Until now this was the one part of the platform that had never been scanned.
The 75 files here arrived in the Phase 3 extraction and left their Sonar
history behind in core's project, so a whole module's worth of shipped code
has no dashboard at all.
Adds sonar-project.properties (project key Module-uo) and a sonarqube.yml
mirroring website's: push to main, never a PR gate, nothing waiting on the
quality gate.
Two things differ from core's config, both because this repo is shaped
differently:
- There is no src/ to point sonar.sources at — the server half keeps
boot.js/core.js/index.js at server/ root beside its subdirectories — so
the whole tree is included and the non-source parts are excluded. That
direction is deliberate: a new top-level server directory is scanned by
default rather than silently unscanned.
- server/scripts and client/scripts are IN. checkImports.js and
checkExternals.js are the enforcement of MODULE_API.md 5.1 and 3.6, they
carry their own test suites, and both have already shipped defects a
reviewer missed. Build code that decides whether a release is allowed out
is not throwaway code.
The workflow builds the client chunk before running either suite, for the
reason pr-checks.yml already calls load-bearing: build.test.js and
registration.test.js read dist/entry.js and SKIP without it, so the other
order reports coverage for a suite that quietly asked less than it looks like
it did.
Both suites run from the repo root rather than with --prefix, so the LCOV SF:
paths come out repo-root-relative and resolve against sonar.sources. That is
why the server suite's --require is spelled out here instead of reusing
`npm test --prefix server`, whose path is relative to server/.
Verified locally: 385 server test cases across 57 covered files and 40 client
cases, both LCOV and Generic Test Execution XML well-formed with
repo-root-relative paths.
Needs one-time setup in the Gitea UI before it can run — secret SONAR_TOKEN
and variable SONAR_HOST_URL, same as the other repos.
Co-Authored-By: Claude <noreply@anthropic.com>
First commit for the UO module — the game-specific half of the Runic Gateway
website, extracted from core so that core can become game-agnostic. Phase 0 of
the module system plan (docs/website/MODULE_SYSTEM.md §2.7) calls for this repo
to get its initial commit before any module work starts.
Governance scaffolding only; no module code. The design of record settles the
API surface in Phase 1 and Phase 3 is what fills the repo, so writing module
code now would be writing against a contract that does not exist yet.
- README.md what module-uo is, the phase table, the packaging layout,
and why an operator never builds anything
- CONTRIBUTING.md planning status, the dev loop (a module is not runnable on
its own), the zero-internal-imports and one-path-segment
rules, schema fragments instead of migrations
- SECURITY.md private reporting, plus the module-specific notes: the
module boundary is not a security boundary, access control
lives in core, and the uo-link token stays write-only
- CODE_OF_CONDUCT.md, CONTRIBUTORS.md, LICENSE.md (GPL-3.0-or-later),
PR + issue templates — the same set every repo in the org carries
- .gitignore Node-shaped; client/dist/ is ignored deliberately, since it
is a release artifact built by CI, not a source artifact
CI lands next, in a PR, mirroring how the installer repo was bootstrapped: an
empty repo cannot take a pull request, but everything after it can.
Co-Authored-By: Claude <noreply@anthropic.com>