R2, and the first phase where this module WRITES to a game. Groups and grants are authored on the website and pushed into each server's own permission store, so every plugin that already calls `UserHasPermission` honours them with no adapter, and a wipe stops being a data-loss event. **Seven org-lead decisions (D28-D34).** A grant is keyed to the website USER and resolved to every Steam id they have linked at push time (D28); every authored row carries a scope — a server or `*` (D29); groups are mirrored as real groups rather than flattened (D30); a holder the site did not author is REPORTED, never undone, with adopt and revoke offered (D31); one verb, with the plugin diffing locally (D32); a permission no server has registered is reported unresolved and never self-registered (D33); authoring is people and groups by hand, with rules deferred (D34). **Three sets, and every interesting question is a difference between two.** `desired − pushed` is what to apply; `pushed − desired` is what to RETIRE, because the site put it there and has since withdrawn it; `present − desired` is drift. The middle one is why `rust_perm_pushed` exists: a name in the store that is not in the desired set is either something the site retired or something a human granted, and those two have opposite correct answers. **What lands is not what was sent.** A grant naming a permission the server has not registered did not land — `GrantUserPermission` no-ops silently — and a member the store has never seen could not be placed. Neither is recorded as pushed, so the site never believes it gave a privilege it did not. The loop asks a cheap question every thirty seconds — does the digest of the desired set still equal what this server last confirmed — and syncs on a change, a restart, a wipe, a drift hook, a failed attempt past its backoff, or the fifteen-minute audit that finds drift on a server nobody has touched. **This module's first admin page**, because a permission model is the first thing here that has to be composed rather than configured. What is on it is decided by what an operator can get wrong: four states are invisible from the game and from a list of grants, and each is a sentence rather than a number. Walked end to end against a real core at the pinned ref, the real sidecar, and a stand-in speaking protocol 4 — including a restart that emptied the store and was fully re-pushed. Four defects the browser found that 133 green tests did not. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PMH6bw1jXMgbyF3ZWGEzSM
185 lines
9.8 KiB
JavaScript
185 lines
9.8 KiB
JavaScript
// ── Admin · Rust · Permissions ────────────────────────────────────────────
|
||
//
|
||
// Mounted under the admin tier's `/rust` prefix, so every path here is
|
||
// `/api/v1/admin/rust/permissions…`. It is a second router rather than more
|
||
// routes on `rust.router.js` because it is a second subject: that one configures
|
||
// the bridge, this one authors privilege inside somebody's game.
|
||
//
|
||
// **Every route is `requireRole('admin')`.** The admin tier's own gate admits
|
||
// editors and moderators, and a moderator being able to grant themselves
|
||
// `kits.admin` on six servers is the whole of R1's "a weak link is now a
|
||
// privilege-escalation path" arriving through the front door instead. The tier
|
||
// gate is not re-implemented; this is one gate on top of it, exactly as the
|
||
// server-configuration routes do it.
|
||
//
|
||
// There is no module-declared site permission to gate these more finely with —
|
||
// `MODULE_API.md` has no such member at 1.10.0 — so role is the whole of the
|
||
// available vocabulary, and `admin` is the honest choice within it.
|
||
|
||
const core = require('../../core')
|
||
|
||
const express = core.express
|
||
const permissions = require('./permissions.controller')
|
||
const { requireRole, validate } = core.middleware
|
||
const { body, param } = core.validator
|
||
|
||
const permissionsRouter = express.Router()
|
||
|
||
/** A permission or group name, as both mod frameworks store them. */
|
||
const NAME = /^[a-z0-9][a-z0-9._-]{0,127}$/i
|
||
|
||
permissionsRouter.get(
|
||
'/',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'The whole permission model'
|
||
// #swagger.description = 'Groups with their permissions and members, direct grants, the drift each server reported, the option source of registered permission names, and the sync state of every configured server.'
|
||
/* #swagger.responses[200] = { description: 'The authored model and what each game reported', content: { "application/json": { schema: { $ref: "#/components/schemas/RustPermissionModel" } } } } */
|
||
requireRole('admin'),
|
||
permissions.overview,
|
||
)
|
||
|
||
permissionsRouter.get(
|
||
'/catalogue',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Permission names the servers have registered'
|
||
// #swagger.description = 'What the loaded plugins on each configured server have registered, cached from the last sync. It is the option source for the authoring form: a permission no server knows cannot be granted, because `GrantUserPermission` silently does nothing for an unregistered name.'
|
||
/* #swagger.responses[200] = { description: 'Every registered name, and which servers know it', content: { "application/json": { schema: { $ref: "#/components/schemas/RustPermissionCatalogue" } } } } */
|
||
requireRole('admin'),
|
||
permissions.catalogue,
|
||
)
|
||
|
||
permissionsRouter.put(
|
||
'/groups/:name',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Create or update a permission group'
|
||
// #swagger.description = 'Writes the group and the permissions it carries in one request, because they are one idea on the form. `scope` is a server id or `*` for the whole fleet. The group is mirrored into each in-scope game as a real group, so third-party plugins that read group membership see it.'
|
||
/* #swagger.responses[204] = { description: 'Saved' } */
|
||
/* #swagger.responses[400] = { description: 'Invalid body, or a scope naming no configured server' } */
|
||
requireRole('admin'),
|
||
param('name').matches(NAME).withMessage('a group name is letters, digits, dots, dashes and underscores'),
|
||
body('title').optional().isString().trim().isLength({ max: 120 }),
|
||
body('rank').optional().isInt({ min: -1000, max: 1000 }).toInt(),
|
||
body('scope').optional().isString().isLength({ min: 1, max: 64 }),
|
||
body('permissions').optional().isArray({ max: 500 }),
|
||
body('permissions.*').isString().matches(NAME),
|
||
validate,
|
||
permissions.putGroup,
|
||
)
|
||
|
||
permissionsRouter.delete(
|
||
'/groups/:name',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Delete a permission group'
|
||
// #swagger.description = 'Removes the group, its permission list and its membership from the site. The next sync retires the group from every server it had been pushed to — a group the site authored and has withdrawn is removed from the game, unlike one somebody created by hand.'
|
||
/* #swagger.responses[204] = { description: 'Deleted' } */
|
||
/* #swagger.responses[404] = { description: 'No such group' } */
|
||
requireRole('admin'),
|
||
param('name').isString().isLength({ min: 1, max: 64 }),
|
||
validate,
|
||
permissions.deleteGroup,
|
||
)
|
||
|
||
permissionsRouter.post(
|
||
'/groups/:name/members',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Put an account in a group'
|
||
// #swagger.description = 'Membership is authored against a website user and reaches every Steam account they have linked. A member who has never connected to a server cannot be placed in its store yet — the sync reports them as pending and the membership lands on their first connection.'
|
||
/* #swagger.responses[204] = { description: 'Added' } */
|
||
/* #swagger.responses[404] = { description: 'No such group' } */
|
||
requireRole('admin'),
|
||
param('name').isString().isLength({ min: 1, max: 64 }),
|
||
// Either identifier: the screen sends a name, the panel inside core's own user
|
||
// page already holds an id.
|
||
body('userId').optional().isInt({ min: 1 }).toInt(),
|
||
body('username').optional().isString().trim().isLength({ min: 1, max: 64 }),
|
||
validate,
|
||
permissions.addMember,
|
||
)
|
||
|
||
permissionsRouter.delete(
|
||
'/groups/:name/members/:userId',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Take an account out of a group'
|
||
/* #swagger.responses[204] = { description: 'Removed' } */
|
||
/* #swagger.responses[404] = { description: 'No such group, or that account is not in it' } */
|
||
requireRole('admin'),
|
||
param('name').isString().isLength({ min: 1, max: 64 }),
|
||
param('userId').isInt({ min: 1 }).toInt(),
|
||
validate,
|
||
permissions.removeMember,
|
||
)
|
||
|
||
permissionsRouter.post(
|
||
'/grants',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Grant one permission to one person'
|
||
// #swagger.description = 'A direct grant, authored against a website user and pushed to every Steam account they have linked. Unlike group membership it reaches a player who has never connected to the server, which is what an entitlement earned on the website has to do.'
|
||
/* #swagger.responses[201] = { description: 'Granted' } */
|
||
/* #swagger.responses[200] = { description: 'They already held it; nothing changed' } */
|
||
/* #swagger.responses[400] = { description: 'Invalid body, or a scope naming no configured server' } */
|
||
/* #swagger.responses[404] = { description: 'No account on this site has that name' } */
|
||
requireRole('admin'),
|
||
body('userId').optional().isInt({ min: 1 }).toInt(),
|
||
body('username').optional().isString().trim().isLength({ min: 1, max: 64 }),
|
||
body('permission').isString().matches(NAME),
|
||
body('scope').optional().isString().isLength({ min: 1, max: 64 }),
|
||
body('note').optional().isString().isLength({ max: 255 }),
|
||
validate,
|
||
permissions.addGrant,
|
||
)
|
||
|
||
permissionsRouter.delete(
|
||
'/grants/:id',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Remove a grant'
|
||
// #swagger.description = 'The next sync revokes it in every in-scope game. A player who has already used what it allowed keeps what they did with it — the grant is the entitlement, not the consumption.'
|
||
/* #swagger.responses[204] = { description: 'Removed' } */
|
||
/* #swagger.responses[404] = { description: 'No such grant' } */
|
||
requireRole('admin'),
|
||
param('id').isInt({ min: 1 }).toInt(),
|
||
validate,
|
||
permissions.removeGrant,
|
||
)
|
||
|
||
permissionsRouter.post(
|
||
'/drift/:id/adopt',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Adopt a hand edit'
|
||
// #swagger.description = 'Records a grant or membership somebody made in game as one the site authors, so it stops being reported and starts being maintained. It needs a website account holding that Steam id; without one there is nobody to author it against, and the answer is to revoke it or to ask the player to link.'
|
||
/* #swagger.responses[204] = { description: 'Adopted' } */
|
||
/* #swagger.responses[400] = { description: 'That kind of drift cannot be adopted' } */
|
||
/* #swagger.responses[409] = { description: 'That Steam account is linked to nobody on this site' } */
|
||
requireRole('admin'),
|
||
param('id').isInt({ min: 1 }).toInt(),
|
||
validate,
|
||
permissions.adoptDrift,
|
||
)
|
||
|
||
permissionsRouter.post(
|
||
'/drift/:id/revoke',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Revoke a hand edit'
|
||
// #swagger.description = 'Queues the removal rather than performing it: a server that is down keeps the instruction until it comes back. This is the only way the site removes something it did not put there — a sync never does it on its own.'
|
||
/* #swagger.responses[202] = { description: 'Queued for the next sync' } */
|
||
/* #swagger.responses[404] = { description: 'No such drift' } */
|
||
requireRole('admin'),
|
||
param('id').isInt({ min: 1 }).toInt(),
|
||
validate,
|
||
permissions.revokeDrift,
|
||
)
|
||
|
||
permissionsRouter.post(
|
||
'/sync',
|
||
// #swagger.tags = ['Admin · Rust']
|
||
// #swagger.summary = 'Push the permission set now'
|
||
// #swagger.description = 'Runs the reconciliation loop’s pass immediately, for one server or for all of them, and answers with what each one reported. The loop does this on its own; the button exists so an operator who has just changed something can see it land, and finds out at once when a server is unreachable.'
|
||
/* #swagger.responses[200] = { description: 'The state of every server after the pass', content: { "application/json": { schema: { $ref: "#/components/schemas/RustPermissionSyncResult" } } } } */
|
||
/* #swagger.responses[404] = { description: 'No such server' } */
|
||
requireRole('admin'),
|
||
body('serverId').optional().isString().isLength({ min: 1, max: 64 }),
|
||
validate,
|
||
permissions.syncNow,
|
||
)
|
||
|
||
module.exports = permissionsRouter
|