675e879b48a30779075d3c7a9d2ae04b6d5b5b20
5 Commits
| Author | SHA1 | Message | Date | |
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| d4d5989926 |
feat(atlas): the spawn atlas reads the shard, not the shard's filesystem (Phase 7)
`spawnAtlasSource.js` gains a second backend behind its existing interface
(docs/link/v8.md 10). Where a shard is linked and enabled the tree arrives over
the sidecar; where there is none, a local ServUO tree is read exactly as before.
An explicit --servuo path is an instruction and overrules both.
The parsers do not move. spawnAtlasParse.js is still pure, still fs-free and
still CI-covered without a ServUO tree anywhere near it; `buildFromFiles` is now
where the parse starts, and both readers feed it the same shape.
treeBridge.js walks the manifest and then the chunks. Three of its checks are
not decoration -- each is a way this ends in a tree that LOOKS imported, and XML
is forgiving enough that a mis-assembled spawn file parses cleanly and simply
has fewer spawns in it:
- every chunk re-declares its address and carries the hash of its own
uncompressed bytes, and chunks are placed by declared index rather than
arrival order
- the whole file is hashed after reassembly against its manifest row
- the catalog must not move mid-walk, or the import is refused rather than
stitched out of two trees
Boot does not call the shard. The same answer 17.7 gave the cliloc table, and
the same reasoning: a local tree hashes in ~120 ms and skips, while a round trip
in the boot sequence would answer "no" on every restart that did not follow a
map edit. Editing spawn files is an operator action, so importing is one --
Admin -> Spawn Atlas -> Import. What that costs is real and is said out loud in
the panel, the CLI and the log: an install on the bridge has NO automatic
refresh at all.
Two things the live walk found that the unit tests could not:
- PARSER_VERSION 4 -> 5. The parse is order-sensitive in one place -- the
decoration index keeps the FIRST item id it sees for a type -- and the two
readers agreed on a stock tree by coincidence, since the filesystem reader
walks each directory with localeCompare while the shard sorts whole relative
paths. buildFromFiles now sorts by label, ordinally, once, whatever order
the files arrived in. Identical input, a different answer for a handful of
types: exactly what the version number exists to push through the hash gate.
The parity test asserted deepEqual, which ignores key order; it now asserts
serialised equality too.
- The source fingerprint is taken over RAW BYTES at both ends. Hashing decoded
text hashes a UTF-8 re-encoding -- identical for valid UTF-8, different for a
file that is not, because an undecodable byte becomes U+FFFD and never comes
back. One Latin-1 character in a creature name would have made the drift gate
report a change on every import, forever, with the tree untouched.
A 200 from assets.sources also stopped meaning "the client files are on offer":
a shard may now serve its configuration tree while declining to serve its UO
client. Both client-file readers check `assetsEnabled` and say DISABLED, instead
of reading an empty file list as "your client has no cliloc.enu" and sending an
operator to their client install for a setting that lives on their shard.
Measured end to end against a live shard and the real sidecar: 141 files,
11.9 MB, 158 chunks, 3 pages, 1.33 MB on the wire, 512 ms; every file
byte-identical to disk; and the atlas built over the bridge identical to the one
built off it -- 6,455 points, 800 creatures, 387 regions, 558 landmarks,
25 champions, 309 decoration types.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
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| a194ec68e0 |
feat(assets): creature artwork from the shard's own client (Phase 3)
Until now the only way a creature got a picture on this site was for an
operator to open UOFiddler on a desktop, export sprites by hand, copy them to
the web host and write a spawnAtlas.art.json naming each one. Almost nobody
did, so shard_spawn_creatures.art was NULL on every install.
The shard has had those files the whole time. Admin -> Shard -> Import now
walks its asset manifest, fetches only the sprites whose hash changed, writes
them under uploads/atlas/, asks the shard for a body id per atlas creature
(§8: it CONSTRUCTS the creature and reads Body.BodyID, which is the only thing
that is right for a shard's own custom creatures) and points each creature at
its picture. On a stock client that is 787 portraits, about a megabyte.
**The one thing v8.md §12 got wrong, and it is not cosmetic.** It says
`shard_spawn_creatures.art` "starts being filled by the import". That table is
emptied and refilled by replaceAtlas on EVERY atlas refresh, and a refresh runs
on every boot -- so a filename stored there would be destroyed by an ordinary
re-parse of the ServUO tree, with the next Update finding the client files
unchanged, reporting "nothing to do", and never restoring it. Nothing would
report a fault; the pictures would just be gone.
So the assets and the body map live in their own tables outside that blast
radius, and applyAtlas re-derives `art` on the way past as
`{ ...derived, ...operatorMap }` -- which is also the one place "the operator's
own artwork wins" is enforced, on every rebuild rather than only at import.
Smaller decisions worth not rediscovering:
- The derivation joins on the catalogue KEY, not on the body id. The simpler
join is correct today and stops being correct the moment phase 6 adds
body/400/a2/f0, at which point one slug matches dozens of rows.
- Filenames are content-addressed. A stable name overwritten in place leaves
every browser and CDN serving the previous client's sprite, with the database
row perfectly correct.
- An unchanged key whose FILE is missing is fetched again. The row and the disk
can disagree (a wiped uploads volume, a restore from a dump), and a broken
image on a creature page is worse than one re-fetched sprite.
- A key the shard cannot render is not a failure. Two thirds of the playable
ghost and gargoyle bodies have no art on a stock client, and an import that
reported eight failures every time would teach an operator to ignore the panel.
- A key that VANISHED from the manifest needs review before anything changes:
an unmounted client volume and a deliberate downgrade look identical here.
23 new tests; 674 server and 42 client tests pass. The SQL was also run against
a real MariaDB, which is what proved the CONCAT join and the singleton CHECK.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4
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| 10fde87724 |
feat(events): what an author borrows, and two one-shots (Phase 12b)
Five targeted leases over two planes, the item grant, the world save, and the atlas work the spawner dropdown needed. FIVE LEASES, ONE FACTORY `uo.spawner.maxcount`, `.mindelay`, `.maxdelay`, `.running` and `uo.seasonal.status`. The four callables differ only in which key they name, so they are built rather than repeated: five copies would be five chances for one of them to forget the drift check, which is the one thing §F says a lease must not be allowed to skip. It is `MaxCount`, not the `Amount` EVENTS_PLAN.md named -- there is no such property on ServUO 57.4. `MinDelay`/`MaxDelay` are TimeSpans, so the wire carries SECONDS: the spawn files' own `DelayInSec` flag proves both units are in use on a real tree, and a unit that cannot express five seconds cannot express this shard's own data. The seasonal lease is a THREE-value enum over EIGHT events. §G called `GetEntry(type).Status` "a nine-value enum" and had it backwards: `EventStatus` has three values and it is `EventType` that has nine entries. Eight rather than nine because `TreasuresOfTokuno` is excluded -- `IsActive()` reads its own `DropEra` rather than `Status`, so leasing it would apply cleanly, read back, restore cleanly and do nothing at all. Two behaviours worth the review. `inForce()` reads the frame's `holds` rather than a row's `held` flag, because a catalog walk can enumerate the keys but never the holds on a targeted one. And a target that VANISHED mid-run is a SUCCESSFUL restore: there is nothing to give back, and reporting it failed would leave a ledger row unresolved for ever over an object that is gone -- 12a's `gone` in the lease plane's vocabulary. THE GRANT NAMES A RUN, NEVER A RECIPIENT LIST Core has the participants in `event_run_participants`, but a module cannot read core's tables -- so the alternative was a new core surface handing them over. Not needed: the shard has held the run's ledger since it opened, keyed by the same serials core stores as `member_key`. And the grant is RETRYABLE. §G called it un-retryable because a lost acknowledgement and a grant that never applied were the same event, which is exactly the argument that made `uo.broadcast` answer `retry: false` in Phase 9. Protocol 6's idempotency key closes it. `uo.rewards` counts ITEMS rather than grants: 500 gold to forty people and a candle to forty people are not the same imposition. THE ATLAS KEEPS UniqueId AGAIN, AND THE SPAWNER SOURCE SEARCHES The parser has read `<UniqueId>` and thrown it away since the atlas shipped, on a line citing a committed artifact -- there is no committed artifact, as `spawnAtlasSource.js` says in its own header. It is the ONLY name for one particular spawner that exists off the shard, so a property lease could not have had a dropdown without it. `PARSER_VERSION` -> 4 so an unchanged tree is re-read. `uo.options.spawners` is the first searchable source and the first that had to be: 6,707 spawn points against `MAX_OPTIONS`' 2,000, so a flat list would drop two thirds of the world and say nothing about which two thirds. ONE DEFECT IN ALREADY-MERGED CODE, AND IT WOULD HAVE BROKEN EVERYTHING The protocol pin never left 5. `uo_link_config.protocol` reaches the sidecar as `X-UOLink-Version` on every REST call and an exact mismatch is a 409, so from Phase 11a onward every sidecar call on a real deployment would have been refused -- the whole event plane dead, loudly, for a reason nobody would look here for. 11a took the wire to 6 and 12a to 7; neither moved the pin, in either of the two places this repo declares it. It survived both because both live walks set the column by hand while standing the rig up, which is exactly what makes a migration nobody runs invisible. All three sites go to 7. The test that guards them is worth understanding before trusting it: `schemaFragment.test.js` asserts the three declarations agree WITH EACH OTHER -- a real check they once failed -- but all three being equally stale passes it, and nothing in this repo can anchor it to the wire. Recorded in the model's own header so the next reader knows. CHECKS `npm test`: 620 pass, 0 fail (was 605). `check:imports` and `check:externals` clean; the client builds and its 42 tests pass. `check:swagger` reports the fragment stale -- it is ALREADY stale on `edge` (verified by stashing this branch's changes and re-running) and this phase adds no route, so it is left alone rather than regenerated inside an unrelated change. Two bugs the new tests caught in this branch's own code before it left: `counted()` returns `.count` and the grant read `.value`, so every grant went out with `amount: undefined` and the non-stackable guard never fired; and `optionalInt`'s `ok` was ignored, so a bad hue passed silently instead of refusing. Refs: docs/link/v7.md §11-§14, docs/website/EVENTS_PLAN.md Phase 12b Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4 |
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| 89be9d6a4e |
feat(events): the five world verbs an author sees (Phase 12a)
`uo.creature.spawn`, `uo.boss.spawn`, `uo.npc.place`, `uo.gate.open` and `uo.decor.place`, over protocol 7's one command family. Five actions because five is what an author has; one `perform`/`revert`/`reconcile` because on the wire they are one thing. Five new budget dimensions -- `uo.creatures`, `uo.bosses`, `uo.npcs`, `uo.decor`, `uo.gate.minutes` -- all declared by THIS MODULE (org lead, 2026-09-07). Core meters whatever dimensions a module declares and holds no UO knowledge, which is the whole of what MODULE_API means by game-agnostic. A gate is priced in minutes rather than in gates: one standing all day and twelve standing five minutes each are not the same imposition on a world. `reconcile()` ASKS the shard, and is the one place in this file that must not use `reconcileByBootId`. A crier line lives in shard memory, so a changed `bootId` IS proof it is gone; a spawned creature is in the world SAVE and survives the restart the stamp would report it lost by. Anything `world.owned` does not list is gone -- safe only because the shard's registry and the objects it describes are written by the same save. Teardown reports `gone` as success and `refused` as failed. A creature a player killed is the point of having spawned it, and a run that ended `incomplete` because its event worked would be a report nobody could read. `refused` means the shard denies this run ever owned the serial, so nothing will delete it through this path and the row must land unresolved with a reason. The atlas gains a decoration index, parsed from the shard's own `Data/Decoration/**/*.cfg` -- 120 files, read RECURSIVELY because the real tree nests two deep and a flat read would index a fraction of it while looking like it worked. 313 distinct types. The decor verb resolves through it rather than passing a type name through, which keeps the verb to this shard's own decoration vocabulary AND fetches the item id: `Static` alone accounts for 5031 placements under 1992 different graphics, so a bare type name places the wrong thing. `PARSER_VERSION` -> 3, so an already-imported tree is re-read. Two things the build found in code that had already shipped: `uo.options.creatures` answered with the atlas SLUG -- unique, stable, and not something the shard can build, because a creature is constructed from a ServUO class name and `orc-brute` is not one. The atlas's `name` is the raw type token from the spawn files, so the fix was to stop discarding the half that works. Safe to change because Phase 12a is the source's first consumer; the file said so when it shipped. `uo.npc.place` could not be performed from its own required params. Both ends refuse an oracle with neither a greeting nor a line, but both fields were optional -- so a cross-field rule sat where no authoring form could render it. The greeting is now `required`, which says the same thing in the contract itself. Caught by the existing dry-run sweep, which is a better argument for that test than anything written about it when it shipped. 605 tests pass. `swagger-fragment.json` is stale on `edge` already and this phase adds no route, so it is left alone. Refs: docs/link/v7.md, docs/website/EVENTS_PLAN.md Phase 12a Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_016wDDVXWMDz82WqE1i969r4 |
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| fe3251a543 |
feat(server): port the UO models, utils and schema fragment
The data half of the extraction: 8 model directories, 13 utils, the shard
stream catalog and the 27-table schema fragment with its purge.
server/core.js is what makes the port a one-line import change per file rather
than a signature change per function. Ported code requires its dependencies at
file scope -- `const { query } = require('../../core')` -- which runs before
register() has been called and before any ctx exists. So every member is a
stable function that resolves ctx when CALLED, and nothing may be destructured
off ctx at init either, because core is free to hand over a getter.
Two helpers are vendored rather than taken from ctx, and the line between them
is the point. utils/excerpt.js is core's deriveExcerpt -- nine lines of pure
text handling. Core's sanitiser next to it was NOT copied: a second copy of a
security control diverges silently the moment either is fixed. announceLinks.js
vendors legError and articleUrl the same way, but baseUrl could not be: core's
reads APP_BASE_URL, and §2.7 forbids a module reading core's environment, so it
comes off ctx.site.baseUrl.
The schema fragment is core's 27 shard_*/uo_link_* statements, verbs CREATE,
ALTER and UPDATE only, every CREATE TABLE guarded. Two of its tables carry a
foreign key INTO users, which is allowed and is why the replay order matters --
core's schema is in place before this runs. The reverse never occurs and must
not: it would make core unable to boot without a module installed.
One real port bug caught by the integration run, not by tests: the atlas art
map resolved `../../../db/data`, which pointed at core's tree when this file
lived there and points outside server/ now. A path that happens to resolve is
exactly what survives a green suite, because the absent-file branch returns {}
and looks like the normal case.
Co-Authored-By: Claude <noreply@anthropic.com>
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