PLAN.md §33, D134-D143. Protocol 12. - Chat titles (D135-D137): per-server rules (stat, top N, text, colour) that rank the current wipe, and a mode (first | all | up to N). Worked out once in model/titles and read three ways: pushed whole to the game by a new titleSync loop (on change, restart or wipe), and on every leaderboard row as `titles`. Admin: PUT /servers/:id/titles. - Group styles (D138, D139): a site group may carry all twelve BetterChat fields (rust_perm_group_chat). They ride perm.sync with `expect` from the pushed ledger, which gains a value column; a field changed in game is a `chat-field` drift row with the game's value, adopted into the style or put back. A withdrawn style is one `chat-group` retirement, never for `default`, cleared from the ledger only once BetterChat removed it. - The voice (D140): one fleet setting naming a styled group; news and rust.announce chat lines carry its format and the plugin says them with no sender. Admin: GET/PUT /voice. - Popups (D141, D142): rust.announce gains `delivery` (still version 1, from rust.options.delivery); each server gains news_delivery beside the news switch; `popup-unavailable` is not retried. - GET /servers/:id/integrations reads, live, which optional mods a server has loaded. README lists BetterChat and PopupNotifications as optional. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
188 lines
11 KiB
JavaScript
188 lines
11 KiB
JavaScript
// ── Admin · Rust · Permissions ────────────────────────────────────────────
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//
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// Mounted under the admin tier's `/rust` prefix, so every path here is
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// `/api/v1/admin/rust/permissions…`. It is a second router rather than more
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// routes on `rust.router.js` because it is a second subject: that one configures
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// the bridge, this one authors privilege inside somebody's game.
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//
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// **Every route is `requireRole('admin')`.** The admin tier's own gate admits
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// editors and moderators, and a moderator being able to grant themselves
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// `kits.admin` on six servers is the whole of R1's "a weak link is now a
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// privilege-escalation path" arriving through the front door instead. The tier
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// gate is not re-implemented; this is one gate on top of it, exactly as the
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// server-configuration routes do it.
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//
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// There is no module-declared site permission to gate these more finely with —
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// `MODULE_API.md` has no such member at 1.10.0 — so role is the whole of the
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// available vocabulary, and `admin` is the honest choice within it.
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const core = require('../../core')
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const express = core.express
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const permissions = require('./permissions.controller')
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const { requireRole, validate } = core.middleware
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const { body, param } = core.validator
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const permissionsRouter = express.Router()
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/** A permission or group name, as both mod frameworks store them. */
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const NAME = /^[a-z0-9][a-z0-9._-]{0,127}$/i
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permissionsRouter.get(
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'/',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'The whole permission model'
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// #swagger.description = 'Groups with their permissions, members and BetterChat style (`chat`, or null), direct grants, the drift each server reported, the option source of registered permission names, and the sync state of every configured server. A drift row of kind `chat-field` is a style field somebody changed in game: `subject` is the group, `object` the field and `detail` what the game holds. `chatFields` lists the twelve BetterChat fields with their types and defaults, for the style editor.'
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/* #swagger.responses[200] = { description: 'The authored model and what each game reported', content: { "application/json": { schema: { $ref: "#/components/schemas/RustPermissionModel" } } } } */
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requireRole('admin'),
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permissions.overview,
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)
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permissionsRouter.get(
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'/catalogue',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Permission names the servers have registered'
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// #swagger.description = 'What the loaded plugins on each configured server have registered, cached from the last sync. It is the option source for the authoring form: a permission no server knows cannot be granted, because `GrantUserPermission` silently does nothing for an unregistered name.'
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/* #swagger.responses[200] = { description: 'Every registered name, and which servers know it', content: { "application/json": { schema: { $ref: "#/components/schemas/RustPermissionCatalogue" } } } } */
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requireRole('admin'),
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permissions.catalogue,
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)
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permissionsRouter.put(
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'/groups/:name',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Create or update a permission group'
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// #swagger.description = 'Writes the group and the permissions it carries in one request, because they are one idea on the form. `scope` is a server id or `*` for the whole fleet. The group is mirrored into each in-scope game as a real group, so third-party plugins that read group membership see it. `chat` is the group’s BetterChat style: all twelve fields (`Priority`, `Title`, `TitleColor`, `TitleSize`, `TitleHidden`, `TitleHiddenIfNotPrimary`, `UsernameColor`, `UsernameSize`, `MessageColor`, `MessageSize`, `ChatFormat`, `ConsoleFormat`), each as text; `null` removes the style, which removes the group from BetterChat on the next sync; absent leaves it alone. A format must hold `{Message}` exactly once. A 400 carries one sentence per problem in `errors`.'
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/* #swagger.responses[204] = { description: 'Saved' } */
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/* #swagger.responses[400] = { description: 'Invalid body, or a scope naming no configured server' } */
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requireRole('admin'),
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param('name').matches(NAME).withMessage('a group name is letters, digits, dots, dashes and underscores'),
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body('title').optional().isString().trim().isLength({ max: 120 }),
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body('rank').optional().isInt({ min: -1000, max: 1000 }).toInt(),
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body('scope').optional().isString().isLength({ min: 1, max: 64 }),
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body('permissions').optional().isArray({ max: 500 }),
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body('permissions.*').isString().matches(NAME),
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// Shape only; the twelve fields and their rules are `chatStyle.validateStyle`'s,
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// in the controller, so the form gets one sentence per problem.
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body('chat').optional({ values: 'null' }).isObject().withMessage('chat is an object of BetterChat fields, or null'),
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validate,
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permissions.putGroup,
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)
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permissionsRouter.delete(
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'/groups/:name',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Delete a permission group'
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// #swagger.description = 'Removes the group, its permission list and its membership from the site. The next sync retires the group from every server it had been pushed to — a group the site authored and has withdrawn is removed from the game, unlike one somebody created by hand.'
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/* #swagger.responses[204] = { description: 'Deleted' } */
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/* #swagger.responses[404] = { description: 'No such group' } */
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requireRole('admin'),
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param('name').isString().isLength({ min: 1, max: 64 }),
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validate,
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permissions.deleteGroup,
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)
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permissionsRouter.post(
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'/groups/:name/members',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Put an account in a group'
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// #swagger.description = 'Membership is authored against a website user and reaches every Steam account they have linked. A member who has never connected to a server cannot be placed in its store yet — the sync reports them as pending and the membership lands on their first connection.'
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/* #swagger.responses[204] = { description: 'Added' } */
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/* #swagger.responses[404] = { description: 'No such group' } */
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requireRole('admin'),
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param('name').isString().isLength({ min: 1, max: 64 }),
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// Either identifier: the screen sends a name, the panel inside core's own user
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// page already holds an id.
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body('userId').optional().isInt({ min: 1 }).toInt(),
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body('username').optional().isString().trim().isLength({ min: 1, max: 64 }),
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validate,
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permissions.addMember,
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)
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permissionsRouter.delete(
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'/groups/:name/members/:userId',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Take an account out of a group'
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/* #swagger.responses[204] = { description: 'Removed' } */
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/* #swagger.responses[404] = { description: 'No such group, or that account is not in it' } */
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requireRole('admin'),
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param('name').isString().isLength({ min: 1, max: 64 }),
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param('userId').isInt({ min: 1 }).toInt(),
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validate,
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permissions.removeMember,
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)
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permissionsRouter.post(
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'/grants',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Grant one permission to one person'
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// #swagger.description = 'A direct grant, authored against a website user and pushed to every Steam account they have linked. Unlike group membership it reaches a player who has never connected to the server, which is what an entitlement earned on the website has to do.'
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/* #swagger.responses[201] = { description: 'Granted' } */
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/* #swagger.responses[200] = { description: 'They already held it; nothing changed' } */
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/* #swagger.responses[400] = { description: 'Invalid body, or a scope naming no configured server' } */
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/* #swagger.responses[404] = { description: 'No account on this site has that name' } */
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requireRole('admin'),
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body('userId').optional().isInt({ min: 1 }).toInt(),
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body('username').optional().isString().trim().isLength({ min: 1, max: 64 }),
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body('permission').isString().matches(NAME),
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body('scope').optional().isString().isLength({ min: 1, max: 64 }),
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body('note').optional().isString().isLength({ max: 255 }),
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validate,
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permissions.addGrant,
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)
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permissionsRouter.delete(
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'/grants/:id',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Remove a grant'
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// #swagger.description = 'The next sync revokes it in every in-scope game. A player who has already used what it allowed keeps what they did with it — the grant is the entitlement, not the consumption.'
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/* #swagger.responses[204] = { description: 'Removed' } */
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/* #swagger.responses[404] = { description: 'No such grant' } */
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requireRole('admin'),
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param('id').isInt({ min: 1 }).toInt(),
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validate,
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permissions.removeGrant,
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)
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permissionsRouter.post(
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'/drift/:id/adopt',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Adopt a hand edit'
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// #swagger.description = 'Records a grant or membership somebody made in game as one the site authors, so it stops being reported and starts being maintained. It needs a website account holding that Steam id; without one there is nobody to author it against, and the answer is to revoke it or to ask the player to link. For a `chat-field` row it copies the game’s value into the group’s style — which every server in the group’s scope is then pushed — and answers 409 when the group has no style or the value is not one the site accepts.'
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/* #swagger.responses[204] = { description: 'Adopted' } */
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/* #swagger.responses[400] = { description: 'That kind of drift cannot be adopted' } */
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/* #swagger.responses[409] = { description: 'That Steam account is linked to nobody on this site' } */
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requireRole('admin'),
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param('id').isInt({ min: 1 }).toInt(),
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validate,
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permissions.adoptDrift,
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)
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permissionsRouter.post(
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'/drift/:id/revoke',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Revoke a hand edit'
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// #swagger.description = 'Queues the removal rather than performing it: a server that is down keeps the instruction until it comes back. This is the only way the site removes something it did not put there — a sync never does it on its own. For a `chat-field` row it puts the site’s value back over the hand edit on the next sync.'
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/* #swagger.responses[202] = { description: 'Queued for the next sync' } */
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/* #swagger.responses[404] = { description: 'No such drift' } */
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requireRole('admin'),
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param('id').isInt({ min: 1 }).toInt(),
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validate,
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permissions.revokeDrift,
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)
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permissionsRouter.post(
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'/sync',
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// #swagger.tags = ['Admin · Rust']
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// #swagger.summary = 'Push the permission set now'
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// #swagger.description = 'Runs the reconciliation loop’s pass immediately, for one server or for all of them, and answers with what each one reported. The loop does this on its own; the button exists so an operator who has just changed something can see it land, and finds out at once when a server is unreachable.'
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/* #swagger.responses[200] = { description: 'The state of every server after the pass', content: { "application/json": { schema: { $ref: "#/components/schemas/RustPermissionSyncResult" } } } } */
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/* #swagger.responses[404] = { description: 'No such server' } */
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requireRole('admin'),
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body('serverId').optional().isString().isLength({ min: 1, max: 64 }),
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validate,
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permissions.syncNow,
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)
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module.exports = permissionsRouter
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