feat(server): port the UO models, utils and schema fragment
The data half of the extraction: 8 model directories, 13 utils, the shard
stream catalog and the 27-table schema fragment with its purge.
server/core.js is what makes the port a one-line import change per file rather
than a signature change per function. Ported code requires its dependencies at
file scope -- `const { query } = require('../../core')` -- which runs before
register() has been called and before any ctx exists. So every member is a
stable function that resolves ctx when CALLED, and nothing may be destructured
off ctx at init either, because core is free to hand over a getter.
Two helpers are vendored rather than taken from ctx, and the line between them
is the point. utils/excerpt.js is core's deriveExcerpt -- nine lines of pure
text handling. Core's sanitiser next to it was NOT copied: a second copy of a
security control diverges silently the moment either is fixed. announceLinks.js
vendors legError and articleUrl the same way, but baseUrl could not be: core's
reads APP_BASE_URL, and §2.7 forbids a module reading core's environment, so it
comes off ctx.site.baseUrl.
The schema fragment is core's 27 shard_*/uo_link_* statements, verbs CREATE,
ALTER and UPDATE only, every CREATE TABLE guarded. Two of its tables carry a
foreign key INTO users, which is allowed and is why the replay order matters --
core's schema is in place before this runs. The reverse never occurs and must
not: it would make core unable to boot without a module installed.
One real port bug caught by the integration run, not by tests: the atlas art
map resolved `../../../db/data`, which pointed at core's tree when this file
lived there and points outside server/ now. A path that happens to resolve is
exactly what survives a green suite, because the absent-file branch returns {}
and looks like the normal case.
Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
26
server/utils/shardSales.js
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26
server/utils/shardSales.js
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// Recent player-vendor sales for a set of game accounts. Shared by the player
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// self endpoint (the caller's linked accounts) and the admin user-detail
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// endpoint (a target user's linked accounts). Reads the site's own ingested
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// event log — no sidecar round-trip — and filters to sales whose owning account
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// is in the set. Newest 50, already newest-first from shardEvents.list.
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const shardEvents = require('../model/shardEvents/shardEvents.model')
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async function salesForAccounts(accounts) {
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const set = accounts instanceof Set ? accounts : new Set(accounts)
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if (set.size === 0) return []
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const events = await shardEvents.list({ kind: 'vendor.sale', limit: 500 })
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return events
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.filter((e) => e.payload && set.has(e.payload.ownerAcct))
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.slice(0, 50)
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.map((e) => ({
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t: e.t,
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itemType: e.payload.itemType,
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amount: e.payload.amount,
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price: e.payload.price,
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commission: e.payload.commission,
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ownerAcct: e.payload.ownerAcct,
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}))
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}
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module.exports = { salesForAccounts }
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