetterChat
fields (rust_perm_group_chat). They ride perm.sync with `expect` from the
pushed ledger, which gains a value column; a field changed in game is a
`chat-field` drift row with the game's value, adopted into the style or
put back. A withdrawn style is one `chat-group` retirement, never for
`default`, cleared from the ledger only once BetterChat removed it.
- The voice (D140): one fleet setting naming a styled group; news and
rust.announce chat lines carry its format and the plugin says them with
no sender. Admin: GET/PUT /voice.
- Popups (D141, D142): rust.announce gains `delivery` (still version 1,
from rust.options.delivery); each server gains news_delivery beside the
news switch; `popup-unavailable` is not retried.
- GET /servers/:id/integrations reads, live, which optional mods a server
has loaded. README lists BetterChat and PopupNotifications as optional.
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- registerEventActions: rust.zone.open and rust.prefab.place, both
reversible 'ledger' with revert() and reconcile(), budgetMs 15000 above the
client's 12 s. A location is a monument (kind + instance, carrying its
server) or raw coordinates, exactly one (D87, D93); bounds mirrored from the
plugin so a bad step is refused on the form (D95); zone minutes required and
held by the game (D96).
- registerEventBudgets: rust.prefabs, rust.npcs and rust.zone.minutes, each
beside the verb that spends it (D79, D89).
- Option sources rust.options.monuments (live, searchable) and
rust.options.prefabs (mirrored, answers with every server off), registered in
the one batch core accepts alongside the lease sources.
- Refs are <serverId>:<id>, since revert and reconcile get no params. The undo
sends no idempotency key; a lost answer is reverted by key on every server.
reconcile asks the plugin, and a server that cannot be asked keeps its rows.
- The refresh's bootId/wipeId watch calls ctx.events.reconcile() on a restart
or a wipe, never on a first sighting or a reconnect (§11.1).
- The permission mirror keeps the plugin's new notLanded grants out of what it
records as pushed, and the admin page says so (D85).
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R18's two tiers: a form generated from a config file's own values, and raw JSON
for what a form cannot express. Admin → Rust mod config, one live round trip per
action, nothing cached between a browser and a game host's disk.
`configEdit.js` is the part that could not be done naively. JavaScript cannot
tell `1` from `1.0`, and both mod frameworks deserialize a config into typed C#
classes — so a read-modify-write silently rewrites every whole-numbered float as
an integer on fields nobody touched, and a plugin that then throws at load does
not come back. It never parses, mutates and re-serialises: it records the SOURCE
SPAN of every value and splices literals into them, so an untouched `1.0` is
still `1.0` and a number an admin types travels as text the whole way (D35/D36).
The bridge's own config is editable with `Host`, `Port` and `ServerId` locked,
in the form and in the raw tier, because either would cut the link carrying the
edit or strand every row this site holds (D38). Credentials render masked with a
reveal; the raw tier shows them (D37) and the audit trail never does.
`rust_config_writes` records every save including the refused and the rolled
back — an operator asking why a setting is not what they set needs to see that
somebody tried.
Three defects a browser walk found that 179 green tests did not:
* every save of the bridge's own config was refused while the page said the
opposite — a `<select>` whose value matches no `<option>` shows the first one,
so the reload guess `RunicGateway` was on the wire and "nothing" was on the
screen;
* `btn ghost` is not a class this platform defines (`.btn-ghost` is), so every
secondary button in this module has rendered as a primary one since phase 7 —
here it made the open file and the active tier indistinguishable;
* a save's refusal rendered at the top of a long form, far from the button.
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Claude-Session: https://claude.ai/code/session_01PMH6bw1jXMgbyF3ZWGEzSM
R2, and the first phase where this module WRITES to a game. Groups and grants are
authored on the website and pushed into each server's own permission store, so
every plugin that already calls `UserHasPermission` honours them with no adapter,
and a wipe stops being a data-loss event.
**Seven org-lead decisions (D28-D34).** A grant is keyed to the website USER and
resolved to every Steam id they have linked at push time (D28); every authored row
carries a scope — a server or `*` (D29); groups are mirrored as real groups rather
than flattened (D30); a holder the site did not author is REPORTED, never undone,
with adopt and revoke offered (D31); one verb, with the plugin diffing locally
(D32); a permission no server has registered is reported unresolved and never
self-registered (D33); authoring is people and groups by hand, with rules deferred
(D34).
**Three sets, and every interesting question is a difference between two.**
`desired − pushed` is what to apply; `pushed − desired` is what to RETIRE, because
the site put it there and has since withdrawn it; `present − desired` is drift. The
middle one is why `rust_perm_pushed` exists: a name in the store that is not in the
desired set is either something the site retired or something a human granted, and
those two have opposite correct answers.
**What lands is not what was sent.** A grant naming a permission the server has not
registered did not land — `GrantUserPermission` no-ops silently — and a member the
store has never seen could not be placed. Neither is recorded as pushed, so the
site never believes it gave a privilege it did not.
The loop asks a cheap question every thirty seconds — does the digest of the
desired set still equal what this server last confirmed — and syncs on a change, a
restart, a wipe, a drift hook, a failed attempt past its backoff, or the
fifteen-minute audit that finds drift on a server nobody has touched.
**This module's first admin page**, because a permission model is the first thing
here that has to be composed rather than configured. What is on it is decided by
what an operator can get wrong: four states are invisible from the game and from a
list of grants, and each is a sentence rather than a number.
Walked end to end against a real core at the pinned ref, the real sidecar, and a
stand-in speaking protocol 4 — including a restart that emptied the store and was
fully re-pushed. Four defects the browser found that 133 green tests did not.
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Claude-Session: https://claude.ai/code/session_01PMH6bw1jXMgbyF3ZWGEzSM