Files
Module-Rust/server/index.js
wtclaude a3bcec9cde feat(rust): the world verbs, their budgets and the reconcile watch (phase 13a, protocol 9)
- registerEventActions: rust.zone.open and rust.prefab.place, both
  reversible 'ledger' with revert() and reconcile(), budgetMs 15000 above the
  client's 12 s. A location is a monument (kind + instance, carrying its
  server) or raw coordinates, exactly one (D87, D93); bounds mirrored from the
  plugin so a bad step is refused on the form (D95); zone minutes required and
  held by the game (D96).
- registerEventBudgets: rust.prefabs, rust.npcs and rust.zone.minutes, each
  beside the verb that spends it (D79, D89).
- Option sources rust.options.monuments (live, searchable) and
  rust.options.prefabs (mirrored, answers with every server off), registered in
  the one batch core accepts alongside the lease sources.
- Refs are <serverId>:<id>, since revert and reconcile get no params. The undo
  sends no idempotency key; a lost answer is reverted by key on every server.
  reconcile asks the plugin, and a server that cannot be asked keeps its rows.
- The refresh's bootId/wipeId watch calls ctx.events.reconcile() on a restart
  or a wipe, never on a first sighting or a reconnect (§11.1).
- The permission mirror keeps the plugin's new notLanded grants out of what it
  records as pushed, and the admin page says so (D85).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-09-24 01:26:57 -05:00

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JavaScript

// ── The server entry point ─────────────────────────────────────────────────
//
// Core requires this file once, synchronously, while its own `app.js` is still
// being required, and calls the exported function with `(ctx, api)`. That is the
// entire server-side handshake: everything this module can reach arrives on
// `ctx`, and everything it can offer is registered through `api`.
//
// Normative: MODULE_API.md §2.2 (the entry point) and §2.4 (what you register).
//
// ── Three rules, and each one has a failure behind it ──────────────────────
//
// 1. **No `await`, and no database.** Core requires `app.js` in two build tools
// with the connection pool pointed at a dead port — the route-manifest
// generator and the OpenAPI generator both do it — so a module that queried
// at registration time would hang both. Anything that needs a live database
// goes in `onBoot`, which runs after the schema is up.
//
// 2. **Never resolve what core owns.** This module lives at
// `<website>/modules/rust/`, outside core's `server/`, so Node's resolver
// never reaches core's `node_modules` and `require('express')` from here
// simply fails. express, express-validator, the database, the logger and the
// middleware all arrive on `ctx` (§2.3) and are re-exported by `./core`. A
// second express in the process would be a second `Router` prototype, exactly
// as a second React would be a second renderer.
//
// 3. **Never reach into core's tree.** No relative path may escape this module's
// root. `scripts/checkImports.js` enforces it (§5.1) and CI runs it.
//
// ── Why the requires are INSIDE the function ───────────────────────────────
//
// Every file below reaches core through `./core`, whose members resolve `ctx`
// when they are CALLED. But a router writes `const express = core.express` at its
// own file scope, and that runs the moment the file is required. So
// `core.init(ctx)` has to happen before the first `require` of anything under
// `router/`. Hoisting these to the top of the file breaks the module with an
// error about a missing `ctx`, thrown from a file that never mentions one.
//
// Node caches modules, so requiring here costs nothing after the first call.
const core = require('./core')
/**
* @param {object} ctx what core hands the module (MODULE_API.md §2.3), frozen
* @param {object} api what the module registers (§2.4)
*/
module.exports = function register(ctx, api) {
core.init(ctx)
/* eslint-disable global-require */
const publicRust = require('./router/public/rust.router')
const playerRust = require('./router/player/rust.router')
const adminRust = require('./router/admin/rust.router')
const usersRust = require('./router/admin/usersRust.router')
const teamProvider = require('./model/clans/teamProvider')
const { TRIGGERS } = require('./engagement/triggers')
const { STREAMS } = require('./engagement/streams')
const { AUDIENCES } = require('./engagement/audiences')
const seeds = require('./engagement/seeds')
const eventLeases = require('./eventLeases')
const eventWorld = require('./eventWorld')
const boot = require('./boot')
/* eslint-enable global-require */
const log = core.logger()
// One prefix, on each of the three tiers (R14). The keys here must match
// `module.json`'s `mounts` exactly — the loader compares the two and rejects a
// mismatch in EITHER direction, so a route never declared and a prefix declared
// and never registered both fail loudly at boot rather than quietly at runtime.
//
// Each router sits INSIDE its tier router, so it structurally cannot reach
// above its prefix, and the tier's gate is already applied: `public` is behind
// nothing by design, `admin` behind `noindex, isLoggedIn, requireRole(...)` and
// `player` behind `noindex, requireAuth`. Per-route gates go on top; the tier
// gate is never re-implemented.
//
// **Prefixes share ONE namespace with core's own, and the collision probe
// cannot see all of it.** Core answers several public routes mounted at the
// tier root rather than under a prefix — `/status` and `/version` among them —
// and the loader's check cannot find those. `/rust` collides with nothing on
// any of the three tiers, checked against core's mount tables rather than
// assumed.
api.registerRoutes({
public: { '/rust': publicRust },
player: { '/rust': playerRust },
admin: { '/rust': adminRust },
})
// R13's first extension slot (§2.4). Core declares `admin.users.detail` on
// `/api/v1/admin/users/:id` and we fill it; the router receives the parent's
// `req.params.id` through `mergeParams`. Core's own routes on the resource are
// declared before the slot is mounted, so core wins any path conflict — it owns
// the user, and this module owns what it can say about one.
//
// **It is declared twice, in two different places, on purpose.** This call is
// the SERVER half and `module.json`'s `extensions` array is held against it by
// the loader. The CLIENT half is `registry.registerExtension(ID,
// 'admin.users.detail', …)` in `entry.jsx` and must NOT appear in that array —
// phase 1 found that the hard way with `site.footer.status`, which is a client
// slot and fails the load outright when named there.
api.registerExtension('admin.users.detail', usersRust)
// Teams (R5, PLAN.md §24). A first-party Rust clan is a Team, and this module
// becomes the deployment's one authoritative source of them. Core asks; the
// provider answers from the clan boards (`model/clans`), and refuses rather
// than guessing whenever no board is current.
//
// **One provider per deployment**, so a site running module-uo as well cannot
// have both — the second registration is a collision core reports against the
// module that made it. That is core's rule and a real constraint on a mixed
// UO + Rust site; it is recorded in §24 rather than worked around here.
api.registerTeamProvider(teamProvider)
// Notifications and engagement (R7, PLAN.md §25). Four registrations that are
// one decision, because they only mean something together:
//
// triggers what can happen, what a template may say about it, and the
// widest audience a rule on it may EVER have — the security
// boundary; core refuses a rule that widens a ceiling
// streams which of those may reach a phone. Core pushes an engagement
// rule only to devices subscribed to a stream of the SAME id, so
// a trigger missing here can never buzz anybody (D65)
// audiences named sets of people over this module's data, for an operator
// to point a rule at; each answers user ids and nothing else
// seeds the two bodies worth writing, and one disabled rule group per
// family — installing this module mails nobody
//
// What fires them is `engagement/emit.js`, off the ingest cursor and the
// refresh. Registration is a claim, not a call: nothing here touches the
// database, and the seeds are written by core after the schema is up.
//
// **Not registered, and that is D62:** no announce leg and no post hook. Both
// need something in game to deliver to, and phase 10 reaches no game.
api.registerEventTriggers(TRIGGERS)
api.registerNotificationStreams(STREAMS)
api.registerAudiences(AUDIENCES)
api.registerEngagementSeeds({ templates: seeds.TEMPLATES, ruleGroups: seeds.RULE_GROUPS })
// The lifecycle hooks (§2.5). `onBoot` runs after core's schema, after this
// module's schema fragment, and BEFORE the HTTP listener binds — so a module
// that must not serve traffic until it has warmed a cache gets that for free.
// It has no timeout, deliberately: a slow boot delays the listener, which is the
// guarantee rather than a problem to be timed out.
//
// `onShutdown` runs while core's database pool and push dispatcher are still
// open, because flushing through them is the only thing it is for. It gets a
// five-second budget and is abandoned past it.
api.onBoot(boot.onBoot)
api.onShutdown(boot.onShutdown)
// The leases (PLAN.md §27, protocol 8): what an event may BORROW on a server
// and must give back. Core's `core.lease` is the verb; these are the values it
// may name and the four callables each ships. Every lease is targeted and the
// target names the server (D73), which is how one value on one server gets
// exactly one holder without core learning what a server is.
//
// The option sources are the three targets' own (D78).
api.registerEventLeases(eventLeases.LEASES)
// The world verbs (PLAN.md §28, protocol 9): what an event MAKES and gives
// back — a zone, crates, NPCs — and the budgets that price them, each declared
// beside the verb that spends it (D79, D89). A lease spends none of them.
api.registerEventBudgets(eventWorld.BUDGETS)
api.registerEventActions(eventWorld.ACTIONS)
// ONE call for every option source: core takes a batch once, as this module's
// complete statement, and refuses a second.
api.registerEventOptionSources([...eventLeases.OPTION_SOURCES, ...eventWorld.OPTION_SOURCES])
// Everything else this module will register — the rewards and the announce
// leg (13b), the slash commands — is deliberately absent. Each arrives
// with the phase that has something real to put in it. A registration
// with nothing behind it is worse than a missing one: a declared trigger
// nothing emits and a declared slot nothing fills are both surfaces an operator
// can configure and then wait on.
log.info('registered', {
version: require('../module.json').version,
routes: 'public:/rust player:/rust admin:/rust',
extensions: 'admin.users.detail',
teams: 'first-party clans',
triggers: TRIGGERS.length,
streams: STREAMS.length,
audiences: AUDIENCES.length,
leases: eventLeases.LEASES.length,
actions: eventWorld.ACTIONS.length,
budgets: eventWorld.BUDGETS.length,
optionSources: eventLeases.OPTION_SOURCES.length + eventWorld.OPTION_SOURCES.length,
})
}