PLAN.md §30 as approved, plus D119/D120 from the build. Server: - rust_map_images (one row per server: picture as MEDIUMBLOB, geometry, monuments, DERIVATION_VERSION) and rust_map_overrides; purge.sql pair. - mapImages.js: D110. The board poll notices a new boot/wipe/seed/size and asks map.info; a new key or hash from the free Rust+ cache (or a render kept on disk) is fetched in slices, checked against its SHA-256 and stored in one statement. One fetch per server, a backoff on failure, `stale` abandons a fetch that straddles a map change. Render now (D109) is admin-only and watched to completion. - mapLive.js: D111. One map.live per server per 5 s whoever asks; positions are held in memory only. - model/map: four layers (world, events public; players, bases staff), a fleet default plus per-server override (D114), the players layer capped by presence (D113), own dot and online first-party clan mates for a linked viewer (D115, D117, D118). A layer the viewer may not see is absent from the answer, never sent and hidden. - Routes: public /servers/:id/map, /map/image (immutable under its hash), /map/live; admin /servers/:id/map/fetch and /render; the Map card on the visibility PUT. Swagger fragment and frozen manifest regenerated. Client: - A Map tab: Leaflet over the picture in CRS.Simple, the game's own grid (labels only when a cell is wide enough to hold one), a legend that lists hidden layers with who can see them, polled every 10 s while visible. - D120: Leaflet is a lazy split chunk beside entry.js, not in it. release.yml copies every dist/*.js; checkExternals and build.test.js hold both ends. - The Map card on Admin -> Rust visibility, with Fetch again and Render now. Capability `map` declared for the Android app (phase 15). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
920 lines
41 KiB
JavaScript
920 lines
41 KiB
JavaScript
// ── The OpenAPI fragment: the shared half ─────────────────────────────────
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//
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// The tags and component schemas the `#swagger.*` annotations refer to.
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// `scripts/swaggerFragment.js` feeds this to swagger-autogen; the per-endpoint
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// detail lives beside each route, exactly as it does in core.
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//
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// **Two rules about names, and both belong to the MERGED document rather than to
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// this file** (MODULE_API.md §6.1a). Core merges every started module's fragment
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// over its own committed spec and serves the result at `/api/docs.json`, and core
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// wins any key collision:
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//
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// • **Namespace what you DEFINE.** `RustServerList`, not `ServerList`. A second
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// game's module describing the same idea under the same bare name would
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// silently clobber this one or be clobbered by it.
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// • **Reference what CORE defines by core's name.** `#/components/schemas/Error`
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// and `ValidationError` are core's; point at them and do not redefine them.
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//
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// **swagger-autogen renders `components.schemas` from an EXAMPLE object, not from
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// raw OpenAPI.** `{ type: 'object' }` comes back as a meta-description of itself.
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// That is uniform across core's committed spec and is the house shape.
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module.exports = {
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tags: [
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{
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name: 'Public · Rust',
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description: 'The Rust servers this site follows, as each one last reported itself',
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},
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{
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name: 'Player · Rust',
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description: 'The Rust surface for a signed-in player',
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},
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{
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name: 'Admin · Rust',
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description: 'Configuring the Rust servers and their sidecars',
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},
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],
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components: {
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schemas: {
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RustServerList: {
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type: 'object',
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description: 'Every Rust server this site follows (GET /public/rust/servers).',
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properties: {
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servers: {
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type: 'array',
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items: { $ref: '#/components/schemas/RustServer' },
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},
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},
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},
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RustServer: {
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type: 'object',
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description: 'One Rust server, as it last reported itself.',
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properties: {
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id: { type: 'string', example: 'main' },
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name: { type: 'string', example: 'Main · Vanilla' },
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online: { type: 'boolean', example: true },
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players: { type: 'integer', example: 42 },
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maxPlayers: { type: 'integer', example: 100 },
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hostname: { type: 'string', nullable: true, example: 'Runic Gateway · Main' },
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level: { type: 'string', nullable: true, example: 'Procedural Map' },
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worldSize: { type: 'integer', nullable: true, example: 4000 },
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seed: { type: 'integer', nullable: true, example: 1234 },
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updatedAt: { type: 'string', format: 'date-time', nullable: true },
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stale: {
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type: 'boolean',
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description: 'Has nothing reported in longer than the freshness window? A stale row is reported offline.',
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example: false,
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},
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},
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},
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RustAdminServerList: {
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type: 'object',
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description: 'The configured servers, with their sidecar settings (GET /admin/rust/servers).',
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properties: {
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servers: {
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type: 'array',
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items: { $ref: '#/components/schemas/RustAdminServer' },
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},
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},
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},
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RustAdminServer: {
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type: 'object',
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description: 'One configured server. The sidecar token is never included — `hasToken` reports only whether one is stored.',
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properties: {
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id: { type: 'string', example: 'main' },
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name: { type: 'string', example: 'Main · Vanilla' },
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sidecarBaseUrl: { type: 'string', example: 'http://10.0.0.5:8090' },
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hasToken: { type: 'boolean', example: true },
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protocol: { type: 'integer', example: 1 },
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enabled: { type: 'boolean', example: true },
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sortOrder: { type: 'integer', example: 0 },
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reachable: {
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type: 'boolean',
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description: 'Did the sidecar answer on the last poll? Separate from `online`, which is about the game rather than the bridge.',
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example: true,
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},
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bootId: { type: 'string', nullable: true, example: 'boot-20260915T194502Z' },
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sidecarProtocol: { type: 'integer', nullable: true, example: 1 },
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online: { type: 'boolean', example: true },
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players: { type: 'integer', example: 42 },
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stale: { type: 'boolean', example: false },
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},
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},
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RustLink: {
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type: 'object',
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description: 'One Steam account linked to a website user. Never carries a code.',
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properties: {
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steamId: { type: 'string', example: '76561198000000000' },
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name: {
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type: 'string',
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nullable: true,
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description: 'What the player was called in game when they linked. A display name only — a Rust name changes on a whim and nothing identifies anybody by it.',
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example: 'Wanderer',
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},
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serverId: {
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type: 'string',
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nullable: true,
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description: 'Which server minted the code. Not part of the identity — a link is fleet-wide — but it is where a support conversation starts.',
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example: 'main',
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},
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linkedAt: { type: 'string', format: 'date-time' },
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},
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},
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RustLinkList: {
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type: 'object',
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description: 'The Steam accounts one website user holds (GET /player/rust/links).',
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properties: {
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links: { type: 'array', items: { $ref: '#/components/schemas/RustLink' } },
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},
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},
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RustPlayerReach: {
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type: 'object',
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description: 'One server an entitlement’s scope reaches, and whether it is there yet.',
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properties: {
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id: { type: 'string', example: 'main' },
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name: { type: 'string', example: 'Main · Vanilla+' },
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live: {
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type: 'boolean',
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description: 'True only when a sync confirmed this into that server’s own store. False covers every way it has not arrived — the server is offline, no loaded plugin registered the name, or its store has never seen the account — and the difference between those is an operator’s diagnosis, not a player’s.',
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example: true,
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},
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},
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},
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RustPlayerPermissions: {
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type: 'object',
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description: 'What the site has given the signed-in player in game (GET /player/rust/permissions).',
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properties: {
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accounts: {
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type: 'integer',
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description: 'How many Steam accounts the caller has linked. Zero is why an entitlement can be authored and reach nobody.',
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example: 1,
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},
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groups: {
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type: 'array',
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items: {
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type: 'object',
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properties: {
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name: { type: 'string', example: 'vip' },
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title: { type: 'string', example: 'VIP' },
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scope: { type: 'string', description: 'A server id, or `*` for the whole fleet.', example: '*' },
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since: { type: 'string', format: 'date-time' },
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permissions: { type: 'array', items: { type: 'string' }, example: ['kits.vip'] },
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reach: { type: 'array', items: { $ref: '#/components/schemas/RustPlayerReach' } },
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},
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},
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},
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grants: {
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type: 'array',
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items: {
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type: 'object',
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properties: {
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permission: { type: 'string', example: 'kits.vip' },
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scope: { type: 'string', example: '*' },
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source: { type: 'string', description: 'Who authored it — `admin` now, an event action later.', example: 'admin' },
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note: { type: 'string', nullable: true },
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since: { type: 'string', format: 'date-time' },
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reach: { type: 'array', items: { $ref: '#/components/schemas/RustPlayerReach' } },
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},
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},
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},
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},
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},
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RustLinkRequest: {
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type: 'object',
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required: ['code'],
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properties: {
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code: {
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type: 'string',
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description: 'The six-character code /link handed the player in game. Good for five minutes, and it works once.',
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example: 'K7M2PQ',
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},
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},
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},
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RustLinkResult: {
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type: 'object',
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description: 'The result of redeeming a code.',
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properties: {
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linked: { type: 'boolean', example: true },
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link: { $ref: '#/components/schemas/RustLink' },
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already: {
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type: 'boolean',
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description: 'True when this Steam id was already linked to the caller — a second press of the button, not an error.',
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example: false,
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},
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},
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},
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RustAdminLinkList: {
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type: 'object',
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description: 'One user’s Rust identity, for the admin.users.detail panel (GET /admin/users/{id}/rust/links).',
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properties: {
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links: {
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type: 'array',
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items: {
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type: 'object',
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properties: {
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steamId: { type: 'string', example: '76561198000000000' },
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name: {
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type: 'string',
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nullable: true,
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description: 'What the game last saw this player called, falling back to the name recorded at link time.',
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example: 'Wanderer',
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},
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linkedName: { type: 'string', nullable: true, example: 'Wanderer' },
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serverId: { type: 'string', nullable: true, example: 'main' },
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linkedAt: { type: 'string', format: 'date-time' },
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firstSeen: { type: 'string', format: 'date-time', nullable: true },
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lastSeen: { type: 'string', format: 'date-time', nullable: true },
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servers: {
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type: 'array',
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description: 'All-time totals per server, summed across every wipe.',
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items: {
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type: 'object',
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properties: {
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serverId: { type: 'string', example: 'main' },
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serverName: { type: 'string', example: 'Main · Vanilla' },
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kills: { type: 'integer', example: 41 },
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deaths: { type: 'integer', example: 37 },
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npcKills: { type: 'integer', example: 120 },
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structures: { type: 'integer', example: 64 },
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playtimeSec: { type: 'integer', example: 43200 },
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wipes: { type: 'integer', example: 2 },
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lastSeen: { type: 'string', format: 'date-time', nullable: true },
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},
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},
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},
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},
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},
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},
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},
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},
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RustPermissionModel: {
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type: 'object',
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description:
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'The whole permission model (GET /admin/rust/permissions): what the site authors, what each game reported back, and the names a grant may use.',
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properties: {
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groups: {
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type: 'array',
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description: 'Groups the site authors, mirrored into each in-scope game as a real group.',
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items: {
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type: 'object',
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properties: {
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name: { type: 'string', example: 'vip' },
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title: { type: 'string', example: 'VIP' },
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rank: { type: 'integer', example: 10 },
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scope: {
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type: 'string',
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description: 'A server id, or `*` for every server.',
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example: '*',
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},
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permissions: { type: 'array', items: { type: 'string', example: 'kits.vip' } },
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members: {
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type: 'array',
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items: {
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type: 'object',
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properties: {
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userId: { type: 'integer', example: 42 },
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username: { type: 'string', example: 'wanderer' },
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steamId: {
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type: 'string',
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nullable: true,
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description: 'Null when this account has linked no Steam id, in which case the membership reaches nobody yet.',
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example: '76561198000000000',
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},
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playerName: { type: 'string', nullable: true, example: 'Wanderer' },
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},
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},
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},
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},
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},
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},
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grants: {
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type: 'array',
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description: 'Permissions held by one person without a group. Unlike membership, a direct grant reaches a player who has never connected.',
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items: {
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type: 'object',
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properties: {
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id: { type: 'integer', example: 7 },
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userId: { type: 'integer', example: 42 },
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username: { type: 'string', example: 'wanderer' },
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permission: { type: 'string', example: 'kits.gold' },
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scope: { type: 'string', example: 'main' },
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source: {
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type: 'string',
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description: 'What authored it — `admin`, `adopted`, or a later phase’s own writer.',
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example: 'admin',
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},
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note: { type: 'string', nullable: true, example: null },
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grantedAt: { type: 'string', format: 'date-time' },
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accounts: {
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type: 'array',
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description: 'The Steam accounts this grant reaches. Empty means it reaches nobody yet.',
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items: {
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type: 'object',
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properties: {
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steamId: { type: 'string', example: '76561198000000000' },
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name: { type: 'string', nullable: true, example: 'Wanderer' },
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},
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},
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},
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},
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},
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},
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servers: {
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type: 'array',
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description: 'The state of the mirror, per configured server.',
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items: { $ref: '#/components/schemas/RustPermissionSyncState' },
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},
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drift: {
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type: 'array',
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description: 'What a game holds that the site did not author. Reported, never undone.',
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items: {
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type: 'object',
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properties: {
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id: { type: 'integer', example: 3 },
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serverId: { type: 'string', example: 'main' },
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kind: {
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type: 'string',
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description: 'One of `grant`, `member`, `group-permission`.',
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example: 'grant',
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},
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subject: {
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type: 'string',
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description: 'A Steam id, or a group name.',
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example: '76561198000000000',
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},
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object: {
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type: 'string',
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description: 'A permission name, or a group name.',
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example: 'kits.admin',
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},
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username: {
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type: 'string',
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nullable: true,
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description: 'The website account holding that Steam id, when there is one. Without it the drift cannot be adopted, only revoked.',
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example: 'wanderer',
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},
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firstSeen: { type: 'string', format: 'date-time' },
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},
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},
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},
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catalogue: {
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type: 'array',
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items: { $ref: '#/components/schemas/RustPermissionCatalogueEntry' },
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},
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},
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},
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RustPermissionSyncState: {
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type: 'object',
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description: 'Whether one server’s store matches what the site authors, and what its last report said.',
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properties: {
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serverId: { type: 'string', example: 'main' },
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state: {
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type: 'string',
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description: 'One of `pending`, `ok`, `failed`.',
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example: 'ok',
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},
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inSync: {
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type: 'boolean',
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description: 'True when the last successful push carried the set the site currently authors.',
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example: true,
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},
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dirty: { type: 'boolean', example: false },
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lastAttemptAt: { type: 'string', format: 'date-time', nullable: true },
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lastOkAt: { type: 'string', format: 'date-time', nullable: true },
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error: {
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type: 'string',
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nullable: true,
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description: 'Why the last attempt failed — a transport word (`timeout`, `no-token`, `protocol-mismatch`) or the game’s own refusal.',
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example: null,
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},
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report: {
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type: 'object',
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nullable: true,
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description: 'The plugin’s report from the last successful sync.',
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properties: {
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applied: {
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type: 'object',
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properties: {
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grants: { type: 'integer', example: 2 },
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revokes: { type: 'integer', example: 0 },
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groupsCreated: { type: 'integer', example: 1 },
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members: { type: 'integer', example: 3 },
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},
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},
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alreadyCorrect: { type: 'integer', example: 14 },
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unresolved: {
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type: 'array',
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description: 'Permission names no loaded plugin on that server has registered. A grant naming one lands nowhere and is not recorded as pushed.',
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items: { type: 'string', example: 'kits.gold' },
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},
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pending: {
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type: 'array',
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description: 'Memberships waiting on a first connection: the store has no user record to put in a group yet.',
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items: { type: 'string', example: '76561198000000000:vip' },
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},
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},
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},
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},
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},
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RustPermissionCatalogue: {
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type: 'object',
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description: 'Every permission name the configured servers have registered (GET /admin/rust/permissions/catalogue).',
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properties: {
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permissions: {
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type: 'array',
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items: { $ref: '#/components/schemas/RustPermissionCatalogueEntry' },
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},
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},
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},
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RustPermissionCatalogueEntry: {
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type: 'object',
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description: 'One registered permission name, and which servers know it.',
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properties: {
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permission: { type: 'string', example: 'kits.vip' },
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servers: { type: 'array', items: { type: 'string', example: 'main' } },
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},
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},
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RustPermissionSyncResult: {
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type: 'object',
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description: 'What a forced sync produced (POST /admin/rust/permissions/sync).',
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properties: {
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servers: { type: 'array', items: { $ref: '#/components/schemas/RustPermissionSyncState' } },
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drift: { type: 'array', items: { type: 'object' } },
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},
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},
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RustUserPermissions: {
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type: 'object',
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description: 'One person’s Rust privileges, for the admin.users.detail panel (GET /admin/users/{id}/rust/permissions).',
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properties: {
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groups: {
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type: 'array',
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items: {
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type: 'object',
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properties: {
|
||
name: { type: 'string', example: 'vip' },
|
||
title: { type: 'string', example: 'VIP' },
|
||
scope: { type: 'string', example: '*' },
|
||
permissions: { type: 'array', items: { type: 'string', example: 'kits.vip' } },
|
||
},
|
||
},
|
||
},
|
||
grants: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
id: { type: 'integer', example: 7 },
|
||
permission: { type: 'string', example: 'kits.gold' },
|
||
scope: { type: 'string', example: 'main' },
|
||
source: { type: 'string', example: 'admin' },
|
||
grantedAt: { type: 'string', format: 'date-time' },
|
||
},
|
||
},
|
||
},
|
||
reaches: {
|
||
type: 'array',
|
||
description: 'The Steam accounts these privileges reach. Empty means this person has linked nothing and holds them on paper only.',
|
||
items: { type: 'string', example: '76561198000000000' },
|
||
},
|
||
},
|
||
},
|
||
RustOnline: {
|
||
type: 'object',
|
||
description: 'Who is on one server (GET /public/rust/servers/{id}/online). Below the operator’s presence audience the names are withheld and only the count is answered — nothing names who is online by default.',
|
||
properties: {
|
||
players: {
|
||
type: 'array',
|
||
description: 'Empty whenever `hidden` is true.',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
steamId: { type: 'string', example: '76561198000000000' },
|
||
name: { type: 'string', nullable: true, example: 'Wanderer' },
|
||
sleeping: { type: 'boolean', example: false },
|
||
connectedAt: { type: 'string', nullable: true },
|
||
},
|
||
},
|
||
},
|
||
hidden: { type: 'boolean', description: 'Were the names withheld from this viewer?', example: true },
|
||
count: { type: 'integer', description: 'How many are online. Public at every audience.', example: 12 },
|
||
audience: { $ref: '#/components/schemas/RustAudience' },
|
||
},
|
||
},
|
||
RustAudience: {
|
||
type: 'string',
|
||
enum: ['staff', 'signed_in', 'public'],
|
||
description: 'Who may see something: admins and moderators, any signed-in account, or anybody. Ordered — each includes the ones before it.',
|
||
example: 'staff',
|
||
},
|
||
RustVisibility: {
|
||
type: 'object',
|
||
description: 'Who may see who is online: the fleet default and each server’s optional override (GET /admin/rust/visibility).',
|
||
properties: {
|
||
audiences: { type: 'array', items: { $ref: '#/components/schemas/RustAudience' } },
|
||
presence: {
|
||
type: 'object',
|
||
properties: {
|
||
fleet: { $ref: '#/components/schemas/RustAudience' },
|
||
servers: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
id: { type: 'string', example: 'main' },
|
||
name: { type: 'string', example: 'Main · Vanilla' },
|
||
enabled: { type: 'boolean', example: true },
|
||
override: {
|
||
type: 'string',
|
||
nullable: true,
|
||
enum: ['staff', 'signed_in', 'public', null],
|
||
description: 'This server’s own choice, or null to follow the fleet default.',
|
||
},
|
||
effective: { $ref: '#/components/schemas/RustAudience' },
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
clans: {
|
||
type: 'object',
|
||
description: 'Who may see a clan roster, and each server’s clan board.',
|
||
properties: {
|
||
audiences: { type: 'array', items: { $ref: '#/components/schemas/RustClanAudience' } },
|
||
roster: { $ref: '#/components/schemas/RustClanAudience' },
|
||
servers: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
id: { type: 'string', example: 'main' },
|
||
name: { type: 'string', example: 'Main · Vanilla' },
|
||
supported: { type: 'boolean', example: true },
|
||
enabled: { type: 'boolean', example: true },
|
||
fresh: { type: 'boolean', example: true },
|
||
truncated: { type: 'boolean', example: false },
|
||
reason: { type: 'string', nullable: true },
|
||
clans: { type: 'integer', example: 14 },
|
||
umodClans: { type: 'boolean', description: 'Is the uMod Clans plugin loaded? Its clans are a separate system and are not Teams.', example: false },
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
map: {
|
||
type: 'object',
|
||
description: 'The live map’s switches and each server’s picture (phase 14).',
|
||
properties: {
|
||
layers: { type: 'array', items: { type: 'string' }, example: ['world', 'events', 'players', 'bases'] },
|
||
fleet: {
|
||
type: 'object',
|
||
properties: {
|
||
world: { $ref: '#/components/schemas/RustAudience' },
|
||
events: { $ref: '#/components/schemas/RustAudience' },
|
||
players: { $ref: '#/components/schemas/RustAudience' },
|
||
bases: { $ref: '#/components/schemas/RustAudience' },
|
||
mates: { type: 'boolean', example: true },
|
||
},
|
||
},
|
||
servers: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
id: { type: 'string', example: 'main' },
|
||
name: { type: 'string', example: 'Main · Vanilla' },
|
||
overrides: { type: 'object', description: 'Each layer and `mates`, or null to follow the fleet.' },
|
||
effective: { type: 'object' },
|
||
picture: {
|
||
type: 'object',
|
||
nullable: true,
|
||
properties: {
|
||
source: { type: 'string', enum: ['companion', 'rendered', 'none'] },
|
||
mapKey: { type: 'string' },
|
||
hasPicture: { type: 'boolean' },
|
||
bytes: { type: 'integer' },
|
||
worldSize: { type: 'integer' },
|
||
fetchedAt: { type: 'string', format: 'date-time', nullable: true },
|
||
},
|
||
},
|
||
renderStallSeconds: { type: 'integer', description: 'About how long Render now would stall this server.', example: 9 },
|
||
fetching: { type: 'boolean' },
|
||
rendering: { type: 'boolean' },
|
||
lastError: { type: 'string', nullable: true },
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
news: {
|
||
type: 'object',
|
||
description: 'Whether a published news post is also said in each server’s in-game chat. Off by default (D104).',
|
||
properties: {
|
||
servers: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
id: { type: 'string', example: 'main' },
|
||
name: { type: 'string', example: 'Main · Vanilla' },
|
||
enabled: { type: 'boolean', example: true },
|
||
on: { type: 'boolean', example: false },
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
RustMapLayer: {
|
||
type: 'object',
|
||
description: 'Whether this viewer gets one map layer, and which audience does. A hidden layer never says what it holds.',
|
||
properties: {
|
||
visible: { type: 'boolean', example: false },
|
||
audience: { $ref: '#/components/schemas/RustAudience' },
|
||
cappedByPresence: {
|
||
type: 'boolean',
|
||
description: 'Players layer only: narrower than its own switch because who may see who is online is narrower (D113).',
|
||
example: true,
|
||
},
|
||
},
|
||
},
|
||
RustMap: {
|
||
type: 'object',
|
||
description: 'One server’s map, as this viewer may see it (GET /public/rust/servers/{id}/map).',
|
||
properties: {
|
||
serverId: { type: 'string', example: 'main' },
|
||
mapKey: { type: 'string', nullable: true, example: '3000.1234.1' },
|
||
picture: {
|
||
type: 'object',
|
||
nullable: true,
|
||
description: 'Null when the game has no picture of its map.',
|
||
properties: {
|
||
path: { type: 'string', description: 'Relative to /api/v1, with the picture’s hash in it.', example: '/public/rust/servers/main/map/image?v=28da6e8a' },
|
||
source: { type: 'string', enum: ['companion', 'rendered'], example: 'companion' },
|
||
fetchedAt: { type: 'string', format: 'date-time', nullable: true },
|
||
},
|
||
},
|
||
geometry: {
|
||
type: 'object',
|
||
nullable: true,
|
||
description: 'How world coordinates reach a pixel: s = (width − 2 × oceanMargin) / worldSize, px = (x + worldSize/2) × s + oceanMargin, and z the same way up from the bottom edge.',
|
||
properties: {
|
||
worldSize: { type: 'integer', example: 3000 },
|
||
oceanMargin: { type: 'integer', description: 'In pixels, unscaled.', example: 500 },
|
||
width: { type: 'integer', example: 2500 },
|
||
height: { type: 'integer', example: 2500 },
|
||
gridCells: { type: 'integer', description: 'Cells per side, from the game’s own grid.', example: 20 },
|
||
gridCellSize: { type: 'number', description: 'Metres.', example: 150 },
|
||
background: { type: 'string', nullable: true, example: '#0B3B4A' },
|
||
},
|
||
},
|
||
monuments: {
|
||
type: 'array',
|
||
description: 'Present only when the viewer may see the world layer.',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
value: { type: 'string', example: 'harbor_1#2' },
|
||
kind: { type: 'string', example: 'harbor_1' },
|
||
label: { type: 'string', example: 'Harbor' },
|
||
grid: { type: 'string', nullable: true, example: 'O3' },
|
||
x: { type: 'number', example: 678.1 },
|
||
z: { type: 'number', example: 1005.7 },
|
||
},
|
||
},
|
||
},
|
||
layers: {
|
||
type: 'object',
|
||
properties: {
|
||
world: { $ref: '#/components/schemas/RustMapLayer' },
|
||
events: { $ref: '#/components/schemas/RustMapLayer' },
|
||
players: { $ref: '#/components/schemas/RustMapLayer' },
|
||
bases: { $ref: '#/components/schemas/RustMapLayer' },
|
||
},
|
||
},
|
||
mates: {
|
||
type: 'object',
|
||
description: 'Whether this viewer gets their own position and their online clan mates’ (D115).',
|
||
properties: {
|
||
visible: { type: 'boolean', example: true },
|
||
on: { type: 'boolean', description: 'Is the switch on for this server?', example: true },
|
||
linked: { type: 'boolean', description: 'Has this viewer linked a Steam account?', example: true },
|
||
signedIn: { type: 'boolean', description: 'Is this viewer signed in at all?', example: true },
|
||
},
|
||
},
|
||
pollMs: { type: 'integer', example: 10000 },
|
||
},
|
||
},
|
||
RustMapLive: {
|
||
type: 'object',
|
||
description: 'What moves on one server’s map, cut down to this viewer (GET /public/rust/servers/{id}/map/live). A layer the viewer may not see is ABSENT, not empty.',
|
||
properties: {
|
||
live: { type: 'boolean', description: 'False when the game did not answer; `reason` says why.', example: true },
|
||
reason: { type: 'string', nullable: true },
|
||
mapKey: { type: 'string', nullable: true, example: '3000.1234.1' },
|
||
world: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
kind: { type: 'string', enum: ['cargo', 'heli', 'chinook', 'bradley', 'supply', 'crate'], example: 'cargo' },
|
||
x: { type: 'number', example: 812.4 },
|
||
z: { type: 'number', example: -1320.6 },
|
||
hackLeftSec: { type: 'integer', description: 'A locked crate being hacked: seconds left.', example: 540 },
|
||
hacked: { type: 'boolean', example: false },
|
||
},
|
||
},
|
||
},
|
||
events: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
kind: { type: 'string', enum: ['zone', 'crate', 'npc'], example: 'zone' },
|
||
runId: { type: 'string', example: '41' },
|
||
x: { type: 'number' },
|
||
z: { type: 'number' },
|
||
radius: { type: 'number', description: 'A zone’s.', example: 60 },
|
||
name: { type: 'string', description: 'A zone’s.', example: 'Harbor brawl' },
|
||
prefab: { type: 'string', description: 'A crate’s or NPC’s allowlist key.', example: 'crate.elite' },
|
||
},
|
||
},
|
||
},
|
||
players: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
steamId: { type: 'string', example: '76561198000000000' },
|
||
name: { type: 'string', example: 'Wanderer' },
|
||
x: { type: 'number' },
|
||
z: { type: 'number' },
|
||
sleeping: { type: 'boolean', example: false },
|
||
online: { type: 'boolean', example: true },
|
||
},
|
||
},
|
||
},
|
||
playersTruncated: { type: 'boolean', description: 'More sleepers than the plugin’s MapMaxSleepers.' },
|
||
bases: {
|
||
type: 'array',
|
||
description: 'Positions only: no owner, no authorised list, no shop name.',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
kind: { type: 'string', enum: ['tc', 'vending'], example: 'tc' },
|
||
x: { type: 'number' },
|
||
z: { type: 'number' },
|
||
},
|
||
},
|
||
},
|
||
basesTruncated: { type: 'boolean', description: 'More than the plugin’s MapMaxBases.' },
|
||
mates: {
|
||
type: 'array',
|
||
description: 'The viewer’s own positions (their sleeper too) and their online first-party clan mates on this server.',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
steamId: { type: 'string' },
|
||
name: { type: 'string' },
|
||
x: { type: 'number' },
|
||
z: { type: 'number' },
|
||
sleeping: { type: 'boolean' },
|
||
online: { type: 'boolean' },
|
||
self: { type: 'boolean', description: 'One of the viewer’s own accounts.' },
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
RustClanAudience: {
|
||
type: 'string',
|
||
enum: ['members', 'signed_in', 'public'],
|
||
description: 'Who may see a clan’s roster: the clan’s own members (a website account linked to one of them) and staff, any signed-in account, or anybody. Widening it also shows which members are online to that audience.',
|
||
example: 'members',
|
||
},
|
||
RustClanBoard: {
|
||
type: 'object',
|
||
description: 'Whether a server’s clan list can be trusted right now.',
|
||
properties: {
|
||
supported: { type: 'boolean', description: 'Could the bridge read this server’s clans at all?', example: true },
|
||
enabled: { type: 'boolean', description: 'Is the game’s clan system switched on?', example: true },
|
||
fresh: { type: 'boolean', description: 'Has the board been re-sent within the last three minutes?', example: true },
|
||
truncated: { type: 'boolean', description: 'At the game’s 100-clan ceiling, or too large for one line: there may be clans the list does not show.', example: false },
|
||
reason: { type: 'string', nullable: true, description: 'Why the clans cannot be read, when they cannot.' },
|
||
},
|
||
},
|
||
RustClanList: {
|
||
type: 'object',
|
||
description: 'One server’s clans (GET /public/rust/servers/{id}/clans). Public: nothing here names a player.',
|
||
properties: {
|
||
clans: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
externalId: { type: 'string', example: 'main:12:1790142840535' },
|
||
name: { type: 'string', example: 'Northwatch' },
|
||
color: { type: 'string', nullable: true, example: '#3fa9f5' },
|
||
score: { type: 'integer', example: 140 },
|
||
memberCount: { type: 'integer', example: 6 },
|
||
maxMembers: { type: 'integer', nullable: true, example: 100 },
|
||
},
|
||
},
|
||
},
|
||
board: { $ref: '#/components/schemas/RustClanBoard' },
|
||
},
|
||
},
|
||
RustClan: {
|
||
type: 'object',
|
||
description: 'One clan (GET /public/rust/clans/{externalId}) and, inside the roster audience, its roster.',
|
||
properties: {
|
||
clan: {
|
||
type: 'object',
|
||
properties: {
|
||
externalId: { type: 'string', example: 'main:12:1790142840535' },
|
||
name: { type: 'string', example: 'Northwatch' },
|
||
color: { type: 'string', nullable: true, example: '#3fa9f5' },
|
||
score: { type: 'integer', example: 140 },
|
||
memberCount: { type: 'integer', example: 6 },
|
||
maxMembers: { type: 'integer', nullable: true, example: 100 },
|
||
serverId: { type: 'string', example: 'main' },
|
||
serverName: { type: 'string', example: 'Main · Vanilla' },
|
||
founded: { type: 'integer', nullable: true, description: 'When the clan was founded, epoch milliseconds.' },
|
||
gone: { type: 'boolean', description: 'The clan has been disbanded, or has left its server’s board.', example: false },
|
||
},
|
||
},
|
||
roster: {
|
||
type: 'object',
|
||
properties: {
|
||
visible: { type: 'boolean', description: 'Is this viewer inside the roster audience? When false, `members` is empty.', example: false },
|
||
audience: { $ref: '#/components/schemas/RustClanAudience' },
|
||
members: {
|
||
type: 'array',
|
||
items: {
|
||
type: 'object',
|
||
properties: {
|
||
name: { type: 'string', nullable: true, example: 'Wanderer' },
|
||
role: { type: 'string', nullable: true, example: 'Leader' },
|
||
leader: { type: 'boolean', example: true },
|
||
online: { type: 'boolean', example: false },
|
||
joined: { type: 'integer', nullable: true, description: 'Epoch milliseconds.' },
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
RustVisibilityUpdate: {
|
||
type: 'object',
|
||
description: 'A change to who may see who is online. Either part may be omitted; a server set to null follows the fleet default again.',
|
||
properties: {
|
||
fleet: { $ref: '#/components/schemas/RustAudience' },
|
||
servers: {
|
||
type: 'object',
|
||
additionalProperties: { type: 'string', nullable: true, enum: ['staff', 'signed_in', 'public', null] },
|
||
example: { main: 'public', pvp: null },
|
||
},
|
||
clanRoster: { $ref: '#/components/schemas/RustClanAudience' },
|
||
news: {
|
||
type: 'object',
|
||
description: 'A server id to whether a published news post is said in its in-game chat.',
|
||
additionalProperties: { type: 'boolean' },
|
||
example: { main: true },
|
||
},
|
||
map: {
|
||
type: 'object',
|
||
description: 'The live map’s switches. `fleet` maps a layer to an audience and `mates` to true or false; `servers` maps a server id to the same shape, where null follows the fleet.',
|
||
example: { fleet: { players: 'signed_in', mates: true }, servers: { pve: { players: 'public' }, pvp: { players: null } } },
|
||
},
|
||
},
|
||
},
|
||
RustSidecarProbe: {
|
||
type: 'object',
|
||
description: 'What a sidecar said when probed (POST /admin/rust/servers/{id}/test).',
|
||
properties: {
|
||
ok: { type: 'boolean', example: true },
|
||
status: {
|
||
type: 'string',
|
||
description: 'What happened, in one word — this is what tells a wrong URL from a wrong token from a mismatched protocol. One of `ok`, `no-token`, `unauthorized`, `protocol-mismatch`, `timeout`, `transport-error`, or `http-<code>`.',
|
||
example: 'ok',
|
||
},
|
||
sidecar: {
|
||
type: 'object',
|
||
nullable: true,
|
||
description: 'The sidecar’s own health document, or the mismatch detail on a protocol disagreement.',
|
||
properties: {
|
||
status: { type: 'string', example: 'ok' },
|
||
protocol: { type: 'integer', example: 1 },
|
||
plugin_connected: { type: 'boolean', example: true },
|
||
database: { type: 'string', example: 'ok' },
|
||
uptime: { type: 'string', example: '3h 2m' },
|
||
last_event: { type: 'string', format: 'date-time', nullable: true },
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
},
|
||
}
|