Registers core's MODULE_API 1.17.0 identity hooks (coreApi ^1.17.0):
onIdentityLinking refuses a Steam id that is another website account's Rust
link (D396); onIdentityLinked writes the Rust link with the PRIMARY KEY as the
race guard, reconciles Teams and raises the linked notice, as /link does.
Unlinking Steam leaves the Rust link (D393); the Rust account page says so.
ci/core-ref.json still pins the 1.15.0 core and must move to the website
branch head carrying 1.17.0 before CI can pass.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
PLAN_REDESIGNS §11.4 (D202-D208, D386-D391), protocol 14. Spec: docs
rust-link/PROTOCOL.md §20.12.
- raid.started, raid.completed, raid.purchased and raid.locked public,
raid.ended staff's; raidableBases.js reads each row per viewer (raiders'
and a buyer's names only for the presence audience, D376/D390; Steam ids,
position and a run's key only for staff). Feed lines in the World filter.
- The step rust.raidbase.spawn, "Spawn a raid base" (ledgered, budget
rust.raids): difficulty, profile and base from option sources listing each
server's own names (D386), a spot as a world call's location with a height
adjustment or an exact height, and PvP/NPCs/lock as on/off/blank. A base
the raids helper made is a world resource, so eventWorld's revert and
reconcile serve it and world.expired marks it expired; one it did not make
records nothing and the run log says it despawns on its own timer. Refused
at verify for a server that said it cannot; a dry run with a spot returns
the spot check as detail.warnings (MODULE_API 1.16.0, D391). rb-not-ready
retries in ten minutes.
- Warlord: raids_completed, title category raidscompleted, the leaderboard's
Raid bases column (sort=raidsCompleted).
- The map's raids layer (D114), public by default with its own audience; the
run's key is dropped before any viewer gets it.
- Server settings' line for RaidableBases; its profiles in Mod configuration
under a virtual path (D205).
- Swagger fragment, bundle and README.
Tests: server 684/684 (raidableBases.test.js new, every name in it invented);
client 99/99, build and externals.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Two event steps in server/eventCommands.js, on one new budget,
`rust.commands` (D382-D385):
- rust.command.run: up to 10 typed commands once on one server, with
optional teardown commands. irreversible / ledger: the ledger row keeps
the teardown as it was, and core reverts it when the run ends or is
cancelled. Priced one unit per command, teardown included.
- rust.command.reward: the kit reward's recipient picker (tally modes and
linked), by Steam id, so no website account is needed. The bridge fills
{steamid} and {name}; offline recipients are skipped and named (D383).
irreversible / none. Priced commands x people, the bound for a mode that
is not a count.
Both take core's `multiple` string field as a free text box (no
allowlist, D384) and a required "I am sure" toggle. {steamid}/{name} in a
run step are refused. unknown-command, malformed, events-disabled,
interrupted are permanent; the error says how many ran before it.
D385: the run also hands its teardown to the bridge, which keeps it with
the key. A revert with only the key (the step failed, or its answer was
lost, so core recorded nothing) asks every enabled server to run what it
kept; a server the step never reached runs nothing.
sidecarClient.commandsRun -> POST /commands/run; ci/bundle.json lists the
new file; entry.test.js pins the new ids; 21 tests in
test/commandSteps.test.js.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Stage 6 of the §14.3 integration plan, on protocol 14. Spec: docs
rust-link/PROTOCOL.md §20.9.
- gc.started and gc.ended public, gc.failed staff's; guardedCrate.js reads
each row per viewer (the clearer's name for the presence audience, Steam id,
position and key for staff, `won` for everyone).
- Triggers rust.gc.started and rust.gc.ended (a crate a player cleared only).
- The step rust.gc.place: an event from rust.options.gc_events and a world
call's location; refused at verify for Guarded Crate absent, NpcSpawn missing
(D364), console unavailable, or an unknown event. Kept (D373); the run log's
success line says so (D380). Budget rust.gc.crates.
- Warden (D375): guarded_won, title category guardedwon, Crates cleared column.
- Map marker, server settings line, swagger, engagement manifest, bundle, README.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Stage 5 of the §14.3 integration plan, on protocol 14 (docs
rust-link/PROTOCOL.md §20.8).
- dt.started and dt.won are public kinds, dt.ended a staff kind. The new
dangerousTreasures.js reads each row per viewer: grid and invaderCount for
everyone, the winner's name for the presence audience (D376), the position,
the step's key, the winner's Steam id and the invaders for staff.
- Feed lines in the World events filter: "A Dangerous Treasures event has
started · K12", "Alice won the treasure · K12 · 3 players fought for it".
- Triggers rust.dt.started (with byEvent) and rust.dt.won, public, cooldown
subject the server, names only.
- eventDangerousTreasures.js: rust.dt.start, "Start a Dangerous Treasures
event" (risk change, reversible none, budget rust.dt.events), server and
difficulty. Refused at verify where the server said DT is not loaded or
console.plugins is false (Rust-Plugins#34). dt-not-ready answers "Dangerous
Treasures is not ready yet" with retryAfterMs 600000 (D365, D371);
dt-no-spot retries on core's delay; DT's own refusals are permanent.
- Treasure Hunter (D375): treasuresWon -> treasures_won, the title category
treasureswon, and a sortable Treasures column shown where the server
reports DT or a row counts one.
- The map draws a running chest on the world layer; the server settings'
plugin line names DT and whether a step can start one, from the
integrations read's new `console`.
- coreApi ^1.15.0, ci/core-ref.json pinned to website main at #215's merge.
ci/bundle.json ships the two new files; swagger fragment and engagement
manifest regenerated; README lists DT.
Server 627/627 (16 new in test/dangerousTreasures.test.js) and every check;
client 92/92, build and externals. Booted against the pinned core: 45
triggers, 13 actions, 11 budgets, 21 option sources; 89 routes unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The site half of stage 1, on protocol 14:
- server/worldEvents.js: the 24 types, D372's four credit rules, the grid
from the map's geometry (none off the map), and the per-viewer reading.
- The feed serves `world.event` (a public kind): an unknown type is staff's;
the event and its grid are public; names only for the presence audience
(D376); Steam ids and positions only for staff (D353). A downed one carries
`credited`/`creditedCount` by the server's rule. Client lines for all 24
types and a World events filter.
- rust_servers.credit_rule (blow, last, most, all; default blow), set on the
server's settings. Ingest counts heli_kills (patrol helicopters and
Chinooks, D379) and apc_kills from `world.event` by that rule, so the line
and Rotorbane / Tankbreaker agree. A protocol-13 tally's heliKills/apcKills
still add as before.
- The tally's cratesHacked / dropsLooted → crates_hacked / drops_looted;
title categories Safecracker and Scavenger (D356); leaderboard columns
Crates hacked and Drops looted, sortable (D377).
- 24 engagement triggers rust.world.<event> (D355): ceiling everyone,
cooldown subject the server and event (crates add where), names only.
- server/eventWorldCall.js: rust.world.call, "Call a world event"
(risk change, reversible none, budget rust.world.calls). A position for an
airdrop or a patrol helicopter only; the Chinook takes none (D378).
Server 585/585 (22 new in test/worldEvents.test.js), client 84/84, every
check; booted against the pinned core (43 triggers, 12 actions, 10 budgets,
20 option sources), routes.manifest unchanged at 89. Engagement manifest and
swagger fragment regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
D342-D346 (docs#342). Two steps over the permission mirror's own tables, so
no plugin, sidecar or protocol change:
- rust.perm.lend, "Permissions until the event ends": a kit reward's lease,
one rust_perm_run_grants row per recipient per permission, the message on
one row each; change/ledger with rust.kit.entitle's revert and reconcile;
budget rust.permissions.
- rust.perm.give, "Permissions for good": a standing rust_perm_grants row per
website user per permission, scoped to the step's server, source `event`,
note "event run <run>, step <step>"; a grant already there is left alone,
and a retry's own grants are counted as given; the message rides a
notice-only run-grant row; irreversible/none; budget rust.permissions.kept.
- Both: several permissions through core's `multiple` param (MODULE_API
1.14.0, at most 10); a required "I am sure" toggle refused unticked in the
dry run and at run time, naming the permissions (D343); a permission the
server's catalogue lacks refused by name; a blank message tells nobody.
- rust.options.permissions: the enabled servers' catalogues, grouped by the
registering plugin (by prefix when none), sorted plugin then permission
without case, a row noted "Only on X" when not on every server.
- Permission manager: an event-given grant shows "given by event run N,
step M"; staff turn it off like any grant.
- coreApi ^1.14.0; ci/core-ref.json pinned to website#213's head until it
merges; engagement-triggers.json regenerated; routes.manifest.json
unchanged (no new routes).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The site half of §11.3.2, on protocol 14:
- `rust.backpack.size` ("Bigger backpack"): a kit reward with a different
permission (D337) — one rust_perm_run_grants row per website user with
backpacks.size.N, no kit, no credit; the perm mirror pushes it and the run's
revert deletes it. risk change, reversible ledger, a new `rust.backpacks`
budget, rust.kit.entitle's recipient modes including `linked`. Refused with
"Backpacks is not installed on this server" in the dry run too (D199), and a
size the server does not offer is refused by name. Its message is never
silent: empty is the take-back warning (D338).
- `rust.options.backpacksizes`: each server's sizes above its smallest, from
the last hello, grouped by server.
- GET /player/rust/backpacks (own links only, 20 reads a minute) and
GET /admin/users/:id/rust/backpacks (that user's links only). Live, never
stored; a stranger's id is a 404 and never reaches the game.
- Client: a shared Backpack panel (pick server and account, open, read once)
on the account page and the admin user page; the grid draws pages of
pageSize, each slot named by the game (D340, no icons), blueprints by what
they make (D341), overflow marked. Backpacks joins the server's mod line.
Server 548/548 (13 new in test/backpacks.test.js), client 79/79 (5 new),
routes.manifest regenerated against the pinned core (89 routes), swagger
fragment regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The site half of §11.2.2, on protocol 14:
- `rust.coins.pay` ("Pay coins"): irreversible, reversible none (D335). The
recipient modes of rust.kit.entitle including `linked`, one payment per
website user (D103's rule), an optional message with {amount}, a new
`rust.coins` budget. Refused with "Economics is not installed on this
server" in the dry run too (D199). Core's key goes to the plugin, so a
retried step answers `repeat` and pays nobody twice.
- `rust_player_wipe_stats.balance`: the tally's balance, written as a value.
A nameless balance frame (an offline player) moves nobody's last-seen.
`economics.wiped` clears the wipe's balances, except at a new save.
- The richest: a Coins leaderboard column on one wipe of a server that
reports Economics, `sort=balance`, and a `richest` title category
(Magnate); both rank only above the starting balance (D336).
- GET /player/rust/economics (live, falling back to the last known), and
GET/POST /admin/users/:id/rust/economics for staff — scoped to the user's
own links, keyed per submission, an activity row with before and after.
- Client: the account page's Coins, the admin user page's Coins panel with
its form, the leaderboard column, and Economics in the server's mod line
(saying when its config could not be read).
Server 535/535 (14 new in test/economics.test.js), client 74/74,
routes.manifest regenerated against the pinned core (87 routes), swagger
fragment regenerated.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
The first boot against real core refused the whole module at register:
`rust.options.runZones` fails core's EVENT_ID grammar, which is lowercase
dotted segments only. The fake api validates none of it, so 310 green
tests said nothing. The four fixed-choice sources and the chat-server
source are renamed, and entry.test now holds every action, budget,
lease and option-source id against a copy of the grammar.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Four event verbs and the announce leg, per PLAN.md §29:
- rust.participation.open / .collect: the plugin counts who takes part
(seconds, kills or both, in a zone this run opened or the whole server)
and collect files them as the run's participants, keyed by Steam id.
- rust.kit.entitle: the five recipient modes (D101), rows in the new
rust_perm_run_grants (D84) unioned into the permission push, one extra
use of the kit per reward as site-held credits on perm.sync (D103),
and the rust.kit.entitled notice deferred from phase 10 (D64).
- rust.announce: one server or every server (D105).
- rust.chat announce leg, speaking only on servers whose new news switch
is on (D104) - a card on Admin -> Rust visibility (D106).
Budgets rust.grants and rust.announcements; the kit source and four
fixed-choice sources (core has no enum param type). rust_perm_run_grants
carries core's idempotency key so a revert of a lost answer can find its
rows. Protocol 10.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Core learns which caps an action accepts by pricing its declared examples
once, and drops a dimension priced at zero. A single rust.prefab.place whose
cost moved between rust.prefabs and rust.npcs by its prefab param could only
ever show the crates cap, so D89's separate dial for fights was unreachable.
Two verbs, each pricing exactly one dimension, with the prefab source split
to match (rust.options.crates / rust.options.npcs). The switchboard can now
allow crates and leave NPCs off. The plugin's world.place is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
- registerEventActions: rust.zone.open and rust.prefab.place, both
reversible 'ledger' with revert() and reconcile(), budgetMs 15000 above the
client's 12 s. A location is a monument (kind + instance, carrying its
server) or raw coordinates, exactly one (D87, D93); bounds mirrored from the
plugin so a bad step is refused on the form (D95); zone minutes required and
held by the game (D96).
- registerEventBudgets: rust.prefabs, rust.npcs and rust.zone.minutes, each
beside the verb that spends it (D79, D89).
- Option sources rust.options.monuments (live, searchable) and
rust.options.prefabs (mirrored, answers with every server off), registered in
the one batch core accepts alongside the lease sources.
- Refs are <serverId>:<id>, since revert and reconcile get no params. The undo
sends no idempotency key; a lost answer is reverted by key on every server.
reconcile asks the plugin, and a server that cannot be asked keeps its rows.
- The refresh's bootId/wipeId watch calls ctx.events.reconcile() on a restart
or a wipe, never on a first sighting or a reconnect (§11.1).
- The permission mirror keeps the plugin's new notLanded grants out of what it
records as pushed, and the admin page says so (D85).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Four leases on core.lease: rust.decay.scale, rust.population, rust.spawn.scalar and rust.group.permission. Every lease is targeted and the target names the server (D73). Also the three target option sources plus rust.options.servers, with no budgets (D79). Held for up to seven days (D77).
A key that is already held reads as its baseline. Drift is an answer, not a failure. inForce reads the plugin's holds and never compares values. Lease calls get a 4.5s timeout so that two of them fit in core.lease's 10s budget, and a timed-out apply is followed by a release.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Registers the engagement set R7 put in v1: thirteen triggers, four push
streams, three audiences, four bodies (two triggers, email and in-app)
and thirteen disabled rules in seven groups (PLAN.md §25, D59-D68).
The raid alert goes to everyone authorised on the tool cupboard, one
emit per linked person with ownerUserId, so the owner ceiling holds per
emit. It covers doors and walls (protocol 7), never names the raider,
alerts nobody when there is no cupboard, and carries ownerOnline so
"offline only" is the seeded rule's condition rather than code.
The fan-out runs off ingest before a frame is applied, since applying a
disband deletes the roster the notice is sent to. A replayed event is
told only while it is news: 15 minutes for broadcasts, 24 hours for
personal and staff events. Dedupe keys come from the event, not the
sidecar's row id. Server online/offline and a new kills leader are
in-memory transitions, never on first sight, and a tie is not a lead.
A login with no approval within a minute becomes a staff notice via a
query, so a restart loses nothing.
Also fixes a phase-4 gap (D68): the refresh now asks /health, so a game
that hung, or whose bridge was unloaded, while the sidecar stayed up no
longer reads as online. It stops naming players as online, and a stale
board no longer moves "last seen".
engagement-triggers.json is the committed freeze of all of it, checked
in CI with line endings normalised. The check was verified by breaking
it both ways.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
A first-party Rust clan is a Team (R5). This module becomes the site's
Team provider and answers core from the plugin's `clans` board. Design
of record: docs/modules/rust/PLAN.md §24, D47-D58.
- The store: rust_clans, rust_clan_members and rust_clan_boards. A clan's
identity is <serverId>:<clanId>:<createdMs> (D52), because the game
restarts clan ids whenever its clan database version changes.
- The provider (D53): getTeams is complete only when every server's
board is fresh, supported and untruncated. It is partial when some
are, and refuses when none are. Freshness is judged by the website's
clock, from when the board's `t` last advanced.
- Only a complete board may mark a clan gone. A board at the game's
100-clan ceiling (D55), or one with an unreadable row, proves nothing
about what it leaves out.
- Leadership is diffed board to board and published (D54). The five clan
events are published as team.* kinds, and written to the Team feed as
members-only lines (D49).
- Core only writes feed items for a Team it already holds. So the last 10
minutes of clan events are re-offered on each board refresh, deduped by
a sha1 key: core clamps a dedupeKey to 40 characters, and a readable key
would be truncated into collisions.
- projectRoster and the clan page share one audience rule (D48): the
clan's linked members and staff by default, re-read from the users row.
The setting lives on Admin > Rust visibility, which also warns about
uMod Clans (D47) and the ceiling.
- Public: GET servers/:id/clans (the list is public, D58) and
GET clans/:externalId. The client adds a Clans tab and
/rust/clans/:externalId, with three module slots for core's notify,
activity and forum contributions (D56).
- Linking and unlinking an account ask core to reconcile Teams (D57).
- The clan kinds are staff-class in the public feed allowlist.
- PROTOCOL_VERSION is now 6.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
Phase 5 is the Android app's leg of this module's read path (R10), and it
gates its Rust navigation on one capability string the way `module-uo`'s five
shard rows gate on `shard`. There was no such string here: the five this module
declared all name a SURFACE, and core flattens every started module's
capabilities into one list, so `servers` is a word another module could declare
tomorrow and silently reveal these screens on a site that does not run Rust.
`rust` is the string only this module can mean. It is asserted against
`module.json`'s own `id` rather than a literal, so the two cannot drift.
The README says why it is not redundant with `id`: `id` is a mount prefix, and
MODULE_API.md §2.9 forbids a client inferring a route from a capability. Gating
on `id` would quietly make those the same thing.
Decided by the org lead as D16, 2026-09-16.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
module-rust, id 'rust', built from the Integration Kit's template. Phase 1's job
is the kit's own argument: get every seam working at once with almost nothing in
them, so that afterwards you break exactly one at a time.
What is here:
* /rust on all three tiers, because the loader holds module.json's mounts against
what is registered in BOTH directions -- so the declaration and the
registration land together or not at all. The player tier is honestly thin: it
answers the server list on the authenticated tier, delegating to the same model
the public tier uses so the two cannot drift while they are meant to be the
same. It is the address the app will call, registered now rather than moved
later.
* Two tables. rust_servers is configuration an operator writes; rust_server_state
is what a sidecar reported. Separate tables because they have different
writers, lifetimes and audiences -- and because purging observed state while
keeping the configuration is a thing an operator will want.
* Per-server sidecar tokens through ctx.secretBox, write-only in the API. The
admin list reports hasToken and never the credential, and an empty token on a
save leaves the stored one alone -- a form that posts its own blank field would
otherwise erase a credential every time somebody renamed a server.
* A real sidecar client. It never throws: every call answers {ok, status, data},
and the status is what tells a wrong URL from a wrong token from a mismatched
protocol -- all three present as 'the site says my server is offline' and each
has a different fix.
* The five guards, green: check:imports, check:swagger, check:externals, and both
suites.
What is deliberately NOT registered: the Team provider, triggers, audiences,
engagement seeds, notification streams, the four event catalogues, and the two
extension slots. Each arrives with the phase that has something real to put in
it, and a test asserts their absence so that removing it is deliberate. A
declared trigger nothing emits and a declared slot nothing fills are both
surfaces an operator can configure and then wait on, which is worse than an
absent one because the absence is visible.
Two corrections to the kit's template, both feedback for a later phase:
* registration.test.js read one page BY NAME to check declared slots are
rendered, so a module declaring none dies on ENOENT before reaching the loop
that would have been empty. It now scans every file under src/routes.
* test/_fakes.js supplied validator: {}. An admin router that builds validation
chains at file scope cannot be required with that, so the fake holds the real
express-validator -- for the same reason it holds a real express Router.
The kit was right about noGameConnection.test.js: its header predicts that a
module adding a sidecar client will see the check go red, names sidecarClient.js
as the file to allow, and says narrow it rather than delete it. That is exactly
what happened on the first run, and the fix was the one line the header names.
Installed into a real core and verified: the module reaches 'started', publishes
its capability, serves its chunk, and renders a server whose server.hello
originated in a live Rust server.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4