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Module-Rust/client/test/feed.test.js
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feat(rust): RaidableBases — feed, raids map layer, Warlord, Spawn a raid base, profiles (PLAN_REDESIGNS §11.4)
PLAN_REDESIGNS §11.4 (D202-D208, D386-D391), protocol 14. Spec: docs
rust-link/PROTOCOL.md §20.12.

- raid.started, raid.completed, raid.purchased and raid.locked public,
  raid.ended staff's; raidableBases.js reads each row per viewer (raiders'
  and a buyer's names only for the presence audience, D376/D390; Steam ids,
  position and a run's key only for staff). Feed lines in the World filter.
- The step rust.raidbase.spawn, "Spawn a raid base" (ledgered, budget
  rust.raids): difficulty, profile and base from option sources listing each
  server's own names (D386), a spot as a world call's location with a height
  adjustment or an exact height, and PvP/NPCs/lock as on/off/blank. A base
  the raids helper made is a world resource, so eventWorld's revert and
  reconcile serve it and world.expired marks it expired; one it did not make
  records nothing and the run log says it despawns on its own timer. Refused
  at verify for a server that said it cannot; a dry run with a spot returns
  the spot check as detail.warnings (MODULE_API 1.16.0, D391). rb-not-ready
  retries in ten minutes.
- Warlord: raids_completed, title category raidscompleted, the leaderboard's
  Raid bases column (sort=raidsCompleted).
- The map's raids layer (D114), public by default with its own audience; the
  run's key is dropped before any viewer gets it.
- Server settings' line for RaidableBases; its profiles in Mod configuration
  under a virtual path (D205).
- Swagger fragment, bundle and README.

Tests: server 684/684 (raidableBases.test.js new, every name in it invented);
client 99/99, build and externals.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01E14m6SuuY6i1vASFeGDBeY
2026-10-16 15:18:52 -05:00

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// ── The feed's sentences ──────────────────────────────────────────────────
//
// `lib/feed.js` is the one part of the client half with real branching in it, and
// it is pure on purpose so that a DOM-less runner can ask all of it. Everything
// here is a claim about what a reader sees for a given frame — which is exactly
// the kind of thing that rots silently, because a wrong killfeed line is still a
// killfeed line.
//
// The fixtures are the frames the bridge plugin actually emits (its
// `DescribeAttacker`, and PROTOCOL.md §8.4), not invented shapes.
import test from 'node:test'
import assert from 'node:assert/strict'
import { createRequire } from 'node:module'
import { describe, FEED_KINDS, FILTERS, kindsFor } from '../src/lib/feed.js'
const row = (kind, frame = {}) => ({ id: 1, kind, t: Date.now(), wipeId: 'w1', steamId: '7656', frame })
test('a player kill names the killer and the victim, in that order', () => {
const line = describe(row('player.death', {
name: 'Bob',
attackerType: 'player',
attackerName: 'Alice',
weapon: 'rifle.ak',
distance: 42.4,
grid: 'H7',
}))
assert.equal(line.tone, 'kill')
assert.equal(line.actor, 'Alice')
assert.equal(line.verb, 'killed')
assert.equal(line.subject, 'Bob')
assert.match(line.detail, /rifle ak/)
assert.match(line.detail, /42m/)
assert.match(line.detail, /H7/)
})
test('the four attacker types are four different sentences', () => {
// The plugin distinguishes them precisely so a reader does not have to guess
// from an absent field, and collapsing any two loses something: a fall reported
// as a kill by nobody is the failure this prevents.
const victim = { name: 'Bob' }
const npc = describe(row('player.death', { ...victim, attackerType: 'npc', attackerName: 'scientistnpc_full_any' }))
// A family is named, not spelled out as a prefab (PLAN_FIXES F2, D185).
assert.equal(npc.actor, 'Scientist')
assert.equal(npc.subject, 'Bob')
const self = describe(row('player.death', { ...victim, attackerType: 'self' }))
assert.equal(self.actor, 'Bob')
assert.equal(self.subject, null)
assert.match(self.verb, /own hand/)
const environment = describe(row('player.death', { ...victim, attackerType: 'environment' }))
assert.equal(environment.actor, 'Bob')
assert.equal(environment.verb, 'died')
assert.equal(environment.subject, null)
// `HitInfo` is legitimately null on the environment path, so a death frame with
// NO attacker type at all is that case — not a missing field to render around.
const bare = describe(row('player.death', victim))
assert.equal(bare.verb, 'died')
assert.equal(bare.subject, null)
})
test('a sleeping victim is said to have been sleeping', () => {
const line = describe(row('player.death', { name: 'Bob', attackerType: 'player', attackerName: 'Alice', sleeping: true }))
assert.match(line.detail, /while sleeping/)
})
test('a disconnect with no session length says nothing about one', () => {
// The plugin OMITS `sessionSec` for a player who was already on when it loaded:
// an unknown session is not a session of no length. A line reading "after 0s"
// would be a lie this module invented.
const unknown = describe(row('player.disconnected', { name: 'Bob', reason: 'Quit' }))
assert.equal(unknown.detail, 'Quit')
const known = describe(row('player.disconnected', { name: 'Bob', reason: 'Quit', sessionSec: 3720 }))
assert.equal(known.detail, 'Quit · after 1h 2m')
})
test('a chat line carries the message as text, never as markup', () => {
// The message is the one field on this wire whose bytes a player chooses. It
// comes back as a STRING and is rendered as a React child, which escapes it;
// this test is here so that a later "render the message with formatting" idea
// has to delete an explicit assertion rather than quietly change behaviour.
const line = describe(row('player.chat', { name: 'Bob', message: '<img src=x onerror=alert(1)>', channel: 'Global' }))
assert.equal(line.verb, '<img src=x onerror=alert(1)>')
assert.equal(typeof line.verb, 'string')
// Global is the default channel and saying so on every line is noise; Team is
// information.
assert.equal(line.detail, '')
assert.equal(describe(row('player.chat', { name: 'B', message: 'hi', channel: 'Team' })).detail, 'Team')
// A chat row is the one line where the actor is a speaker rather than a
// subject, and "Brannock see you in september" is not a sentence anybody
// writes. The colon is presentation, so it lives here and not inside the text
// the player typed.
assert.equal(line.join, ': ')
assert.equal(describe(row('player.connected', { name: 'B' })).join, undefined)
})
test('an unknown kind renders as itself rather than vanishing', () => {
// A later protocol adds kinds, and a module may be older than the game host it
// is reading. The server's allowlist has already decided the row may be seen;
// dropping it here would make the page quietly say less than the truth.
const line = describe(row('player.teleported', { name: 'Bob' }))
assert.equal(line.verb, 'player.teleported')
assert.equal(line.tone, 'other')
})
test('the feed never asks for the aggregate kind', () => {
// `player.tally` is public and is flushed once a minute per active player
// (§8.6). A feed that included it would be mostly wood counts; it is the
// leaderboard's input, and that is where it shows up.
assert.ok(!FEED_KINDS.includes('player.tally'))
for (const filter of FILTERS) {
for (const kind of filter.kinds) {
assert.ok(FEED_KINDS.includes(kind), `filter "${filter.id}" asks for ${kind}, which the feed does not carry`)
}
}
})
test('every kind the feed asks for is one the public route will serve', () => {
// Held against the module's own allowlist rather than against a copy of it: a
// kind this file asked for and `server/catalogue.js` refuses is a filter that
// silently returns nothing, which reads as a quiet server.
//
// A CommonJS file from the server half, read by an ESM test through
// `createRequire`. Crossing the two halves is fine HERE and nowhere else:
// `test/` is not shipped, and `scripts/checkImports.js` governs what is.
const catalogue = createRequire(import.meta.url)('../../server/catalogue.js')
for (const kind of FEED_KINDS) {
assert.ok(catalogue.PUBLIC_KINDS.includes(kind), `the feed asks for ${kind}, which is not public`)
}
})
test('a boss appearing and falling read as sentences, with its name as typed (runicnpc stage 6)', () => {
const up = describe(row('npc.boss.spawned', { profile: 'juggernaut', name: 'The Juggernaut' }))
assert.deepEqual({ actor: up.actor, verb: up.verb, detail: up.detail }, { actor: 'The Juggernaut', verb: 'has appeared', detail: 'a boss' })
const killed = describe(row('npc.boss.died', { profile: 'juggernaut', name: 'The Juggernaut', killerName: 'Marisol', damagers: 5 }))
assert.deepEqual({ tone: killed.tone, actor: killed.actor, verb: killed.verb, subject: killed.subject, detail: killed.detail },
{ tone: 'kill', actor: 'Marisol', verb: 'killed', subject: 'The Juggernaut', detail: '5 players fought it' })
// No player landed the blow (a turret, or another NPC): it still fell.
const fell = describe(row('npc.boss.died', { profile: 'juggernaut', name: 'The Juggernaut', damagers: 1 }))
assert.deepEqual({ actor: fell.actor, verb: fell.verb, detail: fell.detail }, { actor: 'The Juggernaut', verb: 'was killed', detail: '' })
assert.deepEqual(kindsFor('bosses'), ['npc.boss.spawned', 'npc.boss.died'])
})
test('an unknown filter falls back to everything rather than to nothing', () => {
assert.deepEqual(kindsFor('nonsense'), FEED_KINDS)
assert.deepEqual(kindsFor(undefined), FEED_KINDS)
})
// ── Rust's own world events (protocol 14, PLAN_REDESIGNS §14.3.1) ─────────
//
// The frames here are what the SERVER sends a viewer (`worldEvents.shapeFor`),
// not what the plugin emitted: a grid instead of a position, names only for the
// presence audience, `credited` by the server's rule.
const world = (frame) => row('world.event', { kind: 'world.event', ...frame })
test('a downed helicopter names whom the rule credits, and only them', () => {
const one = describe(world({ event: 'heli.downed', grid: 'G7', creditRule: 'blow', creditedCount: 1, credited: [{ name: 'Alice' }] }))
assert.deepEqual([one.tone, one.verb, one.subject, one.detail], ['kill', 'Patrol helicopter downed by', 'Alice', 'G7'])
const many = describe(world({ event: 'heli.downed', grid: 'G7', creditRule: 'all', creditedCount: 4, credited: [{ name: 'Alice' }, { name: 'Bob' }, { name: 'Cleo' }, { name: 'Dov' }] }))
assert.equal(many.subject, 'Alice, Bob and 2 others')
})
test('below the presence audience the same line names nobody (D376)', () => {
const line = describe(world({ event: 'heli.downed', grid: 'G8', creditRule: 'blow', creditedCount: 1 }))
assert.deepEqual([line.verb, line.subject, line.detail], ['Patrol helicopter downed', null, 'G8'])
const hack = describe(world({ event: 'crate.hack.started', where: 'oilrig_large', grid: 'C3' }))
assert.equal(hack.actor, null)
assert.equal(hack.verb, 'A locked crate is being hacked on Large Oil Rig')
})
test('a named line reads as the plan writes it', () => {
const hack = describe(world({ event: 'crate.hack.started', where: 'oilrig_large', name: 'Bob' }))
assert.equal(`${hack.actor} ${hack.verb}`, 'Bob started hacking the locked crate on Large Oil Rig')
const road = describe(world({ event: 'bradley.spawned', where: 'road', count: 12 }))
assert.equal(road.verb, '12 road Bradleys are out')
assert.equal(describe(world({ event: 'deepsea.opened' })).verb, 'The Deep Sea is open')
assert.equal(describe(world({ event: 'cargo.docked', harbourName: 'Harbor', grid: 'Q9' })).verb, 'The cargo ship has docked at Harbor')
assert.equal(describe(world({ event: 'chinook.dropped', monumentName: 'Water Treatment Plant' })).verb, 'A Chinook dropped a locked crate at Water Treatment Plant')
})
test('every type the server knows has its own words, and an unknown one says its name', () => {
const { TYPE_IDS } = createRequire(import.meta.url)('../../server/worldEvents.js')
for (const event of TYPE_IDS) {
const line = describe(world({ event }))
assert.notEqual(line.tone, 'other', `${event} has no words of its own`)
assert.ok(line.verb && line.verb !== event, event)
}
assert.equal(describe(world({ event: 'meteor.landed' })).verb, 'meteor.landed')
})
test('the world filter asks for world events, Dynamic PVP zones opening, Dangerous Treasures, Guarded Crate and RaidableBases, which the server serves publicly', () => {
assert.deepEqual(kindsFor('world'), ['world.event', 'pvp.zone.created', 'dt.started', 'dt.won', 'gc.started', 'gc.ended', 'raid.started', 'raid.completed', 'raid.purchased', 'raid.locked'])
assert.ok(!FEED_KINDS.includes('raid.ended'), 'a raid base despawning is a staff line')
assert.ok(!FEED_KINDS.includes('dt.ended'), 'a treasure event ending is a staff line')
assert.ok(!FEED_KINDS.includes('gc.failed'), 'a guarded crate timing out is a staff line')
assert.ok(FEED_KINDS.includes('pvp.zone.created'))
assert.ok(!FEED_KINDS.includes('pvp.zone.deleted'), 'a zone closing is a staff line')
})
// ── Dynamic PVP's zones (protocol 14, PLAN_REDESIGNS §14.3.3) ─────────────
const pvp = (kind, frame) => row(kind, { kind, ...frame })
test('a zone opening says what it is around, where, and for how long, and names nobody', () => {
const heli = describe(pvp('pvp.zone.created', { event: 'Helicopter', grid: 'G7', durationSec: 600 }))
assert.equal(heli.verb, 'A PvP zone opened around the downed patrol helicopter')
assert.equal(heli.detail, 'G7 · for 10 min')
assert.equal(heli.actor, null)
assert.equal(heli.subject, null)
const cargo = describe(pvp('pvp.zone.created', { event: 'CargoShip', grid: 'Q9', durationSec: -1 }))
assert.equal(cargo.verb, 'A PvP zone opened around the cargo ship')
assert.equal(cargo.detail, 'Q9 · while the ship is here')
assert.equal(describe(pvp('pvp.zone.created', { event: 'Bradley', durationSec: 90 })).detail, 'for 90 s')
})
test('a zone the public are not told the event of is just a zone; staff read a monument’s name as written', () => {
assert.equal(describe(pvp('pvp.zone.created', { grid: 'C3' })).verb, 'A PvP zone opened')
assert.equal(describe(pvp('pvp.zone.created', { event: 'Airfield' })).verb, 'A PvP zone opened (Airfield)')
})
test('a zone closing, for a staff reader, says which one closed', () => {
assert.equal(describe(pvp('pvp.zone.deleted', { event: 'Helicopter' })).verb, 'The PvP zone around the downed patrol helicopter has closed')
assert.equal(describe(pvp('pvp.zone.deleted', {})).verb, 'The PvP zone has closed')
})
test('every one of Dynamic PVP’s own events has words, and the server and client agree on which they are', () => {
const { GENERAL_EVENTS } = createRequire(import.meta.url)('../../server/dynamicPvp.js')
for (const event of GENERAL_EVENTS) {
assert.ok(!describe(pvp('pvp.zone.created', { event })).verb.includes(`(${event})`), `${event} has no words of its own`)
}
})
// ── Dangerous Treasures (protocol 14, PLAN_REDESIGNS §14.3.4) ─────────────
const treasure = (kind, frame) => row(kind, { kind, ...frame })
test('a treasure event starting says where, and names nobody', () => {
const line = describe(treasure('dt.started', { grid: 'K12' }))
assert.equal(line.verb, 'A Dangerous Treasures event has started')
assert.equal(line.detail, 'K12')
assert.equal(line.actor, null)
})
test('a win names its winner only when the server sent the name, and says how many fought', () => {
const named = describe(treasure('dt.won', { grid: 'K12', name: 'Alice', invaderCount: 3 }))
assert.equal(named.actor, 'Alice')
assert.equal(named.verb, 'won the treasure')
assert.equal(named.detail, 'K12 · 3 players fought for it')
const unnamed = describe(treasure('dt.won', { grid: 'K12', invaderCount: 1 }))
assert.equal(unnamed.actor, null)
assert.equal(unnamed.verb, 'The treasure was won')
assert.equal(unnamed.detail, 'K12')
})
test('a treasure event ending, for a staff reader, is its own line', () => {
assert.equal(describe(treasure('dt.ended', { grid: 'K12' })).verb, 'A Dangerous Treasures event has ended')
})
// ── Guarded Crate (protocol 14, PLAN_REDESIGNS §14.3.5) ───────────────────
const guarded = (kind, frame) => row(kind, { kind, ...frame })
test('a guarded crate landing says where, and names nobody', () => {
const line = describe(guarded('gc.started', { grid: 'M4' }))
assert.equal(line.verb, 'A guarded crate landed')
assert.equal(line.detail, 'M4')
assert.equal(line.actor, null)
})
test('a clearing names its clearer only when the server sent the name', () => {
const named = describe(guarded('gc.ended', { grid: 'M4', won: true, name: 'Alice' }))
assert.equal(named.actor, 'Alice')
assert.equal(named.verb, 'cleared the guarded crate')
assert.equal(named.detail, 'M4')
const unnamed = describe(guarded('gc.ended', { grid: 'M4', won: true }))
assert.equal(unnamed.actor, null)
assert.equal(unnamed.verb, 'The guarded crate was cleared')
})
test('an ending with nobody clearing it, and a timeout for a staff reader, are their own lines', () => {
assert.equal(describe(guarded('gc.ended', { grid: 'M4', won: false })).verb, 'A guarded crate ended with nobody clearing it')
assert.equal(describe(guarded('gc.failed', { grid: 'M4' })).verb, 'A guarded crate timed out with its guards standing')
})
// ── RaidableBases (protocol 14, PLAN_REDESIGNS §11.4) ─────────────────────
//
// Every difficulty here is invented (D386): the line says the plugin's own name.
const raid = (kind, frame) => row(kind, { kind, ...frame })
test('a raid base appearing says its difficulty as the plugin named it, where, and whether it is PvP', () => {
const line = describe(raid('raid.started', { difficulty: 'Wobbly', grid: 'G7', pvp: true }))
assert.equal(line.verb, 'A Wobbly raid base appeared')
assert.equal(line.detail, 'G7 · PvP')
assert.equal(line.actor, null)
assert.equal(describe(raid('raid.started', { difficulty: 'Eerie', grid: 'G7' })).verb, 'An Eerie raid base appeared')
assert.equal(describe(raid('raid.started', { grid: 'G7' })).verb, 'A raid base appeared')
})
test('a raid names its raiders only when the server sent the names, and otherwise counts them', () => {
const named = describe(raid('raid.completed', { difficulty: 'Wobbly', grid: 'G7', names: ['Alice', 'Bob', 'Cy'], raiderCount: 4 }))
assert.equal(named.actor, 'Alice, Bob and 2 others')
assert.equal(named.verb, 'raided a Wobbly raid base')
const two = describe(raid('raid.completed', { difficulty: 'Wobbly', names: ['Alice', 'Bob'], raiderCount: 2 }))
assert.equal(two.actor, 'Alice and Bob')
const unnamed = describe(raid('raid.completed', { difficulty: 'Wobbly', grid: 'G7', raiderCount: 3 }))
assert.equal(unnamed.actor, null)
assert.equal(unnamed.verb, 'A Wobbly raid base was raided')
assert.equal(unnamed.detail, 'G7 · by 3 players')
})
test('a purchase and an admin lock name the player only when the server sent the name (D390), and a despawn is its own line', () => {
assert.equal(describe(raid('raid.purchased', { difficulty: 'Wobbly', name: 'Alice' })).actor, 'Alice')
assert.equal(describe(raid('raid.purchased', { difficulty: 'Wobbly', name: 'Alice' })).verb, 'bought a Wobbly raid base')
assert.equal(describe(raid('raid.purchased', { difficulty: 'Wobbly' })).verb, 'A Wobbly raid base was bought')
assert.equal(describe(raid('raid.locked', { difficulty: 'Wobbly', name: 'Alice' })).verb, 'A Wobbly raid base was locked to Alice')
assert.equal(describe(raid('raid.locked', { difficulty: 'Wobbly' })).verb, 'A Wobbly raid base was locked to a player')
assert.equal(describe(raid('raid.ended', { difficulty: 'Wobbly' })).verb, 'A Wobbly raid base despawned')
})