Files
Module-Rust/server/db/purge.sql
wtclaude aea94b5d7a feat(rust): chat titles rank twenty-three conditions, and admins name the categories (PLAN_REDESIGNS §5, D172-D175, D209)
- Schema: fourteen title columns on rust_player_wipe_stats (the two
  best_* distances move by GREATEST, the rest are sums), rust_weapon_kills
  (kills by weapon prefab name) and rust_title_categories (the admin's
  title per category). purge.sql drops the two tables.
- Ingest: player.tally's new fields, in one statement per frame, none
  for an older plugin's frame.
- Titles: 23 categories plus playtime, each naming where it is read
  from (a sum, a MAX, npc_kills - animal_kills in signed arithmetic, or
  a named list). The bow/melee/blade/revolver/wood/ore/plants lists are
  one file, applied when a title is read. "NPC kills" ranks human NPCs
  only (D209).
- A rule's text may be empty, meaning the category's title: the rule's
  own, then the admin's, then the default. Typed-only-markup is still
  refused. A rename forgets every server's cached answer.
- Admin API: GET /admin/rust/title-categories and
  PUT /admin/rust/title-categories/:stat (empty text resets); the server
  list returns them too. Swagger fragment and routes.manifest.json
  regenerated (63 routes, against the pinned core).
- Screen: every category in the rule form, the category's title as a
  placeholder, and a Category titles section with Save and Reset.

The weapon lists are unverified until the rig probe runs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-09-28 23:32:59 -05:00

78 lines
3.3 KiB
SQL

-- ── The teardown ──────────────────────────────────────────────────────────
--
-- Destructive, and run ONLY by an explicit admin purge (MODULE_API.md §2.6).
-- Nothing on the boot path executes this file, and uninstalling the module does
-- not either: removing an operator's data is a second decision they make on
-- purpose, offered inside the uninstall flow and confirmed separately.
--
-- It exists because `schema.sql` does. A module that can create tables and
-- cannot drop them leaves an operator with orphaned data and no supported way to
-- remove it, so core refuses to load a module that declares one without the
-- other.
--
-- **Drop in the reverse of creation order**, which this file depends on:
-- `rust_server_state` carries a foreign key into `rust_servers`, so dropping the
-- parent first fails on the constraint — and a purge that fails halfway leaves
-- exactly the orphaned data it exists to remove.
--
-- What does NOT belong here: rows written into core's tables. Core prunes what
-- it knows this module registered, because it is the side that knows which
-- registrant owned what.
-- The chat-title conditions (PLAN_REDESIGNS §5). No foreign keys; the stats
-- columns go with their table below.
DROP TABLE IF EXISTS rust_title_categories;
DROP TABLE IF EXISTS rust_weapon_kills;
-- The permission manager, rebuilt (PLAN_REDESIGNS §1). Children before
-- `rust_permgroups`, which they reference.
DROP TABLE IF EXISTS rust_perm_exceptions;
DROP TABLE IF EXISTS rust_perm_steam_grants;
DROP TABLE IF EXISTS rust_permgroup_chat;
DROP TABLE IF EXISTS rust_permgroup_steam_members;
DROP TABLE IF EXISTS rust_permgroup_members;
DROP TABLE IF EXISTS rust_permgroup_permissions;
DROP TABLE IF EXISTS rust_permgroup_servers;
DROP TABLE IF EXISTS rust_permgroups;
-- Phase 17. `rust_perm_group_chat` before `rust_perm_groups`, which it
-- references; the rest of this phase is columns, which go with their tables.
DROP TABLE IF EXISTS rust_perm_group_chat;
DROP TABLE IF EXISTS rust_title_rules;
-- Phase 14.
DROP TABLE IF EXISTS rust_map_overrides;
DROP TABLE IF EXISTS rust_map_images;
-- Phase 13b.
DROP TABLE IF EXISTS rust_perm_run_grants;
-- Phase 7b.
DROP TABLE IF EXISTS rust_clan_boards;
DROP TABLE IF EXISTS rust_clan_members;
DROP TABLE IF EXISTS rust_clans;
DROP TABLE IF EXISTS rust_settings;
DROP TABLE IF EXISTS rust_config_writes;
-- Phase 7. Children before parents: every one of these carries a foreign key
-- into `rust_servers`, `users` or `rust_perm_groups`.
DROP TABLE IF EXISTS rust_perm_catalogue;
DROP TABLE IF EXISTS rust_perm_sync;
DROP TABLE IF EXISTS rust_perm_revocations;
DROP TABLE IF EXISTS rust_perm_drift;
DROP TABLE IF EXISTS rust_perm_pushed;
DROP TABLE IF EXISTS rust_perm_grants;
DROP TABLE IF EXISTS rust_perm_group_members;
DROP TABLE IF EXISTS rust_perm_group_permissions;
DROP TABLE IF EXISTS rust_perm_groups;
DROP TABLE IF EXISTS rust_account_links;
DROP TABLE IF EXISTS rust_ingest_cursor;
DROP TABLE IF EXISTS rust_presence;
DROP TABLE IF EXISTS rust_events;
DROP TABLE IF EXISTS rust_gather_totals;
DROP TABLE IF EXISTS rust_player_wipe_stats;
DROP TABLE IF EXISTS rust_players;
DROP TABLE IF EXISTS rust_wipes;
DROP TABLE IF EXISTS rust_server_state;
DROP TABLE IF EXISTS rust_servers;