- rust.npc.place's progress() (MODULE_API 1.12.0, D304). It reports the
step's NPCs still standing, by its key, of how many it placed, with
the profile's label: "Bandit: 2 of 3 left". A boss step is its
health, "Walk Juggernaut: 59%", and a boss's adds are not counted.
The data comes from the map's live answer, so it costs the game no
extra ask. A reader who may not see the map's events layer gets no
line.
- The map (D302, D303):
- an NPC's tooltip is its name and its event's title, read from
core's public calendar, which lists only announced events;
- a boss is bigger and in its own colour, and an add says so;
- a boss outside any event is in the world layer;
- a boss's health is removed from what a viewer is sent.
- The world layer's visibility hint mentions those bosses.
coreApi stays ^1.11.0: an older core ignores the optional member, and
the action works without a progress line.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The profile form's Loot section (D290-D301):
- what the corpse starts with (Rust's scientist loot, the kit, or
nothing);
- rows that always roll, each with its chance;
- a pool capped at its picks, with a "nothing" weight;
- which crate the table goes into, and a locked crate's hack time;
- how long the corpse stays.
The site checks the block as RunicNPC does, in its words. Whether an
item exists on a server is RunicNPC's to say on the push.
The Place NPCs step's dropLoot switch (D296), on by default and sent
only when off.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The profile form's boss box (D273-D277): the bar's distance, where its
lines are said, the spawn and death lines, and phases at health
percentages, each with optional damage, aim, speed, ranges, a kit swap,
adds of another profile and a line. The passive role (D278, D279,
D288): press E answers with a chat line or a window, it moves as its
profile says (now including `stand`), and it starts unhurtable.
The site checks both as RunicNPC does, in its words; a phase's kit is
checked on each server like the profile's own, and its adds must name a
site profile that is not a boss.
Public triggers rust.boss.spawned, rust.boss.phase and rust.boss.killed
(D277) from the bridge's new frames. In the feed, a boss appearing is
public; its death names the killer, so it sits behind the presence
setting; its phases are staff's, as the game tells them only to players
near it (D286). engagement-triggers.json regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
RunicNPC stage 5 on the site (docs runicnpc/PLAN.md, D253-D272):
- profiles gain the guard role, faction, relations (its own exceptions),
alertRadius, turrets, hurtByPlayers, hurtsPlayers and kitUse, checked in
RunicNPC's order and words, and defaulting to "players only" (D255);
- the faction table: one site-wide table, one row per pair and both ways
(D254, D268), stored in rust_npc_factions, edited on the NPC profiles page
(PUT /admin/rust/npcs/factions), pushed to every server with its
profiles and hashed with them, and a standalone server's own pairs
adopted at its first push with the site's winning (D244, D251);
- the Place NPCs step takes escort (a Steam id or a {placeholder}), an ally
(a clan from the new rust.options.clans source, or the team of a player)
and tether (the zone this event made), for a RunicNPC profile only
(D269, D270, D272);
- a placement may be held inside a zone (tether, D272);
- the bridge's RunicNPC API floor is 4.
Tests: 488 server, 66 client. routes.manifest.json regenerated against the
pinned core (one route added).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Schema for site NPC profiles (per server, shared or fleet), the per-server
push record, and kills by profile. The push adopts a server's own profiles
before its first push (D244), keeping one whose name a site profile already
has as replaced (D251). The tally's npcProfileKills are stored per profile
and credited to the site profile pushed under that name (D247).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY