The bridge names a kill's weapon by the held entity's short prefab name (ak47u.entity), and the feed printed it with the dots turned to spaces: "with ak47u entity". Every event read now gives the frame a weaponName (server/model/titles/weaponNames.js): the game's own English name for the 53 ranged weapons (guns, bows, crossbows, launchers, flamethrowers), read off the Oxide rig's item list on Rust 26139947, and for anything else the prefab name as words with its .entity/.weapon ending dropped. The site prints weaponName and falls back to the same stripping for an older server. The prefab name stays in the frame: the title lists count by it. Added at read, so stored rows are renamed too. No protocol change; the events route's Swagger description names the new field. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
356 lines
18 KiB
JavaScript
356 lines
18 KiB
JavaScript
// ── The feed's sentences ──────────────────────────────────────────────────
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//
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// `lib/feed.js` is the one part of the client half with real branching in it, and
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// it is pure on purpose so that a DOM-less runner can ask all of it. Everything
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// here is a claim about what a reader sees for a given frame — which is exactly
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// the kind of thing that rots silently, because a wrong killfeed line is still a
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// killfeed line.
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//
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// The fixtures are the frames the bridge plugin actually emits (its
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// `DescribeAttacker`, and PROTOCOL.md §8.4), not invented shapes.
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import test from 'node:test'
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import assert from 'node:assert/strict'
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import { createRequire } from 'node:module'
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import { describe, FEED_KINDS, FILTERS, kindsFor } from '../src/lib/feed.js'
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const row = (kind, frame = {}) => ({ id: 1, kind, t: Date.now(), wipeId: 'w1', steamId: '7656', frame })
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test('a player kill names the killer and the victim, in that order', () => {
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const line = describe(row('player.death', {
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name: 'Bob',
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attackerType: 'player',
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attackerName: 'Alice',
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weapon: 'rifle.ak',
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distance: 42.4,
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grid: 'H7',
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}))
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assert.equal(line.tone, 'kill')
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assert.equal(line.actor, 'Alice')
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assert.equal(line.verb, 'killed')
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assert.equal(line.subject, 'Bob')
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assert.match(line.detail, /rifle ak/)
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assert.match(line.detail, /42m/)
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assert.match(line.detail, /H7/)
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})
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test('the four attacker types are four different sentences', () => {
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// The plugin distinguishes them precisely so a reader does not have to guess
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// from an absent field, and collapsing any two loses something: a fall reported
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// as a kill by nobody is the failure this prevents.
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const victim = { name: 'Bob' }
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const npc = describe(row('player.death', { ...victim, attackerType: 'npc', attackerName: 'scientistnpc_full_any' }))
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// A family is named, not spelled out as a prefab (PLAN_FIXES F2, D185).
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assert.equal(npc.actor, 'Scientist')
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assert.equal(npc.subject, 'Bob')
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const self = describe(row('player.death', { ...victim, attackerType: 'self' }))
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assert.equal(self.actor, 'Bob')
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assert.equal(self.subject, null)
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assert.match(self.verb, /own hand/)
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const environment = describe(row('player.death', { ...victim, attackerType: 'environment' }))
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assert.equal(environment.actor, 'Bob')
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assert.equal(environment.verb, 'died')
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assert.equal(environment.subject, null)
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// `HitInfo` is legitimately null on the environment path, so a death frame with
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// NO attacker type at all is that case — not a missing field to render around.
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const bare = describe(row('player.death', victim))
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assert.equal(bare.verb, 'died')
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assert.equal(bare.subject, null)
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})
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test('a sleeping victim is said to have been sleeping', () => {
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const line = describe(row('player.death', { name: 'Bob', attackerType: 'player', attackerName: 'Alice', sleeping: true }))
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assert.match(line.detail, /while sleeping/)
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})
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test('a disconnect with no session length says nothing about one', () => {
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// The plugin OMITS `sessionSec` for a player who was already on when it loaded:
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// an unknown session is not a session of no length. A line reading "after 0s"
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// would be a lie this module invented.
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const unknown = describe(row('player.disconnected', { name: 'Bob', reason: 'Quit' }))
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assert.equal(unknown.detail, 'Quit')
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const known = describe(row('player.disconnected', { name: 'Bob', reason: 'Quit', sessionSec: 3720 }))
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assert.equal(known.detail, 'Quit · after 1h 2m')
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})
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test('a chat line carries the message as text, never as markup', () => {
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// The message is the one field on this wire whose bytes a player chooses. It
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// comes back as a STRING and is rendered as a React child, which escapes it;
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// this test is here so that a later "render the message with formatting" idea
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// has to delete an explicit assertion rather than quietly change behaviour.
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const line = describe(row('player.chat', { name: 'Bob', message: '<img src=x onerror=alert(1)>', channel: 'Global' }))
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assert.equal(line.verb, '<img src=x onerror=alert(1)>')
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assert.equal(typeof line.verb, 'string')
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// Global is the default channel and saying so on every line is noise; Team is
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// information.
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assert.equal(line.detail, '')
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assert.equal(describe(row('player.chat', { name: 'B', message: 'hi', channel: 'Team' })).detail, 'Team')
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// A chat row is the one line where the actor is a speaker rather than a
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// subject, and "Brannock see you in september" is not a sentence anybody
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// writes. The colon is presentation, so it lives here and not inside the text
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// the player typed.
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assert.equal(line.join, ': ')
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assert.equal(describe(row('player.connected', { name: 'B' })).join, undefined)
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})
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test('an unknown kind renders as itself rather than vanishing', () => {
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// A later protocol adds kinds, and a module may be older than the game host it
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// is reading. The server's allowlist has already decided the row may be seen;
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// dropping it here would make the page quietly say less than the truth.
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const line = describe(row('player.teleported', { name: 'Bob' }))
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assert.equal(line.verb, 'player.teleported')
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assert.equal(line.tone, 'other')
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})
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test('the feed never asks for the aggregate kind', () => {
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// `player.tally` is public and is flushed once a minute per active player
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// (§8.6). A feed that included it would be mostly wood counts; it is the
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// leaderboard's input, and that is where it shows up.
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assert.ok(!FEED_KINDS.includes('player.tally'))
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for (const filter of FILTERS) {
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for (const kind of filter.kinds) {
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assert.ok(FEED_KINDS.includes(kind), `filter "${filter.id}" asks for ${kind}, which the feed does not carry`)
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}
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}
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})
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test('every kind the feed asks for is one the public route will serve', () => {
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// Held against the module's own allowlist rather than against a copy of it: a
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// kind this file asked for and `server/catalogue.js` refuses is a filter that
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// silently returns nothing, which reads as a quiet server.
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//
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// A CommonJS file from the server half, read by an ESM test through
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// `createRequire`. Crossing the two halves is fine HERE and nowhere else:
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// `test/` is not shipped, and `scripts/checkImports.js` governs what is.
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const catalogue = createRequire(import.meta.url)('../../server/catalogue.js')
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for (const kind of FEED_KINDS) {
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assert.ok(catalogue.PUBLIC_KINDS.includes(kind), `the feed asks for ${kind}, which is not public`)
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}
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})
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test('a boss appearing and falling read as sentences, with its name as typed (runicnpc stage 6)', () => {
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const up = describe(row('npc.boss.spawned', { profile: 'juggernaut', name: 'The Juggernaut' }))
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assert.deepEqual({ actor: up.actor, verb: up.verb, detail: up.detail }, { actor: 'The Juggernaut', verb: 'has appeared', detail: 'a boss' })
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const killed = describe(row('npc.boss.died', { profile: 'juggernaut', name: 'The Juggernaut', killerName: 'Marisol', damagers: 5 }))
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assert.deepEqual({ tone: killed.tone, actor: killed.actor, verb: killed.verb, subject: killed.subject, detail: killed.detail },
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{ tone: 'kill', actor: 'Marisol', verb: 'killed', subject: 'The Juggernaut', detail: '5 players fought it' })
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// No player landed the blow (a turret, or another NPC): it still fell.
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const fell = describe(row('npc.boss.died', { profile: 'juggernaut', name: 'The Juggernaut', damagers: 1 }))
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assert.deepEqual({ actor: fell.actor, verb: fell.verb, detail: fell.detail }, { actor: 'The Juggernaut', verb: 'was killed', detail: '' })
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assert.deepEqual(kindsFor('bosses'), ['npc.boss.spawned', 'npc.boss.died'])
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})
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test('an unknown filter falls back to everything rather than to nothing', () => {
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assert.deepEqual(kindsFor('nonsense'), FEED_KINDS)
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assert.deepEqual(kindsFor(undefined), FEED_KINDS)
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})
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// ── Rust's own world events (protocol 14, PLAN_REDESIGNS §14.3.1) ─────────
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//
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// The frames here are what the SERVER sends a viewer (`worldEvents.shapeFor`),
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// not what the plugin emitted: a grid instead of a position, names only for the
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// presence audience, `credited` by the server's rule.
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const world = (frame) => row('world.event', { kind: 'world.event', ...frame })
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test('a downed helicopter names whom the rule credits, and only them', () => {
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const one = describe(world({ event: 'heli.downed', grid: 'G7', creditRule: 'blow', creditedCount: 1, credited: [{ name: 'Alice' }] }))
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assert.deepEqual([one.tone, one.verb, one.subject, one.detail], ['kill', 'Patrol helicopter downed by', 'Alice', 'G7'])
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const many = describe(world({ event: 'heli.downed', grid: 'G7', creditRule: 'all', creditedCount: 4, credited: [{ name: 'Alice' }, { name: 'Bob' }, { name: 'Cleo' }, { name: 'Dov' }] }))
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assert.equal(many.subject, 'Alice, Bob and 2 others')
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})
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test('below the presence audience the same line names nobody (D376)', () => {
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const line = describe(world({ event: 'heli.downed', grid: 'G8', creditRule: 'blow', creditedCount: 1 }))
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assert.deepEqual([line.verb, line.subject, line.detail], ['Patrol helicopter downed', null, 'G8'])
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const hack = describe(world({ event: 'crate.hack.started', where: 'oilrig_large', grid: 'C3' }))
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assert.equal(hack.actor, null)
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assert.equal(hack.verb, 'A locked crate on Large Oil Rig is being hacked')
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})
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test('a named line reads as the plan writes it', () => {
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const hack = describe(world({ event: 'crate.hack.started', where: 'oilrig_large', name: 'Bob' }))
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assert.equal(`${hack.actor} ${hack.verb}`, 'Bob started hacking the locked crate on Large Oil Rig')
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const road = describe(world({ event: 'bradley.spawned', where: 'road', count: 12 }))
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assert.equal(road.verb, '12 road Bradleys are out')
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assert.equal(describe(world({ event: 'deepsea.opened' })).verb, 'The Deep Sea is open')
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assert.equal(describe(world({ event: 'cargo.docked', harbourName: 'Harbor', grid: 'Q9' })).verb, 'The cargo ship has docked at Harbor')
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assert.equal(describe(world({ event: 'chinook.dropped', monumentName: 'Water Treatment Plant' })).verb, 'A Chinook dropped a locked crate at Water Treatment Plant')
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})
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test('every type the server knows has its own words, and an unknown one says its name', () => {
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const { TYPE_IDS } = createRequire(import.meta.url)('../../server/worldEvents.js')
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for (const event of TYPE_IDS) {
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const line = describe(world({ event }))
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assert.notEqual(line.tone, 'other', `${event} has no words of its own`)
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assert.ok(line.verb && line.verb !== event, event)
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}
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assert.equal(describe(world({ event: 'meteor.landed' })).verb, 'meteor.landed')
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})
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test('the world filter asks for world events, Dynamic PVP zones opening, Dangerous Treasures, Guarded Crate and RaidableBases, which the server serves publicly', () => {
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assert.deepEqual(kindsFor('world'), ['world.event', 'pvp.zone.created', 'dt.started', 'dt.won', 'gc.started', 'gc.ended', 'raid.started', 'raid.completed', 'raid.purchased', 'raid.locked'])
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assert.ok(!FEED_KINDS.includes('raid.ended'), 'a raid base despawning is a staff line')
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assert.ok(!FEED_KINDS.includes('dt.ended'), 'a treasure event ending is a staff line')
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assert.ok(!FEED_KINDS.includes('gc.failed'), 'a guarded crate timing out is a staff line')
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assert.ok(FEED_KINDS.includes('pvp.zone.created'))
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assert.ok(!FEED_KINDS.includes('pvp.zone.deleted'), 'a zone closing is a staff line')
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})
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// ── Dynamic PVP's zones (protocol 14, PLAN_REDESIGNS §14.3.3) ─────────────
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const pvp = (kind, frame) => row(kind, { kind, ...frame })
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test('a zone opening says what it is around, where, and for how long, and names nobody', () => {
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const heli = describe(pvp('pvp.zone.created', { event: 'Helicopter', grid: 'G7', durationSec: 600 }))
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assert.equal(heli.verb, 'A PvP zone opened around the downed patrol helicopter')
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assert.equal(heli.detail, 'G7 · for 10 min')
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assert.equal(heli.actor, null)
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assert.equal(heli.subject, null)
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const cargo = describe(pvp('pvp.zone.created', { event: 'CargoShip', grid: 'Q9', durationSec: -1 }))
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assert.equal(cargo.verb, 'A PvP zone opened around the cargo ship')
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assert.equal(cargo.detail, 'Q9 · while the ship is here')
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assert.equal(describe(pvp('pvp.zone.created', { event: 'Bradley', durationSec: 90 })).detail, 'for 90 s')
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})
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test('a zone the public are not told the event of is just a zone; staff read a monument’s name as written', () => {
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assert.equal(describe(pvp('pvp.zone.created', { grid: 'C3' })).verb, 'A PvP zone opened')
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assert.equal(describe(pvp('pvp.zone.created', { event: 'Airfield' })).verb, 'A PvP zone opened (Airfield)')
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})
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test('a zone closing, for a staff reader, says which one closed', () => {
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assert.equal(describe(pvp('pvp.zone.deleted', { event: 'Helicopter' })).verb, 'The PvP zone around the downed patrol helicopter has closed')
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assert.equal(describe(pvp('pvp.zone.deleted', {})).verb, 'The PvP zone has closed')
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})
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test('every one of Dynamic PVP’s own events has words, and the server and client agree on which they are', () => {
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const { GENERAL_EVENTS } = createRequire(import.meta.url)('../../server/dynamicPvp.js')
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for (const event of GENERAL_EVENTS) {
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assert.ok(!describe(pvp('pvp.zone.created', { event })).verb.includes(`(${event})`), `${event} has no words of its own`)
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}
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})
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// ── Dangerous Treasures (protocol 14, PLAN_REDESIGNS §14.3.4) ─────────────
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const treasure = (kind, frame) => row(kind, { kind, ...frame })
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test('a treasure event starting says where, and names nobody', () => {
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const line = describe(treasure('dt.started', { grid: 'K12' }))
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assert.equal(line.verb, 'A Dangerous Treasures event has started')
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assert.equal(line.detail, 'K12')
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assert.equal(line.actor, null)
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})
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test('a win names its winner only when the server sent the name, and says how many fought', () => {
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const named = describe(treasure('dt.won', { grid: 'K12', name: 'Alice', invaderCount: 3 }))
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assert.equal(named.actor, 'Alice')
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assert.equal(named.verb, 'won the treasure')
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assert.equal(named.detail, 'K12 · 3 players fought for it')
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const unnamed = describe(treasure('dt.won', { grid: 'K12', invaderCount: 1 }))
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assert.equal(unnamed.actor, null)
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assert.equal(unnamed.verb, 'The treasure was won')
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assert.equal(unnamed.detail, 'K12')
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})
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test('a treasure event ending, for a staff reader, is its own line', () => {
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assert.equal(describe(treasure('dt.ended', { grid: 'K12' })).verb, 'A Dangerous Treasures event has ended')
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})
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// ── Guarded Crate (protocol 14, PLAN_REDESIGNS §14.3.5) ───────────────────
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const guarded = (kind, frame) => row(kind, { kind, ...frame })
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test('a guarded crate landing says where, and names nobody', () => {
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const line = describe(guarded('gc.started', { grid: 'M4' }))
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assert.equal(line.verb, 'A guarded crate landed')
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assert.equal(line.detail, 'M4')
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assert.equal(line.actor, null)
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})
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test('a clearing names its clearer only when the server sent the name', () => {
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const named = describe(guarded('gc.ended', { grid: 'M4', won: true, name: 'Alice' }))
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assert.equal(named.actor, 'Alice')
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assert.equal(named.verb, 'cleared the guarded crate')
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assert.equal(named.detail, 'M4')
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const unnamed = describe(guarded('gc.ended', { grid: 'M4', won: true }))
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assert.equal(unnamed.actor, null)
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assert.equal(unnamed.verb, 'The guarded crate was cleared')
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})
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test('an ending with nobody clearing it, and a timeout for a staff reader, are their own lines', () => {
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assert.equal(describe(guarded('gc.ended', { grid: 'M4', won: false })).verb, 'A guarded crate ended with nobody clearing it')
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assert.equal(describe(guarded('gc.failed', { grid: 'M4' })).verb, 'A guarded crate timed out with its guards standing')
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})
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// ── RaidableBases (protocol 14, PLAN_REDESIGNS §11.4) ─────────────────────
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//
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// Every difficulty here is invented (D386): the line says the plugin's own name.
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const raid = (kind, frame) => row(kind, { kind, ...frame })
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test('a raid base appearing says its difficulty as the plugin named it, where, and whether it is PvP', () => {
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const line = describe(raid('raid.started', { difficulty: 'Wobbly', grid: 'G7', pvp: true }))
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assert.equal(line.verb, 'A Wobbly raid base appeared')
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assert.equal(line.detail, 'G7 · PvP')
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assert.equal(line.actor, null)
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assert.equal(describe(raid('raid.started', { difficulty: 'Eerie', grid: 'G7' })).verb, 'An Eerie raid base appeared')
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assert.equal(describe(raid('raid.started', { grid: 'G7' })).verb, 'A raid base appeared')
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})
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test('a raid names its raiders only when the server sent the names, and otherwise counts them', () => {
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const named = describe(raid('raid.completed', { difficulty: 'Wobbly', grid: 'G7', names: ['Alice', 'Bob', 'Cy'], raiderCount: 4 }))
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assert.equal(named.actor, 'Alice, Bob and 2 others')
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assert.equal(named.verb, 'raided a Wobbly raid base')
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const two = describe(raid('raid.completed', { difficulty: 'Wobbly', names: ['Alice', 'Bob'], raiderCount: 2 }))
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assert.equal(two.actor, 'Alice and Bob')
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const unnamed = describe(raid('raid.completed', { difficulty: 'Wobbly', grid: 'G7', raiderCount: 3 }))
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assert.equal(unnamed.actor, null)
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assert.equal(unnamed.verb, 'A Wobbly raid base was raided')
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assert.equal(unnamed.detail, 'G7 · by 3 players')
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})
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test('a purchase and an admin lock name the player only when the server sent the name (D390), and a despawn is its own line', () => {
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assert.equal(describe(raid('raid.purchased', { difficulty: 'Wobbly', name: 'Alice' })).actor, 'Alice')
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assert.equal(describe(raid('raid.purchased', { difficulty: 'Wobbly', name: 'Alice' })).verb, 'bought a Wobbly raid base')
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assert.equal(describe(raid('raid.purchased', { difficulty: 'Wobbly' })).verb, 'A Wobbly raid base was bought')
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assert.equal(describe(raid('raid.locked', { difficulty: 'Wobbly', name: 'Alice' })).verb, 'A Wobbly raid base was locked to Alice')
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assert.equal(describe(raid('raid.locked', { difficulty: 'Wobbly' })).verb, 'A Wobbly raid base was locked to a player')
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assert.equal(describe(raid('raid.ended', { difficulty: 'Wobbly' })).verb, 'A Wobbly raid base despawned')
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})
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test('a kill line says the weapon by name', () => {
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const named = describe(row('player.death', {
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name: 'Bob', attackerType: 'player', attackerName: 'Alice',
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weapon: 'ak47u.entity', weaponName: 'Assault Rifle', distance: 22,
|
||
}))
|
||
assert.match(named.detail, /with Assault Rifle/)
|
||
assert.doesNotMatch(named.detail, /entity/)
|
||
|
||
const older = describe(row('player.death', {
|
||
name: 'Bob', attackerType: 'player', attackerName: 'Alice', weapon: 'bolt_rifle.entity',
|
||
}))
|
||
assert.match(older.detail, /with bolt rifle/)
|
||
assert.doesNotMatch(older.detail, /entity/)
|
||
})
|