The module's half of PLAN_FIXES §6 step 2 (decisions D181-D185, docs#288).
- F13/F14 (D170, D183): `world.expired`, recognisable from protocol 13 by its
`what`, is handed to core as the resource the zone step ledgered
(`world`, `<serverId>:<id>`) through ctx.events.expired, which records it
`expired`. coreApi moves to ^1.11.0 (website#209).
- F8 (D184): `plugin.loaded` / `plugin.unloaded` mark the permission sync dirty
when the plugin added or removed permissions, so an unresolved grant lands on
the next tick instead of the fifteen-minute audit.
- Catalogue: plugin.loaded/unloaded, world.expired and lease.expired are staff
kinds. The last two were never classified (default deny kept them off public
pages); the test now covers every event kind through protocol 13.
- F7: permission and title pushes hold while the stored hello says
`worldReady: false` (a human's "sync now" does not); a failed or refused
permission sync now logs at warn.
- F2 (D185): the killfeed names an NPC attacker — a family (Scientist, Bandit
guard, Bradley APC…) or the prefab without its variant digits (wolf2 → Wolf).
- F5/F6: a link code is asked of the servers that minted one in the last six
minutes first, then of the rest, each group in parallel; "unsure" only when
one of the minting servers is unreachable.
- D182: the admin server list carries the ZoneManager helper's state from the
hello, and the servers page says what a missing or failed helper costs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
PLAN.md §33, D134-D143. Protocol 12.
- Chat titles (D135-D137): per-server rules (stat, top N, text, colour)
that rank the current wipe, and a mode (first | all | up to N). Worked
out once in model/titles and read three ways: pushed whole to the game by
a new titleSync loop (on change, restart or wipe), and on every
leaderboard row as `titles`. Admin: PUT /servers/:id/titles.
- Group styles (D138, D139): a site group may carry all twelve BetterChat
fields (rust_perm_group_chat). They ride perm.sync with `expect` from the
pushed ledger, which gains a value column; a field changed in game is a
`chat-field` drift row with the game's value, adopted into the style or
put back. A withdrawn style is one `chat-group` retirement, never for
`default`, cleared from the ledger only once BetterChat removed it.
- The voice (D140): one fleet setting naming a styled group; news and
rust.announce chat lines carry its format and the plugin says them with
no sender. Admin: GET/PUT /voice.
- Popups (D141, D142): rust.announce gains `delivery` (still version 1,
from rust.options.delivery); each server gains news_delivery beside the
news switch; `popup-unavailable` is not retried.
- GET /servers/:id/integrations reads, live, which optional mods a server
has loaded. README lists BetterChat and PopupNotifications as optional.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY