Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 24307a95d4 | |||
| ec90d2d5ae | |||
| fb7511d700 | |||
| 161457dbf3 | |||
| 5c9cefdbc2 | |||
| 1f4ad25edb |
@@ -16,6 +16,7 @@
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"capabilities": ["rust", "servers", "killfeed", "leaderboard", "presence", "wipes", "identity", "map"],
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"capabilities": ["rust", "servers", "killfeed", "leaderboard", "presence", "wipes", "identity", "map"],
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"demoLocks": [
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"demoLocks": [
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{ "method": "PUT", "path": "/admin/rust/servers/:id" },
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{ "method": "PUT", "path": "/admin/rust/servers/:id" },
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{ "method": "DELETE", "path": "/admin/rust/servers/:id" }
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{ "method": "DELETE", "path": "/admin/rust/servers/:id" },
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{ "method": "DELETE", "path": "/player/rust/links/:steamId" }
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]
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]
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}
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}
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@@ -1,9 +1,13 @@
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// ── The public demo's module-side locks (DEMO_MODE.md §3.4, §3.5) ──────────
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// ── The public demo's module-side locks (DEMO_MODE.md §3.4, §3.5) ──────────
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//
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//
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// Core locks this module's two link routes by `demoLocks` in module.json. What a
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// Core locks this module's two rig-link routes and the player's Steam unlink by
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// route list cannot express lives here, behind `ctx.demoMode` (MODULE_API
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// `demoLocks` in module.json. What a route list cannot express lives here, behind
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// 1.18.0), and every handler that enforces one of these asks this file:
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// `ctx.demoMode` (MODULE_API 1.18.0), and every handler that enforces one of these
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// asks this file:
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//
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//
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// the staff Steam unlink on Admin → Users (step-5 walk, W4): it serves under
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// core's users mount, which a module's demoLocks may not name, so its handler
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// refuses instead. The demo player's seeded link stays put either way;
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// the console-command deny list (§3.4, DM11): the commands that would break
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// the console-command deny list (§3.4, DM11): the commands that would break
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// the rig for every visitor until the next wipe. Asked at save, through
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// the rig for every visitor until the next wipe. Asked at save, through
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// core's `demoRefuses` hook (1.19.0, DM18), and again at run;
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// core's `demoRefuses` hook (1.19.0, DM18), and again at run;
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@@ -9,18 +9,44 @@
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// .env, so the token is never in the repo
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// .env, so the token is never in the repo
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// links demo-player's stand-in Steam id (DM6), so the player screens have
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// links demo-player's stand-in Steam id (DM6), so the player screens have
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// somebody to show
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// somebody to show
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// npcs the NPC faction table and profiles of the demo default set (DM26)
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// chat a BetterChat style per group (DM26)
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//
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//
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// { "servers": [{ "id": "main", "name": "Demo", "sidecarBaseUrl": "$env:RUST_SIDECAR_URL",
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// { "servers": [{ "id": "main", "name": "Demo", "sidecarBaseUrl": "$env:RUST_SIDECAR_URL",
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// "sidecarToken": "$env:RUST_SIDECAR_TOKEN" }],
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// "sidecarToken": "$env:RUST_SIDECAR_TOKEN" }],
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// "links": [{ "username": "demo-player", "steamId": "7656119…", "serverId": "main" }] }
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// "links": [{ "username": "demo-player", "steamId": "7656119…", "serverId": "main" }],
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// "npcs": { "factions": [{ "a": "bandits", "b": "guards", "relation": "allied" }],
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// "profiles": [{ "name": "bandit", "servers": ["main"], "body": { … } }] },
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// "chat": [{ "serverId": "main", "group": "vip", "style": { "Title": "[VIP]", … } }] }
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//
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// **Why NPCs and chat come from here, not the rig's baseline (DM26).** The rig is
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// restored before the site is wiped, and a fresh site imports what it finds
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// (§7.1). That holds for permissions, but not for these two. The restored rig's
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// RunicNPC says it is already managed, by the site before this one, so the new
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// site adopts nothing (D244) and its first push empties the profiles. The import
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// never adopts a group's chat style. So the site holds them from the start and
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// pushes them, and the placements in the baseline spawn again.
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//
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// A chat style names a group the rig's import has not brought in yet, because
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// the seed runs first. The group is created for that server, and the import
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// then adopts the rig's title, rank and permissions into it. A style lists only
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// the fields that differ from BetterChat's defaults.
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//
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//
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// **It runs on every seed, so it upserts.** Core seeds content on a database's
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// **It runs on every seed, so it upserts.** Core seeds content on a database's
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// first run only, but calls this every time. Everything is checked before
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// first run only, but calls this every time. The section's shape is checked
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// anything is written, and a problem throws, which fails the seed.
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// before anything is written, and a problem throws, which fails the seed. A
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// profile is checked by the NPC model as it is saved, as the admin page saves
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// one, so a profile the model refuses fails the seed too.
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const linksDb = require('./model/links/links.db')
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const linksDb = require('./model/links/links.db')
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const servers = require('./model/servers/servers.model')
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const servers = require('./model/servers/servers.model')
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const serversDb = require('./model/servers/servers.db')
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const serversDb = require('./model/servers/servers.db')
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const npcs = require('./model/npcs/npcs.model')
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const npcsDb = require('./model/npcs/npcs.db')
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const npcShape = require('./model/npcs/npcProfile')
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const permApply = require('./model/permissions/permissions.apply')
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const permDb = require('./model/permissions/permissions.db')
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const chatStyle = require('./model/permissions/chatStyle')
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const sidecar = require('./sidecarClient')
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const sidecar = require('./sidecarClient')
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const core = require('./core')
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const core = require('./core')
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@@ -28,6 +54,13 @@ const log = core.logger('demo')
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const SERVER_ID = /^[a-z0-9][a-z0-9-]{0,63}$/
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const SERVER_ID = /^[a-z0-9][a-z0-9-]{0,63}$/
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const STEAM_ID = /^7656119\d{10}$/
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const STEAM_ID = /^7656119\d{10}$/
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// Oxide group names as the permission model keeps them: trimmed and lower-cased.
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const GROUP_NAME = /^[a-z0-9_.-]{1,64}$/
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/** BetterChat's defaults for the group, with the fixture's fields over them. */
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function fullStyle(group, style) {
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return { ...chatStyle.defaults(String(group || '')), ...(style && typeof style === 'object' ? style : {}) }
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}
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/** Every problem with the section, as sentences. Empty when it is good to write. */
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/** Every problem with the section, as sentences. Empty when it is good to write. */
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function checkSection(data, accounts = {}) {
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function checkSection(data, accounts = {}) {
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@@ -35,11 +68,41 @@ function checkSection(data, accounts = {}) {
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if (!data || typeof data !== 'object' || Array.isArray(data)) return ['modules.rust must be an object']
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if (!data || typeof data !== 'object' || Array.isArray(data)) return ['modules.rust must be an object']
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const list = (key) => (data[key] === undefined ? [] : data[key])
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const list = (key) => (data[key] === undefined ? [] : data[key])
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for (const key of ['servers', 'links']) {
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for (const key of ['servers', 'links', 'chat']) {
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if (data[key] !== undefined && !Array.isArray(data[key])) problems.push(`modules.rust.${key} must be an array`)
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if (data[key] !== undefined && !Array.isArray(data[key])) problems.push(`modules.rust.${key} must be an array`)
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}
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}
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const n = data.npcs
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if (n !== undefined) {
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if (!n || typeof n !== 'object' || Array.isArray(n)) problems.push('modules.rust.npcs must be an object')
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else {
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if (n.factions !== undefined && !Array.isArray(n.factions)) problems.push('modules.rust.npcs.factions must be an array')
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if (n.profiles !== undefined && !Array.isArray(n.profiles)) problems.push('modules.rust.npcs.profiles must be an array')
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}
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}
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if (problems.length) return problems
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if (problems.length) return problems
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if (n && n.factions !== undefined) {
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const checked = npcShape.checkFactions(n.factions)
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if (!checked.ok) problems.push(`modules.rust.npcs.${checked.error}`)
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}
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;((n && n.profiles) || []).forEach((p, i) => {
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const at = `modules.rust.npcs.profiles[${i}]`
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if (!p || typeof p !== 'object') return problems.push(`${at} must be an object`)
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if (!npcShape.NAME_RULE.test(String(p.name || ''))) problems.push(`${at}.name must be 1 to 40 of a-z, 0-9, _ and -`)
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if (!p.body || typeof p.body !== 'object' || Array.isArray(p.body)) problems.push(`${at}.body must be an object`)
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return undefined
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})
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list('chat').forEach((c, i) => {
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const at = `modules.rust.chat[${i}]`
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if (!c || typeof c !== 'object') return problems.push(`${at} must be an object`)
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if (!SERVER_ID.test(String(c.serverId || ''))) problems.push(`${at}.serverId must be a server id`)
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if (!GROUP_NAME.test(String(c.group || ''))) problems.push(`${at}.group must be a group name`)
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const checked = chatStyle.validateStyle(fullStyle(c.group, c.style))
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if (!checked.ok) problems.push(`${at}.style: ${checked.errors.join(' ')}`)
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return undefined
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})
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list('servers').forEach((s, i) => {
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list('servers').forEach((s, i) => {
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const at = `modules.rust.servers[${i}]`
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const at = `modules.rust.servers[${i}]`
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if (!s || typeof s !== 'object') return problems.push(`${at} must be an object`)
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if (!s || typeof s !== 'object') return problems.push(`${at} must be an object`)
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@@ -92,6 +155,36 @@ async function onDemoSeed(data, { accounts = {} } = {}) {
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await linksDb.insert({ steamId, userId, name: l.name || null, serverId: l.serverId || null })
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await linksDb.insert({ steamId, userId, name: l.name || null, serverId: l.serverId || null })
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log.info('demo link ready', { username: l.username })
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log.info('demo link ready', { username: l.username })
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}
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}
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// After the servers: a profile is refused for a server the site does not have.
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const n = data.npcs || {}
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if (n.factions !== undefined) {
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await npcs.setFactions(n.factions)
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log.info('demo NPC factions ready', { pairs: n.factions.length })
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}
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if (n.profiles && n.profiles.length) {
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const existing = await npcsDb.listProfiles()
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|
for (const p of n.profiles) {
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const input = { name: p.name, body: p.body, servers: p.servers, allServers: p.allServers, killsScope: p.killsScope }
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|
const same = existing.find((e) => e.name === p.name && !e.replaced)
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|
if (same) await npcs.update(same.id, input)
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|
else await npcs.create(input)
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|
log.info('demo NPC profile ready', { profile: p.name })
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|
}
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|
}
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|
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|
for (const c of data.chat || []) {
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|
const name = String(c.group)
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|
let group = await permApply.groupOn(name, c.serverId)
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|
if (!group) {
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|
const id = await permDb.insertGroup({ name, title: name })
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|
await permDb.setGroupServers(id, { allServers: false, servers: [c.serverId] })
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|
group = { id }
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|
}
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|
await permDb.setGroupChat(group.id, chatStyle.validateStyle(fullStyle(name, c.style)).fields)
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|
await permDb.markDirty(c.serverId)
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|
log.info('demo chat style ready', { server: c.serverId, group: name })
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|
}
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}
|
}
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|
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module.exports = { checkSection, onDemoSeed }
|
module.exports = { checkSection, onDemoSeed }
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@@ -8,6 +8,7 @@
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const crypto = require('node:crypto')
|
const crypto = require('node:crypto')
|
||||||
|
|
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const core = require('../../core')
|
const core = require('../../core')
|
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|
const demo = require('../../demo')
|
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|
|
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const backpacks = require('../../model/backpacks/backpacks.model')
|
const backpacks = require('../../model/backpacks/backpacks.model')
|
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const economics = require('../../model/economics/economics.model')
|
const economics = require('../../model/economics/economics.model')
|
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@@ -54,6 +55,10 @@ async function removeLink(req, res) {
|
|||||||
const { steamId } = req.params
|
const { steamId } = req.params
|
||||||
const userId = req.params.id
|
const userId = req.params.id
|
||||||
|
|
||||||
|
// On the demo the player's own unlink is locked by demoLocks; this route serves
|
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|
// under core's users mount, which a module may not lock by route, so it asks here.
|
||||||
|
if (demo.isDemo()) return demo.refuse(res)
|
||||||
|
|
||||||
try {
|
try {
|
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const removed = await links.unlinkOwned(steamId, userId)
|
const removed = await links.unlinkOwned(steamId, userId)
|
||||||
|
|
||||||
|
|||||||
@@ -375,13 +375,112 @@ test('a re-seed leaves a link the right owner holds, and moves one held by someo
|
|||||||
assert.deepEqual(writes, ['DELETE', 'INSERT'])
|
assert.deepEqual(writes, ['DELETE', 'INSERT'])
|
||||||
})
|
})
|
||||||
|
|
||||||
|
// ── NPCs and chat styles from the seed (DM26) ──────────────────────────────
|
||||||
|
|
||||||
|
const NPC_SECTION = {
|
||||||
|
npcs: {
|
||||||
|
factions: [{ a: 'bandits', b: 'guards', relation: 'allied' }],
|
||||||
|
profiles: [
|
||||||
|
{ name: 'bandit', servers: ['main'], body: { kits: ['rnpc_raider'], role: 'roamer' } },
|
||||||
|
{ name: 'guard', servers: ['main'], body: { kits: ['rnpc_campguard'], role: 'sentry' } },
|
||||||
|
],
|
||||||
|
},
|
||||||
|
chat: [
|
||||||
|
{ serverId: 'main', group: 'vip', style: { Title: '[VIP]', TitleColor: '#ffaa00' } },
|
||||||
|
{ serverId: 'main', group: 'moderator', style: { Title: '[MOD]' } },
|
||||||
|
],
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Stubs the models the seed writes NPCs and chat styles through; returns the calls. */
|
||||||
|
function stubSeedModels({ profiles = [], groups = {} } = {}) {
|
||||||
|
const calls = []
|
||||||
|
const npcs = require('../model/npcs/npcs.model')
|
||||||
|
const npcsDb = require('../model/npcs/npcs.db')
|
||||||
|
const apply = require('../model/permissions/permissions.apply')
|
||||||
|
const permDb = require('../model/permissions/permissions.db')
|
||||||
|
npcs.setFactions = async (f) => calls.push(['setFactions', f])
|
||||||
|
npcs.create = async (input) => calls.push(['create', input.name, input.servers])
|
||||||
|
npcs.update = async (id, input) => calls.push(['update', id, input.name])
|
||||||
|
npcsDb.listProfiles = async () => profiles
|
||||||
|
apply.groupOn = async (name) => groups[name] || null
|
||||||
|
permDb.insertGroup = async ({ name }) => {
|
||||||
|
calls.push(['insertGroup', name])
|
||||||
|
return 50
|
||||||
|
}
|
||||||
|
permDb.setGroupServers = async (id, s) => calls.push(['setGroupServers', id, s.servers])
|
||||||
|
permDb.setGroupChat = async (id, style) => calls.push(['setGroupChat', id, style.Title, style.TitleColor, Object.keys(style).length])
|
||||||
|
permDb.markDirty = async (scope) => calls.push(['markDirty', scope])
|
||||||
|
return calls
|
||||||
|
}
|
||||||
|
|
||||||
|
test('the NPC and chat parts of the seed section are checked before anything is written', async () => {
|
||||||
|
withCore()
|
||||||
|
const seed = require('../demoSeed')
|
||||||
|
assert.deepEqual(seed.checkSection(NPC_SECTION, {}), [])
|
||||||
|
const problems = seed.checkSection({
|
||||||
|
npcs: { factions: [{ a: 'scientists', b: 'animals', relation: 'hostile' }], profiles: [{ name: 'Bad Name', body: [] }] },
|
||||||
|
chat: [{ serverId: 'Main', group: '', style: { Title: '[VIP]', Nope: 1 } }],
|
||||||
|
}, {})
|
||||||
|
assert.equal(problems.length, 6, problems.join(' | '))
|
||||||
|
assert.deepEqual(seed.checkSection({ npcs: [] }, {}), ['modules.rust.npcs must be an object'])
|
||||||
|
const calls = stubSeedModels()
|
||||||
|
await assert.rejects(seed.onDemoSeed({ chat: [{ serverId: 'main', group: 'vip', style: { Priority: 'x' } }] }, { accounts: {} }), /style/)
|
||||||
|
assert.deepEqual(calls, [])
|
||||||
|
})
|
||||||
|
|
||||||
|
test('the seed sets the faction table, saves each profile, and styles each group', async () => {
|
||||||
|
withCore()
|
||||||
|
const calls = stubSeedModels({ profiles: [{ id: 7, name: 'bandit', replaced: false }], groups: { vip: { id: 13 } } })
|
||||||
|
await require('../demoSeed').onDemoSeed(NPC_SECTION, { accounts: {} })
|
||||||
|
assert.deepEqual(calls, [
|
||||||
|
['setFactions', NPC_SECTION.npcs.factions],
|
||||||
|
['update', 7, 'bandit'], // already there: updated, not created twice
|
||||||
|
['create', 'guard', ['main']],
|
||||||
|
['setGroupChat', 13, '[VIP]', '#ffaa00', 12], // all twelve fields, the defaults filled in
|
||||||
|
['markDirty', 'main'],
|
||||||
|
['insertGroup', 'moderator'], // the rig's import has not brought it in yet
|
||||||
|
['setGroupServers', 50, ['main']],
|
||||||
|
['setGroupChat', 50, '[MOD]', '#55aaff', 12],
|
||||||
|
['markDirty', 'main'],
|
||||||
|
])
|
||||||
|
})
|
||||||
|
|
||||||
// ── The manifest (§3.2) ────────────────────────────────────────────────────
|
// ── The manifest (§3.2) ────────────────────────────────────────────────────
|
||||||
|
|
||||||
test('module.json locks the two link routes and needs a core that asks demoRefuses', () => {
|
test('module.json locks the two rig-link routes and the player Steam unlink, and needs a core that asks demoRefuses', () => {
|
||||||
const manifest = require('../../module.json')
|
const manifest = require('../../module.json')
|
||||||
assert.deepEqual(manifest.demoLocks, [
|
assert.deepEqual(manifest.demoLocks, [
|
||||||
{ method: 'PUT', path: '/admin/rust/servers/:id' },
|
{ method: 'PUT', path: '/admin/rust/servers/:id' },
|
||||||
{ method: 'DELETE', path: '/admin/rust/servers/:id' },
|
{ method: 'DELETE', path: '/admin/rust/servers/:id' },
|
||||||
|
{ method: 'DELETE', path: '/player/rust/links/:steamId' },
|
||||||
])
|
])
|
||||||
assert.equal(manifest.coreApi, '^1.19.0')
|
assert.equal(manifest.coreApi, '^1.19.0')
|
||||||
})
|
})
|
||||||
|
|
||||||
|
// ── The staff Steam unlink (W4) ────────────────────────────────────────────
|
||||||
|
|
||||||
|
test('staff cannot sever a Steam link on the demo, and the link is never touched', async () => {
|
||||||
|
for (const demoMode of [true, false]) {
|
||||||
|
withCore({ demo: demoMode })
|
||||||
|
const links = require('../model/links/links.model')
|
||||||
|
const asked = []
|
||||||
|
links.unlinkOwned = async (steamId, userId) => {
|
||||||
|
asked.push([steamId, userId])
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
const res = fakeRes()
|
||||||
|
await require('../router/admin/usersRust.controller').removeLink(
|
||||||
|
{ params: { id: '3', steamId: '76561190000000001' }, user: { id: 1 } },
|
||||||
|
res,
|
||||||
|
)
|
||||||
|
if (demoMode) {
|
||||||
|
assert.equal(res.statusCode, 403)
|
||||||
|
assert.equal(res.body.code, 'DEMO_LOCKED')
|
||||||
|
assert.deepEqual(asked, [])
|
||||||
|
} else {
|
||||||
|
assert.equal(res.statusCode, 200)
|
||||||
|
assert.deepEqual(res.body, { unlinked: true })
|
||||||
|
assert.deepEqual(asked, [['76561190000000001', '3']])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|||||||
Reference in New Issue
Block a user