Commit Graph

6 Commits

Author SHA1 Message Date
d973db7a43 feat(rust): the leases and their option sources (phase 12, protocol 8)
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Four leases on core.lease: rust.decay.scale, rust.population, rust.spawn.scalar and rust.group.permission. Every lease is targeted and the target names the server (D73). Also the three target option sources plus rust.options.servers, with no budgets (D79). Held for up to seven days (D77).

A key that is already held reads as its baseline. Drift is an answer, not a failure. inForce reads the plugin's holds and never compares values. Lease calls get a 4.5s timeout so that two of them fit in core.lease's 10s budget, and a timed-out apply is followed by a release.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-09-23 21:14:06 -05:00
285db0baa7 feat(rust): notifications and engagement (phase 10, protocol 7)
Registers the engagement set R7 put in v1: thirteen triggers, four push
streams, three audiences, four bodies (two triggers, email and in-app)
and thirteen disabled rules in seven groups (PLAN.md §25, D59-D68).

The raid alert goes to everyone authorised on the tool cupboard, one
emit per linked person with ownerUserId, so the owner ceiling holds per
emit. It covers doors and walls (protocol 7), never names the raider,
alerts nobody when there is no cupboard, and carries ownerOnline so
"offline only" is the seeded rule's condition rather than code.

The fan-out runs off ingest before a frame is applied, since applying a
disband deletes the roster the notice is sent to. A replayed event is
told only while it is news: 15 minutes for broadcasts, 24 hours for
personal and staff events. Dedupe keys come from the event, not the
sidecar's row id. Server online/offline and a new kills leader are
in-memory transitions, never on first sight, and a tie is not a lead.
A login with no approval within a minute becomes a staff notice via a
query, so a restart loses nothing.

Also fixes a phase-4 gap (D68): the refresh now asks /health, so a game
that hung, or whose bridge was unloaded, while the sidecar stayed up no
longer reads as online. It stops naming players as online, and a stale
board no longer moves "last seen".

engagement-triggers.json is the committed freeze of all of it, checked
in CI with line endings normalised. The check was verified by breaking
it both ways.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-09-23 06:06:19 -05:00
e54ae3afb9 feat(rust): mod configuration from the site, and an editor that will not rewrite a float
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R18's two tiers: a form generated from a config file's own values, and raw JSON
for what a form cannot express. Admin → Rust mod config, one live round trip per
action, nothing cached between a browser and a game host's disk.

`configEdit.js` is the part that could not be done naively. JavaScript cannot
tell `1` from `1.0`, and both mod frameworks deserialize a config into typed C#
classes — so a read-modify-write silently rewrites every whole-numbered float as
an integer on fields nobody touched, and a plugin that then throws at load does
not come back. It never parses, mutates and re-serialises: it records the SOURCE
SPAN of every value and splices literals into them, so an untouched `1.0` is
still `1.0` and a number an admin types travels as text the whole way (D35/D36).

The bridge's own config is editable with `Host`, `Port` and `ServerId` locked,
in the form and in the raw tier, because either would cut the link carrying the
edit or strand every row this site holds (D38). Credentials render masked with a
reveal; the raw tier shows them (D37) and the audit trail never does.

`rust_config_writes` records every save including the refused and the rolled
back — an operator asking why a setting is not what they set needs to see that
somebody tried.

Three defects a browser walk found that 179 green tests did not:

* every save of the bridge's own config was refused while the page said the
  opposite — a `<select>` whose value matches no `<option>` shows the first one,
  so the reload guess `RunicGateway` was on the wire and "nothing" was on the
  screen;
* `btn ghost` is not a class this platform defines (`.btn-ghost` is), so every
  secondary button in this module has rendered as a primary one since phase 7 —
  here it made the open file and the active tier indistinguishable;
* a save's refusal rendered at the top of a long form, far from the button.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PMH6bw1jXMgbyF3ZWGEzSM
2026-09-22 08:55:28 -05:00
43147b796a feat(rust): site-owned permissions — the site is the author, the game is the cache
R2, and the first phase where this module WRITES to a game. Groups and grants are
authored on the website and pushed into each server's own permission store, so
every plugin that already calls `UserHasPermission` honours them with no adapter,
and a wipe stops being a data-loss event.

**Seven org-lead decisions (D28-D34).** A grant is keyed to the website USER and
resolved to every Steam id they have linked at push time (D28); every authored row
carries a scope — a server or `*` (D29); groups are mirrored as real groups rather
than flattened (D30); a holder the site did not author is REPORTED, never undone,
with adopt and revoke offered (D31); one verb, with the plugin diffing locally
(D32); a permission no server has registered is reported unresolved and never
self-registered (D33); authoring is people and groups by hand, with rules deferred
(D34).

**Three sets, and every interesting question is a difference between two.**
`desired − pushed` is what to apply; `pushed − desired` is what to RETIRE, because
the site put it there and has since withdrawn it; `present − desired` is drift. The
middle one is why `rust_perm_pushed` exists: a name in the store that is not in the
desired set is either something the site retired or something a human granted, and
those two have opposite correct answers.

**What lands is not what was sent.** A grant naming a permission the server has not
registered did not land — `GrantUserPermission` no-ops silently — and a member the
store has never seen could not be placed. Neither is recorded as pushed, so the
site never believes it gave a privilege it did not.

The loop asks a cheap question every thirty seconds — does the digest of the
desired set still equal what this server last confirmed — and syncs on a change, a
restart, a wipe, a drift hook, a failed attempt past its backoff, or the
fifteen-minute audit that finds drift on a server nobody has touched.

**This module's first admin page**, because a permission model is the first thing
here that has to be composed rather than configured. What is on it is decided by
what an operator can get wrong: four states are invisible from the game and from a
list of grants, and each is a sentence rather than a number.

Walked end to end against a real core at the pinned ref, the real sidecar, and a
stand-in speaking protocol 4 — including a restart that emptied the store and was
fully re-pushed. Four defects the browser found that 133 green tests did not.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PMH6bw1jXMgbyF3ZWGEzSM
2026-09-21 18:28:32 -05:00
f211969ee1 feat: ingest protocol 2, and keep the record a wipe cannot erase
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The module half of the read path. Seven tables, an ingest cursor, four public
routes, and one file whose only job is deciding who may see what.

**The record and the window are different things.** `rust_player_wipe_stats` and
`rust_gather_totals` are permanent and per-wipe, so all-time is those rows SUMmed
rather than a second set of counters that can disagree with them — that is R12's
"per-wipe detail plus all-time rollups" in one table instead of two.
`rust_events` is a bounded 30-day window of raw frames for the killfeed, and
`rust_presence` is a board: replaced wholesale, never appended.

**The feed is a cursor, not a socket, and the header says why.** Core runs Node
20, where a global WebSocket is still behind a flag, so a socket means taking
`ws` — against a release that asserts it has no runtime dependencies (D5). The
deciding argument is the other one though: a socket needs a cursor anyway, for
whatever it missed while the module was restarting, and the catch-up path is the
one that has to be right. A cursor alone is one mechanism exercised every five
seconds rather than two where the second only runs after an outage.

**The cursor advances after the batch, never before.** A crash between the two
re-reads events already counted, which inflates a total; the other order loses
them silently and for ever. One is visible and bounded, the other is invisible
and permanent, so the code fails in the visible direction. A server with no
cursor starts at the sidecar's current END rather than at zero — replaying a
fortnight of deaths into stats for wipes the site never saw is not a catch-up.

**`catalogue.js` is a security boundary, default-deny.** Protocol 2 carries IP
addresses (login attempts, approvals, bans), one player's report about another,
and the grid reference of somebody's base. They are stored, because an operator
chasing ban evasion needs them; they are not served below the admin tier. The
allowlist lives here rather than as a field on the wire, because a boundary
declared by the sender is one a compromised or merely out-of-date game host can
widen — the same reason core's own shard fan-out filters on the serving side. A
kind this build has never heard of is not public, and a test holds the list
against PROTOCOL.md §8.4 so that adding a kind to the protocol without
classifying it fails a build.

`PROTOCOL_VERSION` goes to 2 here in the same change as the emitters, though this
module consumes none of the new frames yet: the sidecar refuses a mismatched
client with a 409, so a module left on 1 would stop being able to read the board
it has been reading all along. A constant that lags the deployment is an outage
with a version number on it.

95 server tests, 20 client tests, every guard green, and `routes.manifest.json`
regenerated against a real core at the pinned ref: 10 routes, all documented,
none of core's moved.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
2026-09-16 08:37:16 -05:00
b33d21d71b feat(ci): packaging, release and the frozen manifest
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Phase 2 of docs/modules/rust/PLAN.md. Phase 1 built five guards and ran them by
hand; this repo had no workflows at all, so nothing gated the branch that gets
released and there was no way to release it.

Three pieces:

- **release.yml** — the derived-version engine link, installer and Module-uo
  already run (conventional-commit subjects since the newest tag; module.json's
  version survives as a floor; workflow_dispatch as the backdoor), assembling the
  bundle from an include list and publishing the tarball, the install manifest
  carrying its sha256, and SHA256SUMS. The tag is the number that ships and CI
  stamps it into the bundle's own module.json.
- **pr-checks.yml** — server tests, check:imports, check:bundle, check:swagger,
  the client build, client tests and check:externals, plus frozen-manifest.
- **frozen-manifest** — clones core at the sha pinned in ci/core-ref.json,
  generates its route table without this module and with it, and takes the
  difference. It ran locally against that exact ref: six routes, all documented,
  no core route moved. That is the first proof by a running core that /rust
  collides with nothing — phase 1 could only check it by reading, because core
  mounts /status and /version at a tier root where the loader's own collision
  probe cannot see them.

The bundle carries no node_modules, because the shipped half declares no runtime
dependencies (org lead, phase 2). checkBundle.js holds both halves of that: the
include list still covers everything server/index.js reaches, and no dependency
has appeared without the release learning to pack it. Verified by breaking it —
dropping "model" from the list names the exact edit and exits 1.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
2026-09-16 02:10:07 -05:00